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Everything posted by daven
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Sort of. I tend to treat journal more like a part of an UI than the world. I want it to be as functional as possible. I don't use journal for immersion, but to remind myself what quest I took and abandoned long time ago, or to refresh a location of a quest I want to do. Ideally journal shouldn't be a part of a quest, and often enough I would complete quests in PoE1 without consulting the journal. I get what you mean but I think having as little UI stuff as possible is a good thing. Or maybe I just like the writing in the little journal entries in BG1/2 because they are kind of amusing and have character, kind of like Morrowind as well. Whereas Pillars is more like Skyrim. Just gives you information about the location of the target or whatever. A least from what I remember!
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I will let this thread die after this but... I actually really like that you don't get constant quest updates and sub quests and yadda yadda yadda. I don't thing any game has perfected it yet but I do like the journal of BG2. It can get confusing if you take on too much at once but it feels more... natural? PoE just feels like a checklist.
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I don't want to have a go at PoE's soundtrack because it is fine, but that's it... it's just fine. There's the odd piece which is pretty good and memorable but most of it sounds depressing and the battle music is a ripoff of BG2's. BG1 and 2 had fantastic music, also Neverwinter Nights. I think some people might disagree because it's basically the exact same tune just recomposed or whatever but it works really well for me at least. Icewind Dale music fits brilliantly for the style it was going for. Pillars its just OK compared to these, but i guess it's harsh to compare it since they were so good.
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I do like the guy in Baldur's Gate who just yaps on. Lord... something. He is really pretentious and just says really long winded stuff about adventuring but doesn't actually say much at all. WHAT IS HIS NAME?!
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You misunderstood. OP has nothing against long dialogue, but would rather see less sentences in one "box". It means he wants to have long dialogues as they come, but with more "Continue" clicking, so the big wall of text is spreaded out. This is correct. Just the sight of a wall of text is kind of off putting. The same amount of text spread over a few boxes really helps. For me at least!
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I really don't care about real world religion, we shouldn't apply that to these games. It's completely different. Religion in Forgotten Realms and Pillars are actually more real as the devoted are granted spells and what not. In fact I would liken real world religion to worshipping Ao.
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Are you saying you want religion or don't want it? Pretty sure there was tons of religion in BG2, and there was a lot on Pillars? Actually I've changed my mind about that. In the forgotten realms religion is pretty important. There are temples everywhere and people are quite serious about the gods and what have you. In Pillars it's only a side note unless the plot decides it's important.
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If you wore Plate armour +1, you couldn't equip a ring of the princes. It just would not allow you to equip it. I prefer that to allowing you to equip it but not allowing any bonus and not even telling you!
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Yeah I think you said that in another topic Mannock, only Cromwell style forging of items! In some ways PoE feels like a compromise between IE and Diablo 2 or something? But yeah, companions in BG1 are a joke compared to Eternity. It feels like i'm really bashing on the game but I do like it. I just think they are underestimating a lot of the little things.
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WTF are sidekicks?
daven replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Everytime I see sidekick I think of that exact incarnation of Robin. That is what is off putting. -
Just realised the topic title is kinda grammatically off. But ya know, beers and stuff For some reason when I type on here at home I can't put spaces at all. I'm having to type this in notepad and copy/paste it in. At work it's fine......
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I think this is the second topic i've ever made... anyways. After that sidekick topic i started BG2 again and Icewind Dale. Makes me think about a lot of the little things missing/glad to be gone in PoE! 1. Text by NPC's are limited to about 1-2 sentences per text box. In PoE, they often throw big paragraphs at you. Sometimes it's kind of demotivating. I like reading as much as the next guy but just seeing a wall of text makes me groan and want to skim read. In BG even if they have a lot to say it's split up in multiple text boxes, so you can't really tell how much they are going to say. Brevity is the soul of wit! I feel like I'm being a hypocrite with the previous comment... moving on. 2. This might seem petty but, actually clicking on doors and seeing them open. It might seem like busy work but I really do prefer it after playing PoE/BG2 back to back. 3.Ammo/Limited inventory/Spell Scrolls/Death OK so, Ammo can be a pain but I think we've lost something getting rid of it, and limited inventory. What I'm HAPPY about it spell scrolls, that is one thing that is a complete pain when they fail to learn, all I do is reload immediately. Death, there was a topic a while back about this and there were people in favour and against perma death. At the time I was in favour of it, but after playing BG2, the second any of my party dies I instantly reload even though I have access to resurrection spells. 4. Weapons/Armour Weapons and Armour are mostly dull in PoE, Sanguine plate and White Crest armour are exceptions. I've heard they are working on this for Deadfire, I don't want to be overflowing with magical weapons and armour. When you get a Full Plate Mail in BG it will probably be your armour for most of the game. I think enchanting and that should be flat out removed thinking about it, reminds me of reforging in WoW. More of a hassle than anything else. Can we think of anything we'd like to see return in PoE/ the new lot of CRPG's? What are we glad has gone forever?
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WTF are sidekicks?
daven replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Quick! Think of a word that describes someone who hangs out with you all of the time, but isn’t a friend. “Companion” is already taken.Colleague/Ally/Associate? Dunno, doesn't really matter it's just a name.It mattered a second ago. SOZ! I'm not bothered man. -
WTF are sidekicks?
daven replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Quick! Think of a word that describes someone who hangs out with you all of the time, but isn’t a friend. “Companion” is already taken. Colleague/Ally/Associate? Dunno, doesn't really matter it's just a name. -
Would be fun to have a higher-level summons or summons upgrade that lets you summon a more powerful entity but at expense of not being able to control it (except maybe with charm/dominate...) so that it also attacks your party if in range.... Kind of like Gate did in BG2? If you didn't cast protection from evil it would go after your party.
