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Everything posted by Boeroer
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Berserker for Warlock is quite nice because you can remove Confused very easily and early with Infuse with Vital Essence. I'm playing a Warlock atm (will post a build when I'm done) and I'm using a Corpse Eater. That's because it very much fits the build theme and I only use Rage for buffs and not for offensive abilites like Barbaric Blow - so the higher costs don't hurt as much while the healing now and then is nice. With Frenzy and Blood Thirst it also doesn't take too long to "cast" Flesch Communion. I also had problems (for the first time) with the raw damage and the concealed health of the Berserker so I switched to Corspe Eater. I toyed around with Mage Slayer/Wizard as well - and if you use offensive spells mostly and no self buffs it's actually pretty nice: you can stack a good amount of spell resistance with items and abilites with a Mage Slayer. Then it's no problem if you nuke yourself: a lot of times you'll just shrug off the effect/damage and nothing happens. The goal with a Warlock is of course to get Blood Thirst and then eliminate recovery between nuke casts, but even with Frenzy + Bloodlust + Fast Casting you are pretty fast with your casting.
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Ok, I went into every build thread on the list again and marked every build entry in the list accordingly (if the conditions were met). What do you think know?
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If anyone is interested in how you can create a tag like above with a tooltip with BBCode: [size=3][color=#d1512e][background=#d1512e][color=#d1512e]|[/color] [acronym="this tag nesting is wicked"][color=#000000][b][size=1]HOLY MOLY[/size][/b][/color][/acronym] [color=#d1512e]|[/color][/background][/color][/size] --> |HOLY MOLY|
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Yes, I know. It was already marked but today I tried out Unicode emojis as tags and unfortunately they all got stripped when I was saving the post. Edit: ah wait - that was another one. You mean the Suicide Bomb?
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I removed the stars and am planning to replace them with tags (hot, popular). I can't use icons because the forum won't allow that many images - so I'm using just simple colored letters with brackets (and some BBCode): |HOT| |POPULAR| |DEPRECATED|
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Fun fact: if you are shifted and summon an Essential or Substancial Phantom (as a Druid/Wizard) the phantom will have all your gear including claws/tusks/horns/blight stuff and so on but not the natural armor (which also seems to determine the character model). It looks like an unarmed, non-shifted you then but hits with natural weapons. Without Wildstrike and other abilites of course, but not too bad.
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Ok - I think you are right and stars are too "amazonish". "Popular" or such would work I guess. What about this: - <popular> if a build has x+ likes - <hot> if a build thread has x+ responses You could get both then. Hot is already an official forum label (realized as a <span> with some css, not an image) for threads that are highly frequented. Maybe <hot> is not the right term anyways in this case, but I can't come up with something short that's more fitting atm. "Discussed" may fit, but it sounds rather weird to me (as a non-native speaker). "Reviewed" maybe... Hm... <popular> would be new, I guess I could make an icon that has the same style as the current <hot>. That should be easy. Icons/images as labels are ok (also for smartphone UI). I can't put too many images into one post though (there's a hard cap for the amount of images per post). That's why the current stars are ASCII, not images. But if we reduce it to a few tags for some builds and don't tag the others it might be within limits. I like the general idea. I think I might make a poll on this matter. Edit: I also thought about creating a script that checks the build threads for the number of likes and post counts and even searches for new builds and mails me search hits - but unfortunately atm I have no time for such a thing.
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The southern bed chamber has a more narrow doorway which is a lot better if you want to use it as a choke point. For example enemy archmages have to have a clear line of sight in order to cast spells directly onto your backline. The result can be that they either line up in front of the doorway or only attack the "tank(s)" because it's the only char(s) they can see.
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What is Phantom Pain? Phantom Foes? It's great. It was already great in PoE. As you said: huge AoE and good debuff for that level. You can even flank a fellow Streetfighter as confused Berserker/Cipher. Secret Horrors is nice as well. I especially like the fast casting time. The cast/recovery time for Mental Binding is too long for my taste. Investing over 6 seconds for a 6 second debuff that might even miss... nay. Tenous Grasp has longer range and is faster than Whisper of Treason. But the effect is so much weaker - I don't use it.
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Banning food from the quick item slots and moving it to camping was a good decision. It's just too easy to camp. You can camp everywhere (besides towns). Maybe only allowing to camp in certain "save" spots would be a solution. I mean I also don't throw my tent just besides the way and go to sleep. I search for a nice location without bumpy rocks and puddles and mudholes and so on. Imagine you would haveto camp in the Old City... no much of a rest, right?
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OpenCharacterCreation opens the UI with a new char and deletes your current MC. Not recommended. SetClasslevel and then setSubClass works. The last parameter of setClassLevel needs to be "false" in order to add a class to an existing one - else the new class replaces the old one(s) and you are single class again. You will not get any abilites and your XP will stay the same. So make sure you set the level correctly (not too low and not too high). If you set it too low you will get a new level-up-symbol and will be forced to put skill points although you didn't loose any. You will have to add all abilites that you would have taken on level up to that level manually via console. It's not hard but you have to know what you are doing. An easier way would be to use setClassLevel to add a second class: setClassLevel Player_<name> Barbarian 7 false eventuall add a subclass: setSubClass Player_<name> Barbarian Barbarian_Berserker Then add the level-0-auto-abilites you get with that (sub)class via console and then go to a tavern and retrain. That would spare you a lot of typing. You'd have to add the lelv-0 stuff manually because I believe retraining doesn't touch those automatically gained things that usualy get added during char creation.
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I added stars (zero to max ★★★★★ - based on the number of likes a build got) behind the build names. Also see Disclaimer IV. Tell me what you think. Keep it, alter it or remove it? I thought since there are so many builds now it would help to get a better overview for readers looking for builds.
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