Everything posted by Boeroer
- Recover from Svef?
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[OPINION] Rangers have the most interesting and balanced martial skills
Yeah well - but how long?
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[OPINION] Rangers have the most interesting and balanced martial skills
I didn't double-check. It does not. But it seems that Sharpshooter's + Barbaric Blow's conversion (or Accurate Wounding Shot's ACC), combined with high accuracy of the ranger, leads to a lot of crits and high crit damage even without Berserker-Frenzy's conversion.
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Warlock builds?
The low deflection does hurt, too.
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[OPINION] Rangers have the most interesting and balanced martial skills
Berserker/Sharpshooter is quite the crazy combo for Frostseeker. You'll miss the Twinned Shot but Tenacious + Bloodlust + Bloodthirst means very high attack speed (to compensate for the Sharpshooter's malus). Also Tenacious, the higher crit damage of Berserker's Frenzy, the crit conversion of Berserker combined with the conversion of the Sharpshooter and Barbaric Blow make this guy crit a lot an really hard. Another nice variant is Geomancer. Essential Phantom will also get Frostseeker (and all other items you wear). The phantom will not have your abilities, but it's fun enough to attack groups with two Frostseekers. I still didn't try out if Combusting Wounds works with Frostseeker or if the ice quenches the burn.
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phantom pain, secret horrors, mental binding, tenuos grasp
It's really bad though - because it's random and it's single target. You can't plan encounters or anything on random effects on a single targets - let alone for that price. Even if it would be good "on average" (which it is not) most people won't consider it because it's unreliable.
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[SUGGESTION] Game balance
No, but they reduced recovery penalty and increased attack speed - which is both the same (for dps numbers) as raising base damage.
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Fighting Raedric
If you have many melees you just form a sack and let one enemy in whom you can attack from nearly all sides. Using choke points is the best strategy in the early game. Later on a lot of melees who run around, spread out and swarm the backline can be viable as well.
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Beta Patch 2.0 is live...and so far it looks more like a 1.5
Boeroer replied to Purudaya's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't get that one. The UI is there (you can most likely open it with the console). Can't they just add a simple button to the char sheet that opens it? Also: why can't I see my [current engagements/max engagement slots] in the char sheet or somewhere else?
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[OPINION] Rangers have the most interesting and balanced martial skills
Yeah, I just read about that right after posting. So, a 0.5 sec attack phase and 3 sec recovery now - and less armor penalty. That's a good start. But why do they have recovery penalties from their own skin in the first place?
- Recover from Svef?
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Druid Shapeshift question
Oh, that's nice.
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[OPINION] Rangers have the most interesting and balanced martial skills
As I already said in the "strongest/weakest class" thread: rangers have really useful abilities. It's like in PoE: first people complain that wizard and priest are useless, years later wizards and priests are considered the best - although they got a major nerf in between. The reason is that in the beginning, a lot of players judge classes by description and do not try them out. After some time they maybe did and change their minds. That said: the Ranger's animal companion is so much weaker than in PoE (where it got buffed with a patch after it started into the game as weak as now in Deadfire) - it's no fun to build around it. Stuff like Master's Call, Stalker's Link and Takedown Combo is fun, but the stuff that boost the animal Companion itself, like Predator's Sense just makes you cry if you look at the puny base damage + 50%. Like in PoE, they attack superslowly. If they'd just give them a bit more base damage and also scale base damage with level (instead of giving additive dmg bonuses that scale badly with a pet)...
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Beast of Winter Interview(s?) with BAdler
Boeroer replied to Enoch's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)With the button "Full Editor" right left of the save button you can edit your thread title.
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Applying injuries intentionally
It should be fairly easy to cause an injury to yourself (swollen thumb). All you'd need is an hammer, a nail and a picture that's supposed to hang in your cabin...
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Warlock builds?
Kith meat's +2 PL for Corspe Eater only applies to his barbarian abilites. Still nice, but not that gamechanging.
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Warlock builds?
Berserker for Warlock is quite nice because you can remove Confused very easily and early with Infuse with Vital Essence. I'm playing a Warlock atm (will post a build when I'm done) and I'm using a Corpse Eater. That's because it very much fits the build theme and I only use Rage for buffs and not for offensive abilites like Barbaric Blow - so the higher costs don't hurt as much while the healing now and then is nice. With Frenzy and Blood Thirst it also doesn't take too long to "cast" Flesch Communion. I also had problems (for the first time) with the raw damage and the concealed health of the Berserker so I switched to Corspe Eater. I toyed around with Mage Slayer/Wizard as well - and if you use offensive spells mostly and no self buffs it's actually pretty nice: you can stack a good amount of spell resistance with items and abilites with a Mage Slayer. Then it's no problem if you nuke yourself: a lot of times you'll just shrug off the effect/damage and nothing happens. The goal with a Warlock is of course to get Blood Thirst and then eliminate recovery between nuke casts, but even with Frenzy + Bloodlust + Fast Casting you are pretty fast with your casting.
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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The Obsidian Boards' Build List - Last modified: 22-October-2018
If anyone is interested in how you can create a tag like above with a tooltip with BBCode: [size=3][color=#d1512e][background=#d1512e][color=#d1512e]|[/color] [acronym="this tag nesting is wicked"][color=#000000][b][size=1]HOLY MOLY[/size][/b][/color][/acronym] [color=#d1512e]|[/color][/background][/color][/size] --> |HOLY MOLY|
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phantom pain, secret horrors, mental binding, tenuos grasp
With a Beguiler you must.
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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Sanguine Plate (or similar) armor in Deadfire: You know you want it!
Boeroer replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)"The Forgotten" is not a mandatory quest, It's really hard to miss.
- The Obsidian Boards' Build List - Last modified: 22-October-2018
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phantom pain, secret horrors, mental binding, tenuos grasp
It should give you a a random tier-3 inspiration and put a tier-3-affliction on the target, that would make it way more attractive - but still not good enough for it to be a popular choice. OR it could upgrade an existing inspiration/affliction if there's already the same one onyou/the target.
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Druid Shapeshift question
Fun fact: if you are shifted and summon an Essential or Substancial Phantom (as a Druid/Wizard) the phantom will have all your gear including claws/tusks/horns/blight stuff and so on but not the natural armor (which also seems to determine the character model). It looks like an unarmed, non-shifted you then but hits with natural weapons. Without Wildstrike and other abilites of course, but not too bad.