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About Theosupus

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    (3) Conjurer

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  1. I had fun with a SC stalker w/ the two spears (Stalker's Patience & Mohorā Tanga) with maxed stealth and survival. Skipped mega bosses with him though. He was a beast w/ mobs but just ok with bosses. Your pet is pretty decent with all the passive talents you can afford as a melee ranger too.
  2. My heal bot is for passive healing with scripted LoHs. I keep her out of melee and usually otherwise don't touch her. She usually just stands there like a dunce at full phrase count (with sahsa's giving my party attack speed bonus). while the green numbers are flying off my party's heads. I will use to summon some ogres or weapons if I really need the help; but usually don't. She can offset my squishy dps build very nicely. I've been toying about with other combos but herald is definitely the close to 0 micro I was looking for in a heal-"bot". The only other fun healing combo
  3. for me: Situation 1: The Iron Hammer for the purpose of setting up basically aoe persistent distraction for my ranged deathblows party. I pump his resolve, take the reposte skill and grab a few reposte items to give him a bit of dps potential. Situation 2: My Heal-bot Build is a Herald that uses Lethandria's Devotion for the aura (and blackened plate life in death) to really pump up those regen numbers.
  4. Out of habit. I need to do some other tweaks too. I was just playing around with pieces of gear I "never" use.
  5. If going Ranged I like Fire in the hole or The Red hand or Veilpeircer for Serafen and Veilpeircer or Spearcaster for Aloth (with maxed arcana for spearcaster). Shooting is very viable. I dislike single damage type weapons generally (because I'm lazy and don't want to switch weapons per encounter) so I tend to like the bows over the guns, usually. With that said, opening w/ double-shot (shooting from stealth let's you shoot a second time instantly) only works with reload weapons is very powerful. Also heavy armor doesn't impact reload like it does recovery so you can armor up if you go w
  6. Enchanted to Legendary = 12 and then cipher's "Hammering Thoughts" ability is another +1. You should see a devoted/soulblade estoc build if you want to see real crazy pen.
  7. The Ice King This was a build I put together for fun and it ended up working out very well with support. The main synergy targeted is witch debuffs + icefall’s dispersed suffering to keep everything near you debuffed practically infinitely. Game version 5.0 Difficulty: PotD Solo: Untested Race: Any (Coastal Aumaua was what I used for testing) Class: Witch (Barbarian: No-sub /Cipher: Beguiler) Home: Your choice (White that wends is min/max combat choice, Deadfire gives extra conversation options) Background: Your choice (Deadfire + aristocrat provides extra conv
  8. I like the Fanatic, you can do damage but are also semi tanky. The best debuffer/CC is the cipher but that has to do damage to work. Chanter for sure, most likely a Troub. (buffs and debuffs) Priest (buffs). Wizard (for debuffs) Last slot maybe a second pally for the additional chant, Lay on Hands, actually spec him for using the exhortations, and can off-tank if really needed.
  9. -I've typically found every fight either too easy or too hard; I've yet to find a grey area in any of my play-throughs. -I'm sure It comes down to my own willingness to build a custom companion and equipment template for certain fights though, so I do it to myself. -I started playing theme based characters instead of min/maxing in order to add some challenge and the same thing happened, either too easy or too hard.
  10. I had tons of fun with the fanatic. The hit to crit from the barb w/ "on crit" items and the defenses from the paladin made a great combo.
  11. I tried a SC stalker, the build I used was a one trick pony that got boring fast. Double spear (stalkers & Mohora) + max stealth and survival + whirling strike.
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