Everything posted by Boeroer
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Ansalons Ranged Weapon Tier List
I'm using it right now and don't find it overwhelmingly good. Only against lower level vessels Double Tap is really great. But I often do higher level encounters, so even that doesn't help me too often. It has half the reloading time, which is nice but nothing too powerful. At the same time I can't be bothered to plan my rests based on that annoying damage bonus which is rather low per kill. For a solo run this might be nicer. In a party it isn't worth the hassle. I have Watershaper's Focus + Ondra's Wrath in the party which is used by my Spellblade Aloth - so nothing too fancy - and it does a LOT more damage than the Red Hand. I also have a Nalpasca/Berserker with the Espirs Estoc who triggers Ghost-Blade-Cascades with Torment's Reach and my backstabbing Edér deals tremendous AoE alpha strikes with Oathbreaker's End if he manages to kill a squishy enemy right out of stealth. Those two also feel more powerful than the single-target Red Hand. Against lower level vessels it's truly awesome though. It's also really nice on an Essential Phantom. Since it doesn't need special abilities to be good it works very well on that summon. What I noticed: the Red Hand works with Cleave although Cleaving Stance clearly says "melee weapon". It that the case with all ranged weapons now or is it just the Red Hand?
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Wizard - implents + blast talents worth it?
Golden Gaze (and some other weapon with on-hit chance) are sometimes buggy. When you equip them for the first time they don't proc at all or not properly. Try to unequip, save, reload and reequip. Or also switch weapon sets between Golden Gaze and something else without hitting pause first. As far as I know the behaviour of Blast didn't change. I still get crit-stuns from Rod of Pale Shades and dominates from the soulbound scepter with Blast.
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Backer rewards rip off
Boeroer replied to Obsidian sucks's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'll quote again from the fig campaign: It does state a physical copy is in there.
- [Build] Adra Infused Duelist (Inquisitor)
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Backer rewards rip off
Boeroer replied to Obsidian sucks's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Good idea. But why does a customer have to come up with those?
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[Suggestions] Racials
Boeroer replied to MaxQuest's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes - and that would need a button to activate. Those are the things that make it less likely to get implemented by mods or developer I think. A passive without UI element might be easier? What about doing a short-lived AoE-tier-1 inspiration when getting hit by an afflicton? 1/encounter? It would remove the afflicton and any other of the same stat on your party members.
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Single class should be more statistically superior than multi
Boeroer replied to asnjas's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The developer calls it multiclass. The designer calls it multiclass. The marketing guys call it multiclass. The official wiki calls it multiclass. Everybody in this forum and their pedantic moms call it multiclass. The only person who doesn't call it multiclass besides you is Groot. You call it dual class. You can call it whatever you like - but here the correct term is multiclass.
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What did you name your ship?
My new Voyager which has a flamethrower on its stern is named "Flaming Fanny".
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BOW - did the rules re: perma-death change here? (spoilers?)
I say it's one of the nicest mechanics in Deadfire. Adds a bit of puzzle to the game. Because you just have to activate the wardstone or snipe them. By the way it doesn't matter if Classic or PotD: 4 injuries is perma-death on all difficulties afaik. Actually I have no idea about Story Time though...
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[Suggestions] Racials
Boeroer replied to MaxQuest's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nice list. I would suggest racial abilities that are easy to implement (e.g. being passive or no UI elements needed) so the chance of implementation is higher. Because of that I think that your proposal for Nature Godlikes may be too complicated. I also don't think they should be pushed towards healing with extra power levels. Else we will see only Nature Godlike healers in the future. I think the minor change of Minor Threat is unnecessary. Pun intended... The suggestions for Avian, Moon, Fire and Marine Godlikes are nice. Maybe the second racial ability for Moon is a bit to complicated (would need UI element if it's not passive)?
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Petition - Do we want to see the game made harder on POTD on the late levels? Please voice your concern here
Boeroer replied to Teclis23's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You didn't finish it? Then how can you know that there aren't any more difficult encounters to come?
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[Possible Bug] Oathbreaker's End recovery time
Boeroer replied to Jormundgandr's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Agree
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Godlikes racials don't scale with level
Boeroer replied to Melusina's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Well - some don't need to scale (e.g. Wellspring of Life). But Battle Forged and Silver Tide are just really bad as long as they don't.
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Furies and Firebrand
Boeroer replied to jintegrity's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It profits from Scion of Flame but not the Fury racial ability. Which is kind of odd. How did they do that?
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Fighting Concelhaut with Naplazca monk
Arcane Reflection can't work against it because it only reflects targeted spells - those you have to cast onto an enemy and not those that are cast onto the ground. You need spell resistance. But as I said: it's not reliable. Maybe somebody else knows how to resist it reliably. I just use interrupts (Monk with Flagellant's Path + Force of Anguish, Fighter with Charge and then Knockdown or Rogue with Escape + strikes as well as ranger with Concussive Shot or even a Wizard with Thrust oTV) and it works fairly well.
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Aloth: To Multiclass or not to Multiclass?
My Aloth is nearly always a Spellblade because of Infuse + Spirit Lance + Arterial/Gouging/Toxic Strikes - which is so much fun. Spirit Lance with Riposte is great as well: AoE Riposte. Good alternatives are Watershaper's Focus (+Ondra's Wrath) or dual mortars or Minor Blights + mortar.
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Need a Mod? Just ask us!
Boeroer replied to peardox's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I like it that my requested mod for a visible queue of commands is queued .
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Battle-Forged Bugged?
Boeroer replied to Judicator's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Maybe they thought that Silver Tide is good enough and changed their minds. Except it doesn't scale and therefore it's crap.
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Can I tank on PotD with low Deflection as a Brute? How is Brute, damage wise?
"Quite well since he just rests once his Empower uses are depleted" would be my guess.
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Ansalons Ranged Weapon Tier List
In fact the whole point was to give you a nice round number, easy to remember, so you can do the math by yourself. I couldn't because I'm not home and don't know how high the lash starts. And last time I checked the Essence Interruptor wasn't in a wiki yet. So I assumed one could get a simple answer instead of trying to search for that stuff. Since I guessed that the bow doesn't start at 0 lash but rather starts at something like 10 or so and then reaches 20 with 40 Metaphysics it was impossible for me to do any math with a definite outcome. You needed to provide either the value for 20 Metaphysics or even better the value for each point of Metaphysics - I mean between lifting the jester's cap and pulling up the smarty-pants. But I've checked again and found the bow in the fextralife wiki. It starts at 5. So if it reaches 20 at Metaphysics 40 that would mean each point of Metaphysics will add 0.375. Is that correct?
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Backer rewards rip off
Boeroer replied to Obsidian sucks's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)While it doesn't mention DVDs I guess everybody who read this assumed to get them and NOT a physical piece of cardboard with a code for a digital download on it. I personally don't care for that stuff at all and really don't want to have those discs flying around - but I can totally understand anybody who feels p!ssed because of this. I also think it's a very stupid decision on Obsidian's part. If they couldn't get DVDs in time or if it turned out that it was too expensive or whatever they could at least put a paper in there with an apology and an explanation. Maybe that they will ship out DVDs later or that they offer a partial refund - just anything. Saying nothing about it at all and hoping that nobody will notice is so short-sighted. Can't believe somebody with a bit of business experience and experience with customer relationship went for this option.
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Petition - Do we want to see the game made harder on POTD on the late levels? Please voice your concern here
Boeroer replied to Teclis23's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So... weren't you the one who opened that thread about the dragon in BoW being too tough for your party, eh? Anyways: I agree that it the general difficulty is too easy from mid- to endgame. Even at lvl 8 I do mostly red skulls encounters just to get certain gear and it's not much of a problem.* I just don't think that a general character or item nerf or a general enemy buff will do the job. The encounters themselves need to be improved. That's something that takes time and effort and can't be done with a broad brush. )* For example I just grabbed Rekvu's Scorched Cloak from the Flame Nagas at lvl 8/9. The Naga marauders and archers themselves are fine - they just lack one nasty boss who makes things harder. They have this Sorcerer guy named Uvvhateverhisnameis who spams some damaging spells, but he's quite squishy despite his level.
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Holy slayer vs marauder
And FoD already has an ACC bonus. It's almost a guaranteed crit with that item setup.
- [Class Build] The Imperial Fanatic (Berserker/Bleakwalker)
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Ansalons Ranged Weapon Tier List
As feared. How high is the lash with 20 Metaphysics (which would be realistic in an uncheated playtrough)? Or let's put it differently: what is the gain per point of Metaphysics?