Skip to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Boeroer

Members
  • Joined

  • Last visited

Everything posted by Boeroer

  1. It is the shift key. In PoE and in Deadfire as well. Sadly Obsidian didn't take the time to make a visible (even interactive) queue of commands where you can see what the character plans to do next (and interactive: where you could insert/delete a actions).
  2. Nature's Mark lowers deflection and reflex. Morning Star + CON affliction + MIG affliction will lead to -45 fortitude I believe. A Witch with Spirit Tornado/Leap, Willbreaker and Secret Horrors, making use of Brute Force should have 0 problems. Willbreaker also lowers will on hit and applies a RES afflicton. So fort AND will will be down.
  3. Fury's weapons are now one-handed now (dual wielding like all others). It got patched. I don't know about Tekehu's Spiritshift but I guess that got altered as well?
  4. I haven't checked pistols for some time ... but is the recovery/reload cap bug for pistols fixed in the current state of the game? see: https://forums.obsidian.net/topic/98617-bug-attack-frequency-on-guns-capped-at-36-sec/ Yes, it works like it's supposed to for some time now.
  5. Moning Star's modal "Body Blows" brings fortitude down by a whopping 25 points.
  6. One-handed pistol + modal is pretty decent. Not really a crit build since you lose 3 ACC, but you gain 20% hit-to-crit conversion which makes up for it and gain 50% recovery speed. I guess with Priest/Streetfighter (for the very long blooded state) you might be able do great things with it since you will add +100% crit damage and another 50% recovery speedup. Or using a ranger with Driving Flight/Twined Shot and Eccea's Arcane Blaster for amazing and rapid multishots?
  7. Erm... That's like saying: "Coffee quenches thirst best because I never get thirsty when I drink 2 liters of it per day".
  8. He should get +10 Fortitude no matter his CON value. This seems to be a bug. One thing you could try is to enter combat once to see if it activates then (and stays). Also unpause. Sometimes this helps. If not it would be nice if you could search the technical support subforum here and file a bug report if you don't find a similar bug report. Or a mod moves this thread there.
  9. PotD in Deadfire is very tough until you leave the first island and level a bit. Later on it's easier than PoE. It's not you, it's the front-loaded difficulty of PotD.
  10. Arterial Strike + terrify is pretty strong. Also Arterial Strike + immobilize - because most enemies are just too dumb to realize they can't move and try desperately to get somewhere. Arterial's DoT also triggers then - even if they don't move, the action/intention seems to count. Wahaī Pōraga + Arterial Strike, then Force of Anguish is also cool. Or with WotEP. Arterial + Ram's Sprint is also very nice.
  11. I also thought about this "kill enemies with three injuries" - but I couldn't test because I can't find the thing anymore. Maybe I just imagined it or something.
  12. I was speaking in defense of Ansalon in this case which he might have missed.
  13. I think there is one item that causes injuries on hit. But I can't find it anymore. That would most likely be the most convenient way if the injuries are not too severe. Console would be addinjury play<tab> AFF_Severe<tab> false
  14. Dirty Fighting, I guess? Fighter and Barb both have access to higher hit to crit bonuses than Dirty Fighting. Also self accuracy buffs which the Rogue lack. In other words; they don't. I admit is was a trick question. Players might still think that the rogue is the king of crits in Deadfire because he was in PoE.
  15. Just compare the 1H/2H weapons that have the same advantages: Sword/Great Sword: dual damage, higher base --> Great Sword gets +1 PEN War Hammer/Morning Star: dual damage, medium base --> MS +1 PEN Stiletto/Estoc: higher PEN, single damage type, lower base --> Estoc +1 PEN Battle Axe/Two handed Battle Axe: medium base, single damage type, higher crit dmg --> ??? The +1 of all two handers (see how they behave compared to their one-handed variants in terms of game mechanics) was added because the higher base damage alone was not sufficient to balance them with dual wielding, +shield or one handed wielding. This was discussed here in length prior to 1.2 and it seems that Obsidian listened and chenged it in 1.2. Which is great. Now, with that in mind it is obvious to me that Obsidian simply forgot to put +1 PEN on the Oathbreaker's End. But on the other two handers it seems to be just fine now? Can't see how they have too low PEN...?
  16. Knock yourself out via corrosion spell (e.g. Necrotic Lance) or fire spell and you will get an Acute Rash or Severe Burn. Or let party members do it. Both are light injuries that don't do that much harm. You can do it outside of combat where you'll have unlimited offensive spells. Don't know if that is the "best" way but it works nicely.
  17. Why does a Shadowdancer crit more than other Monk multiclasses with Stunning Surge?
  18. It can be very useful but is also a bit of a hassle. I can't say if it's worth the trouble in he long run - that may differ from player to player. It's hilarious and fun - but nothing I personally would do a whole playthrough with.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.