Jump to content

uuuhhii

Members
  • Posts

    1421
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by uuuhhii

  1. now that all the caster have to choose their spell when level up and can no longer learn spell from other grimoire the existence of grimoire are some what redundant why not just allow wizard to choose one more spell each power level instead of subclass determined spell each power level like druid and priest that way wizard are still versatile and have total control over what spells to learn if still want to keep special grimoire around for flavor then just make them give some small bonus instead of spells like llengrath grimoire give extra duration for enchantment spells ninagauth grimoire give bonus freeze damage
  2. major dlc looks very unlikely now after outer worlds announced and yes it will be better if they start making poe3 if they still can never know when microsoft will get some ideas
  3. not very important other then the sanctuary island and some can be trigger by nature godlike or ranger so no need to play druid for dialogue options
  4. just bring a chanter then kill spider queen only cost a lot of time
  5. poe lore are relatively much easier to understand then dnd the important thing is to remember there are many missing piece about the lore don't try to fit all known piece together because there are many pieces missing between them
  6. hoping for no micromanage equipment for companions the fnv system of new equipment after companion quest was a great idea
  7. they can easily make a soul godlike or create a new god with a few hundreds thousands of souls and body of wael split off many little monsters
  8. what best for ruautai are stop them to be imperialistic thug just try to strong arm everyone and everything what they think they want are not what they need and anti caste system was never a strong argument against huana support vtc rdc just make one more caste on the top old blood maybe even worse new blood will break everything which may include caste system and everyone alive
  9. hope not or optional survival aspect in story focus rpg are mostly just wasting player's time
  10. gods doesn't need main character follow eothas berath want main character try to talk to eothas and see if anything useful may come out of it and the point isn't what main character do but what player experience in the process just like read books and notes to piece together some other major event happened in eora but a little more direct watch gods argue are a nice touch
  11. tekehu are best written really interested in xoti a shame romance with her seems to have half the content it should even the only one doesn't have any new dialogue after some main quest
  12. So then why is it when the Memory Hoarder is killed, it's said there are souls twisting around it? it's own soul maybe fractured by the memory of hundred even maybe it was created the same way as some other powerful animate did
  13. no kana in deadfire doesn't make sense hope for return in poe3 and maybe hiravias since he walk down the stair in the box and please no more stronghold nonsense management element in rpg almost always fail it already failed in poe1 and kingmaker recently
  14. never understand why some player hate xoti (or linzi in kingmaker) not sure if the accent was good or bad
  15. there are many subclass lack special reaction before 4.0 but the main difficulty is voice actors hard the find va for minor npcs the read new lines if some reaction are eventually added it will be more likely in some description text or main npcs dialogue
  16. I think the right question is: can they come up with another way to make the Watcher start at level 0 again? cannot pull good old amnesia protagonist trick again technically it already happened in deadfire so maybe get soul stuff into a construct and have to find the body before it expire?
  17. That is what I meant, in fact, because the main plot and everything else should not revolve around this Gods - because they stories is not the main story, it is only knowledge about the world of Eora. I hope that without The Wheel they will have to go into the background and they will not get into the Eora's life without serious necessary. Where is Naasitaq? Is it not on the Archipelago? Instead of the next quest about the Gods could tell us about the life of this region. That's the problem. Naasitaq is a remote southern island nation, located in the Deadfire Archipelago. Many boreal dwarves and aumaua share the rocky tundra and snow-covered forests with far-roaming caravan elves who drift near the shoreline. Naasitaq is the biggest and most stable nation around. Various nations and empires fight over the islands, to the east of which are sea monsters that invariably annihilate any ships that attempt to go exploring (many of them dwarven). Where is it in game? The gods have to go into the background, because of this, there is small place in the story for really important things. That is why Metaphysics in this game should sink into oblivion. Metaphysics destroys resources for more mundane and interesting stories, inflates empty stories about gods to the Epic level, they really mean nothing. The foundation of these stories is a Engwithans lie, it's no more does not cause awe. Need make Pillars of Eternity Great Again! the problem is too many players expect high stake for main story most commonly save the world from total destruction poe1 tried relatively low stake with bleak and sad environment and atmosphere deadfire tried to find a better way to deal with the problem by showing gods arguing and make main character not much of a chosen one but it still suffer from common problem of similar setting a crisis threaten to destroy the world but player can still waste month to complete all the side stuff a ending that players choice will change the world forever but still have to be compatible with whatever the sequel will made up similar difficulties plague more then one series of rpg
  18. From PoE2's story i got the impression that the degradation was caused by the gods syphoning small chunks of essence from reincarnating souls (thus fracturing the souls) instead of being a natural occurrence, or perhaps it was already a part of the natural reincarnation cycle and the creation of the Wheel worsened it. In any case, we will probably not now for sure until PoE3 is released. soul break down was definitely a thing before the gods the place rymrgand rule now existed before rymrgand it was likely the inspiration of wtw religion and rymrgand in the first place and thaos did mention soul will become dust eventually if it was caused by existence of gods it was unlikely he will mention it and magic exist before gods too so there are soul fragment everywhere before gods
  19. big bug or kraken or big ooze are ok in concept but the other two have some problem a wizard with some overpowered sigil or a impossible to produce giant construct are very weird what material or equipment they used to make the construct's part? why it didn't sink in to the sand immediately? how did they get souls powerful enough to power it the guardian of ukaizo used dragon soul and the modern animancer have problem understand how did engwithan titan get powered
  20. The Courier's Calling encounter no longer triggers without Maia in party. finally that's an old one did the last word enchantment fixed?
  21. their hp are a little too high but look at the hellfire construct how can a team of a few kith even hurt it? need a few dozen cannon to do any real damage
  22. After "Rogues are the best class" and "Wizards are useless" in PoE forums this is the crassest misjudgement I read so far (at least from a mechanical point of view). Grimoires allow Wizards to skip all spells at lvl-up (and only take passives - or in case of multiclass: take only actives from the second class) and still be able to cast spells as if he had learned them. How on Earth and Eora is that almost useless? It's THE biggest complaint of players when they compare Priests and Druids with Wizards: that the Wizard has those omnipotent Grimoires. This is so outrageous that I'm about to summon Gromnir! wizard have too many unique spell in special grimoire but very few in subclass like druid and priest some grimoire even have special ability like 1 more use of every level spells
  23. the awaken watcher thing never worked in poe1 it will work better if watcher sent someone investigate eothas to deadfire
  24. maros nua climb out of caed nua are a clever move as main character motive goes it was much better than poe1(awaken by random evil ritual and have soul that happen to be a inquisitor under thaos?) almost genius and can not be replicated if some ancient fampyr wake up and destroy caed nua again players will stop caring about the unnecessary management thing in the poe1 new main character can be some random soldier mercenary or agent send by watcher to investigate something never get why watcher go back to dyrwood after deadfire anyway
×
×
  • Create New...