Played through the game on PotD and found it extremely easy. With the recent talks of devs making difficulty harder on Veteran and PotD, I thought it'd be cool to throw down ideas for challenges and negative blessings. Would be weird to call them blessings or even curses by Berath, so could call them Woedica's Curses, for example. Name doesn't matter at this point.
I think they should still cost points from the shared blessing/curse pool and not give negative points, so completing challenges still matters. And they should remain relatively simple in line with blessings, since modifiers are easier to change than adding more enemies, for example. I still hope they re-adjust encounters and numbers for PotD. Would be really cool to see more challenges that would require you to take curses worth of 30 points and complete the game on PotD, or take specific curses and do the same.
Here's just some examples:
-Starts without gear or money
-Skill checks are harder
-Shop prices are increased
-Earn less XP
-Enemies have more health
-Enemies deal more damage
-Cannot buy a new ship
-Limits party size to 3 (or less)
They could be a lot crazier as far as I'm concerned. Any other cool ideas for negative blessings? Or even positive ones. I really do hope they add them sooner than later, and up the difficulty greatly on PotD. Plus give us the achievements to go with that change.
Suggestions from other people:
-Can recruit only base companions
-Resting works only in an inn
-All shops have only the most basic supplies
-No auto-healing when out of combat
-May not use consumables)
-Attributes suffer -2 penalty
-Resurrection is disabled
-Summons are disabled
-Characters can only be healed 250% health within a single encounter
-No over penetration
-Make the ship aspect harder by adding generic spawns or increasing crew needs
-You start out with a raft instead of the Defiant
-All NPCs are hostile
EDIT. Edited out the points.