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Boeroer

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Everything posted by Boeroer

  1. Basically yes. Don't know if they changed stuff. But when it came out it was like that. The big Diablo II fan I was I bought and started the game... and was so disappointed after the first run that I never touched it again.
  2. The difference between Diablo III's "fluent" skill system and PoE's retraining is the same as between PoE's retraining and restarting completely: it's just a difference of convience. But if something is too easy to achieve it's not rewarding any more to get there. If it's too hard then people get frustrated. There can be fun in planning and raising a good character build. If you just can reskill your character into any build idea in seconds it just feels... boring.
  3. Ok, here are the steps how to remove the overseer seal stones (tested in game - but without the bug of course): - open the console (look up the key combination in the game options, you have to hit enter, too I guess) - type: iroll20s --> enter; a warning appears in the combat log window, your achievements are diabled and so on - reopen console, type: removeitem quest_item_overseer_seal_red --> enter - repeat with quest_item_overseer_seal_green - repeat with quest_item_overseer_seal_blue - save and quit the game - open the game and load the savegame - open console - type: additem quest_item_overseer_seal_red 1 --> enter - repeat with the other two seals (blue and green). Don't forget the 1. - save and quit - open the game and load savegame - try to approach the door Good luck! eidt: the commands are not case sensitive. That means you can type iroll20s or Iroll20s, removeItem or removeitem and so on, it doesn't matter.
  4. Hold on. Never used the console to remove an item before, only to add them I will check how it's done and also look up the object names of the seal stones...
  5. You mean +8 or +9 points of accuracy (at max) make a huge difference? You could prone her with a priest's seal - like forever. It alsways hit because hazards' ACC was very high. She had no immunities and no resistances. If you ask me it was easier to beat her before (on lvl 12 or below), not harder. You could hit her with stackable disorienting, reducing her defenses until they dropped to nearly zero if you were fast enough. Stuff like that.
  6. Oh my goodness! I spilled my root beer all over the place!
  7. Argh, sorry! No, actually I was telling you how to open another door. Shame on me! This really sounds like a bug. I never encountered it though. If you are on Steam, you could try to verify your game cache and see if that helps. Close the game first. If it doesn't and you don't care about achievements, you could try to remove and then add the stones again via console and see if that helps. I may be that the weird clones of the seal stones lead to an internal naming pattern like "blood_stone(clone_1)" or something similar which messes up the triggers for the door dialogue. It's just a guess. If that also doesn't help, I don't know what to do next to be honest.
  8. As I said: Wound Binding (1/rest, 40% health as base - only yourself), Field Triage (1/rest, 20%, ally or self) and Infuse with Vital Essence (potion or spell, adds a flat number of endurance & health, forgot how much). Be sure to drink the potion before encounter ends.
  9. Funnily enough, there's that german Pen & Paper RPG named "The Dark Eye" which has a Sharizad (or Sharisad) as a profession (kind of class although it's basically classless system). What they do is creating magig effects with dancing (like belly dancing but also more artistic dances). Comes close! edit: used to play that game since I went to 5th grade and stopped after finishing university.
  10. Right! Also works with other casters. You can also witness this when you play a front line wizard, druid or priest with shield and higher DR: rushers won't care about you and you can cast your spells without too much disturbance.
  11. Wouldn't it be even possible to only cover one side of the face - phantom-of-the-opera style? Don't get why you have to run around with a blackened cajun potato as head. I mean it's not that the portraits resembeled the models in any way in PoE1, so...
  12. Please make a non-kith companion. Doesn't have to be a xaurip chanter. I would also be pleased with a delemgan druid. Or hey, why not a wicht barbarian?
  13. Yep, they explicitly excluded it now. I am sorry, I feel that I caused this. If you REALLY wanted this, you'd need to talk to a dev first, best address would be Aarik D But you must be aware, that you will most likely be not recognizable AT ALL as a Death Godlike I don't know why. They could do a Death Godlike where only the eyes are covered - like sunglasses basically (I mean the size of the area, not the looks). If your face is distinctive enough it wouldn't be impossible to recognize you. Think about Batman's mask. It's quite laughable that nobody regognizes him. Not as laughable as Clark/Superman, but laughable nonetheless. Why do all the godlike faces have to be covered completely? It's not against the lore to only cover their eyes as far as I remember.
  14. No idea - I don't even know if OBS would say yes to placing a backer inn on that Black Isle. Ok, my questions got answered - and it turned out I wasn't that confused after all. Good to know. All questions but one though: What's the name of the pirate ship supposed to be? I mean now it has to be something with "Black", doesn't it? Wait... if you guys didn't think the Black Curl was funny, how about Black Bead? It's a reference to two "piraty" things in one name. Wowsa...
  15. Haha - that would be great. Imagine Predator's Sense + Merciless + Vicious + then Takedown + Brutal Takedown and add something like Tidefall. Go home rogue... just... go...
  16. They already stopped. *doing angry crowd audio*
  17. Right. I like a petless ranger IF he/she gets other talents/abilites to make up for the loss of the permanent companion and its abilites.
  18. Oh, good idea. Why didn't I ask that when the stream was running? Stupid me... But wait... that idea is totally reasonable, not crazy. Off with you!
  19. Sure! Citzal's Spirit Lance + Torment's Reach! M-m-m-m-m-m-m-m-m-multi-crush! Well... maybe that will not work. But things like Turning Wheel + Lightning Strikes + Jolting Touch might still work. They do in PoE1.
  20. I'm a bit confused by all the black islands and bastards and ships and stuff. Can you guys tell me if I'm right? Just so i'm sure I understood it all correctly: - We will be able to pledge a small amount of mony in exchange for a pirate badge (Black Island Bastards?) on the fig campain (has yet to be put up)? This has nothing to do with the pirate crew(?) - We (as forum community) will get an awesome Black Isle "for free" (yeeha!) and can give some loose (albeit supervaluable) input to the dev team. Right? - There will also be a pirate crew named "Black Isle Bastards" which can totally chill on the Black Isle or something like that - or not - yet to decide. But wait - where does this crew come from? Has sombody pledged? Fluffle? I totally missed that. - It's possible that somebody with a backer inn will chime in and place his inn on the black isle...? Sorry, I'm old... Ok, that's for my confusion. Now to something completely different: If there's a pirate ship, what's the name supposed to be? The Black Curl?
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