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uuuhhii

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Everything posted by uuuhhii

  1. poe1 just slap new player’s hand every time they try and fail something because of cause they do at everything deadfire at least have a much friendly facade of accessibility until the new mega boss bite their hand off again
  2. player have dialogue option about beza's note with chieftain priest and cook separately but not when they arguing on the dock
  3. strengthen muatu with soul of those defeated in the arena and then suggest to replace them with muatu to slayer doesn't need to fight any of the three face
  4. wizard arcane damper and ranger concussive shot can easily get rid of enemy buff
  5. give faces soul porokoa or konstanten's body will lead to a ending not very good replace faces's soul with the head in the box soul doesn't give them a body but it is a cruel option
  6. does quiet five dialogue bug get fixed and the heavy armor bug in one of the arena fight
  7. that's the point why do developers didn't make at least some of them available for player in the months after launch can not imagine it will be very hard
  8. actually exceeded expectation no more awful empty box maps no more stronghold nonsense better big city and a main story actually give the main character some motivation to follow it but all the per rest stuff are getting more confusing and eleven passive skill are so hard to manage one persuasion and few lore skill are more than enough
  9. gods have their own business and do things on their own pace rymrgand was in no hurry to turn every soul to shards rymrgand said in a meeting that if eothas wish to accelerate the end he does not object
  10. poe1 have a bleak and cold atmosphere deadfire does not deadfire have relentless and ruthless struggle of factions and a much easier to understand combat system and neketaka are so much better then defiance bay
  11. weapon are too weak after shift each type of shift and animal companion should have one per encounter active skill and fury only have one humanoid body type for some reason why not just shift into a ball lightening and add some new subclass shift into some plant based form or ooze
  12. only defeat this boss use Scordeo's Edge bug and bug level overpowered monk still didn't understand the add injury attack of the boss
  13. can not figure out how to convince slayer to stay conversation with survivor suggest need proof to convince slayer but there are no new relative dialogue option maybe need some high insight or choose to be seeker chosen to trigger it
  14. every patch fix a lot of bug but sometime also add some new bug which stick out more than the bug that get fixed ranger get some new skill and the new megaboss just pushing players to make some really weird bug overpower build to kill it
  15. same bug with different conversation choose some option only result in repeat and didn't end the conversation
  16. most map in poe1 base game are meaningless with basically no difference to the one island with one script event point in deadfire only thing missing in deadfire is 15 level massive dungeon maybe that's a good change
  17. yes obsidian's try to make the relationship go up looks more natural and dynamic but it blow up in their face just make it on a simple number system like dao maybe better
  18. finally finally finally get the trade port ending don't recruit vatnir and after complete dlc main quest go back to harbinger watch will trigger a conversion choose “you little white gate isn't important” or lie in the last dialogue option don't tell them the iceberg will slowly melt
  19. still want to fight the guardian of ukaizo but the text before ukaizo does say water dragon are fighting it can we get a weakened version or a substitute giant animat to talk to?
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