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daven

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Everything posted by daven

  1. Tim Time's have changed mush. You have to move on.
  2. 5 seems a really good party size. Probably because i'm used to playing WoW... 6 is good because of the classics AND Suikoden. 4 in FF9/Dragon Age's 3 in FF7/8/10 I think 4-5 is a good spot. Uh what was the topic creator asking again?
  3. Well yeah, it's pretty bad a lot of it but I don't really mind it. So if it's at least better than that it will be good... right? I don't get this whole argument of 'It means there are less options!' I think that only applies if the main character is voiced.
  4. As long as the voice acting is terrible I don't really mind. Oblivion is fully voiced right? A lot of that is like.. 5 different voices? I really don't mind, it's kind of amusing at times. Guess it depends on the tone they are after.
  5. I'm not too excited about the whole ships and ship combat lark, I mean i'm glad it's there just for variety but I really want a story that is much more intense than the first game, some good drama parts like with Yoshimo in BG2. I want to see some really hard fights as well. Even in Veteran/Hard or whatever it is called, I want some difficult fights. I remember the early days of BG1 the fights with... Mulahey and Davaeorn were really tough, I want some bosses like that. 'Normal' guys but really tough. I know it's probably because i just sucked at the game they were hard because now i understand it they are a joke, but i want that feeling again. Going into the unknown and getting my arse handed to me. On a side note, one of the funniest lines in the game is Davaeorns apprentice when he says something like 'Yes sir, that's right i'm reasonably sure i'm not going to be getting involved in anything like this again!'. Have we got to a point now where we're not allowed to say we want something like BG1/2 because people get too annoyed?
  6. I pretty much always only go a Fighter/Warrior class single only in any of these type games for the first play with a similar character i make up.
  7. If you always wandered round with a heavily armed gang of like 11 people i'd expect the city guard to take your weapons, apprehend you etc... That's basically a gang wandering about. I like it in FF10 but you only have what, 6 party members anyway? I think it only works in FFX because you only use 3 party members and can switch them out mid battle but the whole combat is kind of built around that idea. You're asking about NON combat though so... not sure maybe it could work i'm not completely against it. I think 11 may be too high though.
  8. They are already basically selling a load of tat DLC items with the different edition's of the game. Isn't there about 20 quid difference between them? For some stupid items and a soundtrack you'll be able to hear on youtube for free within a day.
  9. Is this a big deal? Anyone ever seen the uncensored version of the first Dragonball? It shows Goku's ****. Also in Breath of Fire 4 at the start you see Ryu's ****.
  10. I suggest to drink some Milwaukee's best. Edit: Yeah... uhh I really don't care about DPSSSSSSSSSZZZZZZZORRZZZ! or whatever. I only really play these games now for the role playing element anyway. I really don't get this obsession with damage and balance and what have you, we're not playing WoW are we?!
  11. I haven't completed it either... I'm not sure what it is. I was enjoying it but i got to a point and whenever I boot up the game I play for about 5 minutes and can't bring myself to carry on.
  12. I wonder what this mysterious 50 page poster thought of Tides of Numenera then...........!
  13. PoE was never hardcore dungeons and dragons whatsoever. Wasn't the original pitch to make something in a similar style to the infinity engine games but a bit more modern? They never said it was going to be Tomb of Horrors.
  14. To me, personally, the problem with base PoE was that it was too much one tone. Put to much depressing/violent/shocking content and it uses its value. Same way for humor. Put too much of it, and it stops being funny. The key is to mix those. Prepare a violent scene in a more casual quest. Bring players hopes up, before introducing something really bad. In PoE it’s not that soulless babies were too much, but they were a constant norm, which quickly lost its impact.promise of more varied tone of Deadfire, hopefully will result in a more effective storytelling. A great example is Majora's Mask. Mixes humour and misery perfectly.
  15. Yeah they had some pretty silly stuff, but in a good way. Divinity is a bit too nudge nudge wink wink. Can't remember if Pillars even had an attempts at humour, or they just fell completely flat for me.
  16. I had that wolfwere issue I remember.. I think you have to shut the entire game down and re open it and reload. Pretty annoying, wondered why I kept dying so hard and miserably all the time.
  17. The 3D pictures look terrible in Neverwinter Nights 2. I have to use the portrait mod whenever I play that. On a similar sort of note, I much prefer the 2d Codec pictures in MGS1 compared to the 3d heads in MGS2.
  18. Not sure yet, i'm a bit skint at the moment. Might have to wait until the following payday.
  19. Other than Eder, the VO in Pillars is pretty weak. That Orlan in The White March part 2 outside Durgan's Battery.... I had to mute my speakers. I don't mind Durance but i'm pretty sure the same voice actor does nearly every NPC so it kind of detracts from it. Also... I know a lot of people are against this nowadays but I much prefer the good old English accents, American really sounds out of place in fantasy games. I guess i'm just old fashioned.
  20. I was trying to think of some recent high quality soundtracks, probably Persona 5 but like you say it's a Japanese game. The Dragon Age games don't have particularly memorable soundtracks but they serve the game well enough. I suppose Pillars is the same.
  21. https://www.youtube.com/watch?v=xLfyRQfHAio&index=3&list=PL1504051B3E0F033C The Iron Flail fort music reminds me of this piece from The Killing Fields. It's probably my favourite piece in the game. Most of the music sounds really depressing, which isn't a bad thing but sometimes more triumphant music could be played, it just feels like you're on a constant downer. There aren't any parts like in BG1 when you're heading to the Iron Throne compound and have the candelkeep music playing in Baldurs Gate motivating you.
  22. Guys, he has too much information on our conspiracy against him... run!
  23. Balance is the enemy of interesting gameplay.
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