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uuuhhii

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Everything posted by uuuhhii

  1. add a few swamp themed massive aoe ability at powerlevel 8 or 9 will be nice since pl are almost useless for summons
  2. it listed on other patch note before hope this time it work
  3. constantly increase level cap are awful behavior 20 are perfect but powerlevel are confusing sometimes maybe total 10 level of ability will be better
  4. never get how blood thirst work kill with skill doesn't clear cooldown kill with spell sometimes do kill with auto attack seems to always work
  5. should arcane archer have animal companions? and arcana add accuracy looks really strong does it stack with spearcaster? do ancient get ordinary animal shift like other druid? was hoping for shift into a tree veteran get weird ai buff too? was hoping for a non buff version of potd
  6. the sss trailer end with fire titan are actually not bad but there are no need for 10 second trailer
  7. same bug many times all happened before recruit rekke
  8. torchlight are loud and colorful but can put you to sleep just like transformer movies not sure why anyone like this kind of game
  9. almost everyone want to know but unlikely they just tell player right now more likely in a beta 4.0
  10. abydon hammer are relatively small and possible and maybe a easier way to tell what will effect the ending
  11. Why? The sub-classes of wizards are bad. You lose access to 2 schools for 2 power levels. If it were +10 PL, i would say ok, but +2 is not enough. That needs a complete rework. +10 PL is way too obscene. The subclasses aren't really that bad. They are more niche. If all you do is focus in on your specialized school, you are strictly better than a normal wizard in every way possible. Try rolling an evoker, transmute, or illusionist. Conjurers and enchanters need some help because PL scaling is really bad for buffs and summons. I haven't tried them personally, but I would think that Illusionists suffer more than Conjurers. The vast majority of illusions just get duration and (for the debuffs) tiny ACC boosts from a higher PL. Conjurers at least have some staple spells that benefit from the PL scaling on Damage and Penetration (NecLance, NoxBurst, the Walls, etc.). Are there even Illusions that do direct damage besides Wall of Many Colors? (That said, the non-spell specialization benefit and excluded schools probably both favor Illusionists.) Concelhaut's Crushing Doom are illusion spell
  12. 1 ar does stack somehow if one are upgraded and the other are not
  13. and maybe a difficulty setting with the same enemy number and ai of potd but no 2 pen 2 ar buff?
  14. 12.13 was earlier than expected 11 new sub class? will ranger finally get insect companion? or druid spiritshift to plant? only generic ship will respawn right? so will the major factions finally getting map full of generic ships? it was weird only slavers get them
  15. far surpass expectation but without a good poe3 deadfire will be another “what it could have been” regretful memory for rpg players
  16. of cause it's completely different game not sure the point of tekehu are gay or bi more like massive compensation problem and read orange npc's past are some of the worst part of poe1 just like stronghold
  17. let's hope obsidian survive this
  18. have the same problem in new version assume it was caused by infamous captain
  19. after already successfully convince chieftain to form alliance with the queen talk to her again to read her soul and complete painted masks will cause Fruitful Alliance update to fail to form alliance maybe because completed Clearing Out Crookspur before but tried the same thing in previous version didn't get the same result
  20. promise to help nemnok will result kali being sent back to the village can fight nemnok after that
  21. some big fantasy book make up their own terms and names for many things reading them was not easy better just use real world terms
  22. make 3 head and multiple portrait for new godlike are difficult adding any new godlike are unlikely
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