uuuhhii
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Godseed
uuuhhii replied to topologista's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
so stealing the contract can peacefully deal with vithrak and that fertilizer in basement are likely allow peacefully deal with mushroom llengrath wonder if there is a way to not fight overseer in basement too -
a 23 diplomacy a 17 and a 19 metaphysics(and one skill check that didn't succeed) 18 history and 15 streetwise seeker slayer survivor have a 20 diplomacy and 18 insight is there any other new high skill check in dlcs?
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v4.0.0 is now available on the Beta Branch
uuuhhii replied to Cdiaz's question in Patch Beta Bugs and Support
maybe the trinket ability should be per encounter -
Not Enough Levels?
uuuhhii replied to Ælfwine's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
constantly increase level cap are awful behavior 20 are perfect but powerlevel are confusing sometimes maybe total 10 level of ability will be better -
v4.0.0 is now available on the Beta Branch
uuuhhii replied to Cdiaz's question in Patch Beta Bugs and Support
should arcane archer have animal companions? and arcana add accuracy looks really strong does it stack with spearcaster? do ancient get ordinary animal shift like other druid? was hoping for shift into a tree veteran get weird ai buff too? was hoping for a non buff version of potd -
Why? The sub-classes of wizards are bad. You lose access to 2 schools for 2 power levels. If it were +10 PL, i would say ok, but +2 is not enough. That needs a complete rework. +10 PL is way too obscene. The subclasses aren't really that bad. They are more niche. If all you do is focus in on your specialized school, you are strictly better than a normal wizard in every way possible. Try rolling an evoker, transmute, or illusionist. Conjurers and enchanters need some help because PL scaling is really bad for buffs and summons. I haven't tried them personally, but I would think that Illusionists suffer more than Conjurers. The vast majority of illusions just get duration and (for the debuffs) tiny ACC boosts from a higher PL. Conjurers at least have some staple spells that benefit from the PL scaling on Damage and Penetration (NecLance, NoxBurst, the Walls, etc.). Are there even Illusions that do direct damage besides Wall of Many Colors? (That said, the non-spell specialization benefit and excluded schools probably both favor Illusionists.) Concelhaut's Crushing Doom are illusion spell