Jump to content

daven

Members
  • Posts

    1126
  • Joined

  • Last visited

Everything posted by daven

  1. Maybe something like a Kilij? Were they 2 handed? Not sure. Or a Tulwar, or Cavalry Sabre. It's spelled sabre right? Whatever, doesn't really matter.
  2. Definitely want walking toggle. I like to walk around when I go in Taverns/Shops and stuff in RPG's. In BG I like to put my characters stood around a table whilst one goes to the bar... Might seem kind of lame but isn't this sort of stuff what RPG's are all about? Being able to walk helps that.
  3. Early access seems to cause a conflict of interests for the developer. If people are already paying for the game what motivation do they have to actually finish it?
  4. They need to get the Monkey Island theme for when travelling around on the boat!!!
  5. Lol not exactly. It is all based on language and culture choices. Look at some real world locations and cities, there are plenty of places in reality that have weird ass names, and I have run into more unpronounceable names than I care to even think about. Yeah good point wasn't the old Aztec capital called Tenochtitlan. Still not sure how to pronounce that.
  6. Looks awesome but... I don't like the name's they've been giving to things in Eternity. Neketaka? Tekehu? Eir Glanfath?! Really rolls off the tongue... I'm pretty sure Josh just comes up with this stuff off the top of his head and says 'That sounds cool, put it in'. And then nobody questions it.
  7. I think a few of you are getting a bit carried away. Let's remember how that Stronghold turned out in the first game, I wouldn't expect too much of things.
  8. Minor things- Option to walk. This has been mentioned before and I know Josh said it's pretty low on their priorities. Or at least make a better running animation, not sure what it is with Obsidian and running animations. Actually see doors open when you click it like in BG. Combat not to be over in 5 seconds.
  9. Dragon Age 2 does have import save. If you didn't have one you could choose between 3 endings of the previous game. Not sure how much it actually affects... Oh and when you talk to the barman he'll say random lines about stuff what happened in DA:O depending on what you chose I think.
×
×
  • Create New...