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Everything posted by daven
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if you wanna talk about lazy , you may wanna take a closer look at BG2 avaible romance . How unfair and lazy it was when it came to numbers . Male get : Jaheira , Viconia and Aerie . And female get : Annoymen . No , it doesn't change the writing . Someone having the Tag 'Bi' or 'Gay' won'T become a lousy character just cose it has those Tag . It's always has been a lousy character . Changing he to she , won't change someone from being a nuisance at the end of the day . Think Irenicus goal will change if you learn he was banging a dude elf behind the queen back ? Why is that lazy? I don't believe that Jaheira would date a non Human/Elf/Half-elf. Just because you chose a character who's a Dwarf doesn't mean she should instantly want to bang you. So now you going wacist on dwarf ?! They are super duper cute! YOUR LOSS! THAT HAIR CHEST!!!!!!!!!! I love Dwarve's as much as the next guy! I'm just saying... anyway Forgotten Realms and the Eternity universe are so different it's hard to compare them.
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I don't recall in so called "Western RPG's" have random encounters. But yeah i'm not a big fan of them, I like FF7,8,9,10 but random encounters are not a good game mechanic. Square knew this, in SaGa Frontier 2 they did away with it but didn't in any FF games. Persona 5 doesn't, but you kind of have to fight everything.
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if you wanna talk about lazy , you may wanna take a closer look at BG2 avaible romance . How unfair and lazy it was when it came to numbers . Male get : Jaheira , Viconia and Aerie . And female get : Annoymen . No , it doesn't change the writing . Someone having the Tag 'Bi' or 'Gay' won'T become a lousy character just cose it has those Tag . It's always has been a lousy character . Changing he to she , won't change someone from being a nuisance at the end of the day . Think Irenicus goal will change if you learn he was banging a dude elf behind the queen back ? Why is that lazy? I don't believe that Jaheira would date a non Human/Elf/Half-elf. Just because you chose a character who's a Dwarf doesn't mean she should instantly want to bang you.
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Sorta unrelated, but David Gaider once said, that he originally wanted Anomen to be gay romance, but they decided against it in the end, because they thought the audience wasn't ready. I actually have mixed feelings about this, since I think he's boring, whiny and obnoxious as hell and his romance is no better, but then would that be 4 romances for male characters and 0 for female? I actually agree with both points of view to some extent. I love romances as much as the next person (provided, they are well-written), but I also don't want the writers to feel forced to write them if they don't want to - if anything, it tends to reflect on the quality of said romance. That's quite interesting, I don't think Anomen being gay would suit him. I guess it's difficult to say now after being used to the character being a certain way. One of my favourite David Gaider characters is Dorian, he is a well done homo character.
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Look, I have absolutely no issue with being bisexual/gay/australian/whatever but this reminds me of a topic on beamdogs forum. Some people wanted Anomen to be able to be romanced by male characters as well. Why? Just because YOU want him to be gay? His character was heterosexual. I think it undermines the writing, this kind of lazy fan service. For example Isabella in Dragon Age 2, i find completely acceptable to be like that because it's completely part of her character. And on another note, i don't hate romances in games as a rule. I quite like the BG2 ones because they take the entire game to develop and can be quite hard to maintain(Jaheira) if you say the wrong crap. In this it's just ... do you want to flirt? Yes? Okay you're now dating.
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At first I couldn't understand the choice of combat music, but i kind of like how understated it is. Most of the music is really appealing, the only part that really bothers me is the level up music. It just seems to drone on when you're levelling up 5 party members in a row, since it stops and starts again. Edit: And also like others say the sound design in general is a massive step up since the first game. I love the Queen's Berth track like other's have said and the sea shanties.
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I think my favourite encounter... even though I saw it a mile off is in the Old City when you pick up the sabre and all the undead rise up and attack. However you fight ther exact same enemies throughout the rest of that area. What do you guys think is the best encounter over both games? I would say Raedric and his cronies.
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I just don't know then, i've had 3 party members want to come back to the captains quarters almost immediately. I feel like the dialogue must be being initiated too quickly or something. I'd had Maia in my party for all of 5 minutes before she wanted my pole. I will accept it is bugged dialogue and hope a patch sorts it. If not, the writing is horribly forced and ham-fisted.
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Where are the dungeons?
daven replied to yoyolll's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
The undercity in Neketaka is alright, but again quite short. I like the design of it, reminds me of New Londo in Dark Souls. -
The Ship combat thread
daven replied to Odoakar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Yeah I kind of figured that out in my first battle. Is that all there is to it?! -
Old City Lift
daven replied to aqeelus's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I found it very strange that when I get to the smugglers cove at the end of this area, someone say's 'we're watching you don't try anything'(or something along them lines) and then I can just wander about their camp without anyone caring. Surely they would take me hostage immediately or attack me if a complete stranger just waltzed on into their illegal operation??? -
Companion relations
daven replied to ultornet's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I've come to the conclusion that this entire system makes no sense whatsoever.