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uuuhhii

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Everything posted by uuuhhii

  1. get the same problem once just get out and come back in the cave solved it
  2. same thing happened with maia didn't notice other companion have the same problem or not
  3. less companion and more content for each one and no more sidekick interconnected mission web over all the map and less accessory manage those things are very annoying just armor weapon and one accessory base on class will be enough
  4. the time thing kills the urgency in deadfire it take 6 month game time poe1 4 month to do all the mission and open world are bad direction of modern game but deadfire manage to avoid most of the negative effect by not have big empty map to walk in but sail on still need less random event on sea and more designate point trigger event
  5. serafen and tekehu are very sexually active but not easily get into serious relationship maia easily get into physical relationship because soldier life only xoti are the passionate romantic teenager in high school shows and the problem are relationship with watcher obsidian really not good at this maybe because lack of practice take out the relationship with watcher all the character part are at least ok
  6. maia and pellagina are necessary for represent rdc and vtc maia feels bland because writer have to go with all the soldier stereotype so a lot“yes captain” best part of pellagina in poe1 are struggle between order and her own strong sense of duty and will but in deadfire pellagina turn to blind support of vtc are indeed the most disappointing part about companion
  7. opinion shows between 0 to 100 and stop avoiding give simple good and evil preference to companion will make the relationship system much better
  8. it is better if dlc doesn't add any new teammate but the existence of sidekick changed it seeing some of them become companion are players most often and strong request
  9. was hoping for more upgrade spell like chanter cipher and druid should have some upgrade like it
  10. hard to focus when player can bump into any island at any time in any order so most island have to do its own thing
  11. witness the start of inevitable new era great incomprehensible force that shape the world
  12. all the per rest stuff are just weird and annoying only good come out of it are adra potion one play through only need two
  13. single monk after level 19 require minimum management and have absurd amount of damage
  14. burning palace are most likely old vailia cannot remember the other one something about temple?
  15. to old player remember poe1 deadfire are very easy to understand to new player deadfire are much easier than poe1
  16. still waiting for two hand hammer abydon's hammer will be great
  17. Full Attacks made while dual wielding will now receive a -35% penalty to the damage they deal. interesting way to debuff dual weapon full attack
  18. I don't like they make POE become sandbox-type rpg. elder scroll have its advantage but hope poe will not become more like it unlikely to fit
  19. animancy are the core setting pushing the story even though most player doesn't care a bunch of scientist use adra and copper build something looks like torture chair in asylum magic are always much more interesting writer keep animancy intentionally vague and inconclusive because animancer study still rudimentary and not because they didn't make up the specific setting yet there will always clearly be missing piece of puzzle because the exposition will be endless and probably the last part of the poe series things are very confusing even in the ending of poe1 not much of a surprise they choose to cut off the part eothas will talk about eora 2000 years ago for 10 minute
  20. RDC simply want to oppress everyone in deadfire and if they succeed then all other part of eora VTC want to take away all the money and the endless greed of shareholder will lead to them create new gods one day
  21. of course the game doesn't give all the setting about soul that's the point animancy is the thing writers try get to be the core of story
  22. there are also magic magic and druid and paladin and chanter priest have spell base on pre engwithan gods myth doesn't mean much
  23. vote for fassina wizard are more interesting than animancer
  24. if gods need engwithan wheel to absorb soul it will be a very weird design choice for ancient engwithan according to eothas the wheel are build for enhance kith soul with each reincarnation but that could be only interpretation of eothas or part of its function
  25. engwithan build the current version doesn't mean there wasn't an older version few other than the gods remember the eora 2000 years ago fewer know how the old world works
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