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Boeroer

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Everything posted by Boeroer

  1. Ok. Does it still refund more than 2 mortification with the use of AoE attacks like Blast or Spirit Lance?
  2. Huh? What does it do now? Wasn't that the whole point of Stunning Surge? Or do you mean "not beyond what it costs"?
  3. I think you don't need 24 mechanics all by yourself if you have party members with mechanics and if you have lockpicks as well.
  4. Honestly I have no idea. I just repeated what others reported. :D Maybe they just screwed up on this and made a mistake? Edit: I meant Obsidian when putting it into the game.
  5. Thank you. I will fix it. The forum editing function likes to revert links back to the original url if you copy and paste stuff. I don't even know how that's possible, but it happens all the time. Sorry.
  6. I meant to use Rust's Shadowing Beyond when you've used up you Guile. It doesn't proc, it gives you a cast.
  7. B-but... assassins should be using silent weapons so they can evac easier after killing their target! If Obsidian had implemented Assassinate and Backstab in a proper way then yes. As it is a dagger or stiletto is one of the worst options. Even though we have a dedicated "out-of-stealth" dagger (which adds a puny yet endless DoT if you attack from stealth - maybe good for solo but nothing else).
  8. No worries - it only took 5 to 10 minutes or so. And I like to do such shortish image manipulations just for a change to coding/analyzing code.
  9. Yes, but it won't in old savegames. You have to start a new game with version 2.0 to be able to buy it.
  10. Dex is good. And there are some items that give you universal speed bonuses (for example Squid's Grasp). Those apply to casting time and recovery. There are armors (e.g. Miscreant's Leather or Reckless Brigandine), weapons and maybe other gear that I can't remember now. And consumables of course. Also multiclassing is a very good way to reduce casting times. One example: Warlock (Barbarian/Wizard) can use Frenzy, Bloodlust and Blood Thirst to reduce casting time and casting recovery. Paired with the ability Rapid Casting and good DEX (also use stuff like Alacrity or Fleet Feet to gain +5 DEX and use items) you can cast pretty fast. Once the killing starts you will have no recovery and casting times are short. I love my nuking Warlock. You'll loose dmg per cast though because your Power Level isn't as high as that of a single class caster. But who cares if I can put out twice as many spells in the same time. Pure Wizards can use Alacrity + items + Rapid Casting. Monk/Casters can use Swift Strikes. Streetfighter/Casters can reduce recovery a lot by getting flanked and increase crit damage of spells like crazy, but they can't reduce casting times other than with items and Rapid Casting. And so on. After all that tweaking the casting times are pretty fast. I mean not really really fast, but it feels a lot better than with the base values. So don't dump DEX - it really hurts. You can feel the difference best with spells that have a very long casting time - because the chunk that gets cut off is bigger (in flat seconds) - so it feels a lot faster than say with spells that only have casting times of 0.4 secs - obviously.
  11. Assassinate and Backstab both only count for the first hit. So using a high damage two hander (which usually have the highest dmg per hit) is the best option. I think arquebus is one of the best options there is (because the modal can make sure you really crit - it gives you +20 ACC). With Assassinate however also AoE spells that roll all attacks at once (Fireball for example - so no jumping stuff) wil profit from +PEN, +ACC and +crit damage if you cast from stealth or invisibility. It's pretty powerful - especially if you combine it with Empower.
  12. Yeah that's possible, but really not a nice solution. Why on Eora can't they just put a button into the char sheet or on a key that opens the ability tree? I really can't understand why.
  13. It got posted and discussed here as well. The voting was on twitter though.
  14. Yes, you can easily take a screenshot from an ingame model and then apply an art filter to it in Gimp or Photoshop (or some online tool). The difficult thing (for most players) is to create a nice looking watercolor portrait though.
  15. That's most likely because you play the game only once and then move on to other games. I personally don't play a lot of games nowadays. But if I do I (and I really like it) I will play it over and over again - like PoE and Deadfire (others were Diablo II ToB, Torchlight II, FTL for example). And if you stik to a game a bit longer it's obviously way better if expansions adds somnething to the main game because it lets you have more fun with additionaly playthroughs. If you only play once and then move on it's not so nice - unless you wait until the game is completely done with patches and DLCs (like PoE is now).
  16. Assassin-Scout with the new boots, Scepter+Rust's Stiletto and Evasive Roll: Sneak in, do backstab with a great sword + modal + accurate wounding shot, turn invisible after the first kill, repeat, evasive roll away, fire away with scepter with Accurate Wounding Shot + Driving Flight to trigger invisibility, Evasive Roll to target, backstab with great sword. In times of need and no guile left use Rust's and trigger Shadowing Beyond. Or instead of Great Sword use Arquebus at point blank. That's better anyway because of the skipped recovery - and Driving Flight gets used. Sound like lots of micro but also fun.
  17. Yes - dual hand mortars are better. I think there is no other spell than Wall of Flame that works so nicely with Combusting Wounds. Both last a pretty long time. That is as long as you can make sure the enemy doesn't move around. I simply made a wizard tank, let the enemy engage and then cast Wall of Flame right in front of me. They are too stupid to leave and die very fast.
  18. I think they fixed Dance of Death (and also Mirrored Image, Gilded Enmity, Ironskin, Wizard's Double) in a way that only attacks that do a proper attack roll and deal damage will count. All self damage stuff does no hit roll - so I suspect (only suspect) that they all work fine with Dance of Death etc. Edit: Ha! Pushing this build over to the "hot" category.
  19. You can use the console to get it: giveitem hunting_bow_u_animancer Of course achievements are gone then. Maybe use the Unity console mod. I think it doesn't disable achievements...? It's a pretty good hunting bow. By the way you don't have to kill an enemy with the bow to trigger the morph. It's enough to hit once to apply the soul charge. If the enemy gets killed then (doesn't matter how) it will transform into a random creature. Some of those are stray pets and do nothing besides strolling around, but others can be oozes, guls and whatnot that are either friend or foes (random). With Sould Diplomacy they are alsways friendly and will act like summoned creatures - except they don't count towards your summoning limit. Sop you can have summoned some skeletons or whatnot and these creatures will still pop up and not remove your summons.
  20. I find CON afflictions to be one of the least bothersome generally. They don't hard-CC you - they just prevent healing. Thus you can always reapply Frenzy to nake them go away (1 Rage only). Thus I would never enchant the Breastplate with Resistance to Constitution afflictons. Also you can get the Breastplate and a Vithrack brain for enchanting quite early (if you know where to buy one). The Splintered Reef tavern guy always has them and you don't need to fight to get to him. There is a merchant in Neketaka who also sells those. Forgot who it was. Breastplate armor + Principi = good fit as well. Modwyr is cool. But a Principi Marauder not not be the best fit for a sword. I can see one handed guns, rapiers, sabres and daggers. Squid's Grasp is very nice but the immunity to flanked might not be so good for you.
  21. Thank you. Nope, I only have offensive monks - one can be used as a sort of punchbag-tank later on. He's pretty powerful after some levels: The Monksterlasher. Tanky monks are the Juggernaut and the Anvil. Both are in the build list here. I don't have a ranged cipher either, sorry.
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