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uuuhhii

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Everything posted by uuuhhii

  1. favorite one in the archive are the different version of godhammer mushroom first gain conscious one was great too
  2. You can avoid fighting the golems by interacting with the flesh thing (?) there. Also is there a way to save the Frightened Child, excluding killing her? already did that it will turn construct against overseer but still have to fight overseer
  3. yezhua and old vailia are the most likely main stage of next poe if there ever will be a next one the record about it in dlc are interesting but a more abrahamic religion will certainly more boring then others
  4. archive can consume hours for player who have read some of the books before only problem in this dlc is that player have to steal too many staff the experience all the content
  5. mostly not very difficult but the hp of those spider feels too high
  6. anyone know what the big ball of vines before entrance of contaminated section of archive do? can only strike it and have no effect
  7. have the same bug but in a different place in the ocean
  8. so stealing the contract can peacefully deal with vithrak and that fertilizer in basement are likely allow peacefully deal with mushroom llengrath wonder if there is a way to not fight overseer in basement too
  9. don't need equip the head to trigger those conversation bring it in the bag would be enough
  10. a 23 diplomacy a 17 and a 19 metaphysics(and one skill check that didn't succeed) 18 history and 15 streetwise seeker slayer survivor have a 20 diplomacy and 18 insight is there any other new high skill check in dlcs?
  11. didn't get the one with llengrath before go to the isle where can it be triggered?
  12. just add a option to skip ship combat entirely go straight to boarding fight will be enough
  13. maybe the trinket ability should be per encounter
  14. add a few swamp themed massive aoe ability at powerlevel 8 or 9 will be nice since pl are almost useless for summons
  15. it listed on other patch note before hope this time it work
  16. constantly increase level cap are awful behavior 20 are perfect but powerlevel are confusing sometimes maybe total 10 level of ability will be better
  17. never get how blood thirst work kill with skill doesn't clear cooldown kill with spell sometimes do kill with auto attack seems to always work
  18. should arcane archer have animal companions? and arcana add accuracy looks really strong does it stack with spearcaster? do ancient get ordinary animal shift like other druid? was hoping for shift into a tree veteran get weird ai buff too? was hoping for a non buff version of potd
  19. the sss trailer end with fire titan are actually not bad but there are no need for 10 second trailer
  20. same bug many times all happened before recruit rekke
  21. torchlight are loud and colorful but can put you to sleep just like transformer movies not sure why anyone like this kind of game
  22. almost everyone want to know but unlikely they just tell player right now more likely in a beta 4.0
  23. abydon hammer are relatively small and possible and maybe a easier way to tell what will effect the ending
  24. Why? The sub-classes of wizards are bad. You lose access to 2 schools for 2 power levels. If it were +10 PL, i would say ok, but +2 is not enough. That needs a complete rework. +10 PL is way too obscene. The subclasses aren't really that bad. They are more niche. If all you do is focus in on your specialized school, you are strictly better than a normal wizard in every way possible. Try rolling an evoker, transmute, or illusionist. Conjurers and enchanters need some help because PL scaling is really bad for buffs and summons. I haven't tried them personally, but I would think that Illusionists suffer more than Conjurers. The vast majority of illusions just get duration and (for the debuffs) tiny ACC boosts from a higher PL. Conjurers at least have some staple spells that benefit from the PL scaling on Damage and Penetration (NecLance, NoxBurst, the Walls, etc.). Are there even Illusions that do direct damage besides Wall of Many Colors? (That said, the non-spell specialization benefit and excluded schools probably both favor Illusionists.) Concelhaut's Crushing Doom are illusion spell
  25. 1 ar does stack somehow if one are upgraded and the other are not
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