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Boeroer

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Everything posted by Boeroer

  1. When you really mess up your relationship with the Huana they will send a ship to bring you down (as far as I know also Principi and Rauataians do this). If you bombard that ship to pieces or board it and kill the captain you'll get the shield. A bit sad that you can only get this Huana item if you p!ss off the Huana in the first place. But eh - I just imagined I'm a rebel. All that Prize-Share nonsense...
  2. Unbroken/Trickster with Akola's Apex Ward (shield), Reckless Briandine, Mohora Tanga (spear) and Hold the Line + Persistant Distraction engages five enemies (6 with spear modal) without Defender Stance. So he applies Distracted to five enemies, gets +25% speed bonus from Mob Stance and 25% speed bonus from Reckless Brigandine once he engaged 5 enemies. Riposte with Mirrored Image adds a bit fun while tanking, so does Apex Ward's Crush retaliation, Into the Fray pulls enemies back who disengaged (if they survived), Mince-to (from spear) does the same AND adds additional 30% speed. Llengrath's Displaced Image balanced out the lower reflex of the Unbroken pretty nicely. Of course you should use Overbearing Guard as well. It just destroys enemies who disengage - because usually they get Deathblows + Sneak Attack + Overbearing Guard's bonus damage (50%) AND the Unbroken's bonus of +10 PEN on disengagement attacks. Usually you will crit and overpenetrate as well. Piles up nicely... I chose the Whitewitch Mask because it looks super rad (just my opinion) with the shield and the rest of the gear (which is all Huana-themed). And it also raises the Trickster's Illusions. It also prevents you from getting pummeled to death because it triggers Repulsive Visage once you drop below 50% health. You will lose the engagements of terrified enemies but it's such a strong debuff that they be no threat anymore. It's a great mix between tanking, crowd control (via engagement) and offense (attack speed, dmg mods). If you like more offense and less tankyness you can use Streetfighter instead of Trickster. It's also nice to play from a role-playing perspective (if you want to play a Huana Mataru from the Archipelago). I made a screenshot with a Wood Elf instead of an Aumaua - but I guess you get the picture.
  3. If you switch off the gib option in the game menue enemies won't explode anymore, leaving corpses.
  4. Oh, then they altered what Spell Disruption does. Because I remember affecting the Skulking Terror (Monk/Barb if I remember correctly) and he couldn't use one single of his abilites. Does somebody know how resistances (I don't mean resistances against afflictions) like Uncanny Luck, Spell Resistance of Mage Slayer and Spell Resistance of WIzards and the like do stack? Do they get added so you could theoretically reach 100% or will the get rolled one after the other like hit-tocrit-conversion does? THe first one would be amazing but I suspect it's the latter?
  5. I agree. Let higher tier abilites start at PL 0 or 1 internally as well. What's the point of having a high tier ability that gets +25% additive damage when the low tier ability gets a +20% multiplicative one at the same PL?
  6. Yes, the drug crash should go away after Dampener ends. OR stuff like drugs shouldn't be suppressed. I mean it's an "Arcane" Dampener, not the "Everything" Dampener. However, this is cleary an oversight of the devs.
  7. 10%, 15%, 25%, 5% and 5% chances, rolled one after the other until it triggers (as done in PoE/Deadfire) results in an overall chance of 48.22%. Without Uncanny Luck and Blackblade's Hood you would be at 42.62%. I don't think a chance of 5.6% is worth an ability and an item slot. The rest piles up pretty well though, even if it's not simply added. I also think that if you want to use Frostseeker only, Devoted/Sharpshooter is a nice pick.
  8. It's an animancy hunting bow that sometimes goes wild on hit. Who would have though that?
  9. I just checked Fleshmender + Giftbearer's Cloth + Rogue's Deep Pockets: The game caps Quick Item Slots at 6. So even if you take Fleshmender + Giftbearer's Cloth AND also Deep Pockets you won't get 8 slots. I guess they are there somewhere, but the UI doesn't display them and you can't access them with the mouse. Is it possible to put items into the quick slots with a keyboard shortcut?
  10. I just checked and a Black Jacket doesn't reduce the cooldown of switching grimoires. I also noticed that it isn't that long of a cooldown in the first place.
  11. Just checked: Actually you can theoretically get 6 Weapon Sets as Black Jacket + Giftbearer's Cloth + Fleshmender + Arms Bearer. BUT the UI can't handle more than 4 and thus you have them, but you can't put anything into them. Maybe there's a keyboard shortcut that allows you to put a weapon into a weapon slot?
  12. Or you pick no spells at lvl up and only use grimoires for your spell selection. A bit tough choice for a single class wizard since there are not that many passives that make sense, but a nice approach for multiclass wizards. I think (!) a Black Jacket/Wizard with Quick Switch can switch Grimoires without cooldown? Or not? Never checked this...
  13. It was me - and it was the Sorcerer's Apprentice.
  14. I only say one word: explosives!
  15. Since everything is Streetfighter/X at the moment and that's boring, my theoretical approach (since now there is switching in the AI): Black Jacket/Wizard, Quick Switch, Arms Bearer, Giftbearer's Cloth, Ring of Focused Flame (helps with hitting enemies with Combusting Wounds since it targets fortitude). This should give you 5 weapon sets (?). Fill them all with Blunderbusses. Cast Combusting Wounds onto the enemies, then cycle through your weapon sets with Penetrating Strikes. You should have been able to deliver 40 hits which each will trigger an instance of CW (all in all 320 damge base - a lot more with longer duration and more MIG). If you can make it work without having to switch manually all the taime it could be cool. Of not it's a pase-switch-pause fest which is not nice.
  16. No. Concerning spell portfolio, Druids and Priests got a huge kick in the crotch. Wizards not so much. It's not that the 2/encounter that severely limits the flexibility of Priest and Druid but the leveling that only allows you to pick one, sometimes two spells at level up.
  17. No. Priests and Druids pick the "abilities" they want to have during level up and can only cast those. Wizards dito, but they can also cast spells from Grimoires. A Wizard/Rogue with Deep Pockets, Fleshmender and Giftbearer's Cloth can juggle 9 Grimoires around (=up to 162 additional spells - which is nonsense because there will be overlap, but still...). He doesn't even need to pick one single spell at lvl-up and still be able to cast from an abundance of spells from Grimoires. And even in fantasy games there is no "real" wizard - because wizards are completely made up you can't have a template that's rooted in the real world. They are products of somebody's imagination. Every game decides which sort of wizard you get and it's always "real" in the scope of that game (unless the game implements wizards known from other fiction and screws up). Thus, arguing that wizards in Deadfire are like "real" wizards while PoE's were not is fruitless. They are different and one can like that because of x or not because of y, but not because now they are more "real".
  18. Who defines what "real" wizards should do? I mean because there are no real wizards, so I'm kind of curious...
  19. There is a ability that gives you two additional quick slots. You must have missed it. It's called "Deep Pockets" and you can find it in the Rogue's ability tree at PL 3. There's an armor called "Fleshmender". It has an upgrade which gives you +1 Quick Item Slots. The Giftbearer's Cloth (cloak) also gives you +1 Quick Item Slots. That's all I know of. Maybe there's more. So all in all you could even stack 8 Quick Item Slots if you wish to. I never did and can't say if you really get 8 and what the UI does though. Same when using a Black Jacket with Arms Bearer and Giftbearer's Cloth (+1 Weapon Set). You will have 5 weapon sets then. What does the UI do? I never checked...
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