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Can i play in solo?
Varokw replied to TedMosly's topic in Lords of the Eastern Reach: Speculation & Discussion
For those who are interested on increase the difficulty during Solo Mode. Here are small variants might keep you on the edge of your table trying to survive and earn reputation in Eora. I recommend only try this new mode after you played at least 1-2 times the solitaire mode (so you are familiar with the mechanics and rules of the game) I created these variants due to I noticed while I played couple of times in solo mode, achieve highest score was not hard, since the player can send all the army cards to attack even highest dungeon and there are no risk for been attacked later on. With thi -
Pillars of Eternity 3.04 Beta Feedback Contest (Conversation Thread)
Varokw replied to Fionavar's question in Patch Beta Bugs and Support
Hello developers, I hope I am in the correct topic about providing feedback. I had been playing PoE through Path of Damned and Iron Trial mode, playing on those mode is awesome!!! since each battle and decisions through combat matter because it means life or death, now let's talk the main reason for my reply. About the main reason for my feedback I found out, there is a priest spell that doesn't reflect area of effect and accuracy applying the intelligence attribute from the priest (I am using Durance), the interesting thing is that seems is not showing that info, because when I use t -
I was playing PoE today in Path of the Damned mode with Trial of Iron and I am in Defiance Bay in the Goose and Fox inn, I was doing the quest for trading illegal herbs, so the Doemenel gang entered and I chose to defend the Gareth (NPC), during the combat I use some AOE spells and Gareth got hit and Doemenel Wizard did the finishing blow but all the sudden all the NPC got mad with me and turn red. Since I am in Trial of iron mode I cannot load the game, but I was able to sneak out of the bar to avoid further conflict, now my question is if those NPC will turn green after some time or re
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Further Rule Questions
Varokw replied to Beor's topic in Lords of the Eastern Reach: Speculation & Discussion
I am pretty sure I can help you with your questions and concerns. For other users that are reading this.. you can read my reply since contains Beor questions and my answers so you don't have to scroll up and down. 1) Archers Longshot; can only be used if the Archers are not within a party, right? Yes, in order to use Longshot your archers need to have the soul gem and not be in the party. You know they will back up the party from far. Also, as there is no mention of returning the gem after using the ability, I assume it can be used once per turn from the moment of placing the gem? A -
Hero classes
Varokw replied to hamskii's topic in Lords of the Eastern Reach: Speculation & Discussion
I only know that classes doesn't matter in this card game because that will add more complex for people that don't know about D&D style games. I already tested my PoE card game with my wife and she understood very clear the rules when I put her on solo mode for 4 turns before we play against each other. She really enjoy this game due to is simple but at the same time contains lots of tactics and combos player can do during their turn which make a solid game and enjoyable game for anyone. Well done Osidian Team! -
Rules Questions
Varokw replied to mishkoff's topic in Lords of the Eastern Reach: Speculation & Discussion
I can help you with your questions. 1- You can only recruit one hireling but Inn or Stronghold. If you have two Inn then you can recruit two in total. Check this out for Building and army cards rules: With the rule above let me give you a example: Scenario: Game for 3 players, on your city you have one Inn and Stronghold. On your turn you have 2 gold coins so you can hire two hirelings. (One by the Inn and one by Stronghold) Then on another player turn let's say that player didn't use a gold coin so he passed that gold coin to you to do your build/hire phase and you as luck- 1 reply
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Solo Mode -> Path of the Damned
Varokw replied to Varokw's topic in Lords of the Eastern Reach: Speculation & Discussion
I just played again my solo mode and adding a small variant allow the player to have more chances for a better start. I added a small variant during the setup (same as Quick Start Game in the rulebook) dont worry that variant added is already in the link above. I beat my record I achieved 49 VP which means a Minor Victory.- 1 reply
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- Path of the Damned
- Solo Mode
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(and 2 more)
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For those who are interested on increase the difficulty during Solo Mode. Here are small variants might keep you on the edge of your table trying to survive and earn reputation in Eora. I recommend only try this new mode after you played at least 1-2 times the solitaire mode (so you are familiar with the mechanics and rules of the game) I created these variants due to I noticed while I played couple of times in solo mode, achieve highest score was not hard, since the player can send all the army cards to attack even highest dungeon and there are no risk for been attacked later on. With this
- 1 reply
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- Path of the Damned
- Solo Mode
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(and 2 more)
Tagged with:
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Disenchant
Varokw replied to Jexes23's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I am agreed with Jexex23.. in my current game of Path of the Damned + Iron Trial I need to think twice the enchantments I do for the items since there are not save files to load As well, I was wondering why the enchantments cost money (from a reality point of view) Also, learning spells cost money, it will be better that the wizard require hours inside the game to learn the spells from other Grimoires, Example: 1st level spell need 2 hour to learn it, 2nd level spell need 3 hours, etc).