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Aarik D

Developers
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Everything posted by Aarik D

  1. Hey everyone, Since we changed how fatigue works in the game and Athletics no longer apply to fatigue, we needed to give Athletics something useful. The purpose of Second Wind was to offer players more utility. This allows players to have more options available to them such as party diversity, quick item section, and spell conservation. You even have the choice in not putting any points into Athletics, so you don't have to use Second Wind at all, which could free up more skill points. Thank you for taking the time to give us some feedback.
  2. Hello HawkSoft, Apprentice's Sneak Attack is a lesser version of Sneak Attack. If you look in the description of Apprentice's Sneak Attack, it says that it allows the character to imitate a rogues sneak attack, taking advantage of the opponent when they are most vulnerable. So if you read Sneak attack, it will give you the full description. You could say it works similar to how spell descriptions worked in DnD 3.5. It 3.5 the lesser spell would have the full description, and the other version of the spells would say just like lesser spell but with these changes. Only that the cross-class talents came in PX1. Cheers!
  3. Hey Fiery Rain, Thanks for pointing this to us. Fortunately we were already aware of the issue and it has been fixed! It'll be in the next patch update. Thank you for your support!
  4. Hey everyone, Thanks for pointing this out to use. Fortunately we were already aware of the issue and has been fixed. It will be the next patch! Thanks a bunch!
  5. Hey guys! Aarik here from the tech side of the forums. The tease is over! 3.0 beta is now live on Steam. We would love it and encourage everyone to head over to the beta branch and give it a try! We would love to hear your feedback on the new changes and point out some bugs we missed along the way. Click here to find out how to participate in beta! Thanks a bunch!
  6. Hey HawkSoft, This is by design. We wanted players to know right away, so they don't waste spells or abilities. If the community feels that this shouldn't be the case, we are more than happy to listen to everyones feedback. Thanks you for your support and helping out in participating in this beta!
  7. Thanks guys! I really appreciate the kind words. Its you guys that help me out and make the game a lot better by reporting these bugs! Keep up the great work!
  8. Thanks for the update Boeroer, I will add that to the bug report
  9. Same here, I had no idea we had these in the game! Keep em coming guys! I have written up bugs for the hit reaction and appearance of Caed Nua. I can't promise if these will make it into the official 3.0 patch or not.
  10. Hey HawkSoft, This is intended. This feature has been around since release. The description window opens up to a max of 3 windows to prevent spamming the description windows. Thanks!
  11. Hello Witkh13, To clean up the install/patch page, GOG has removed any old patches that is pre 2.02. You are going to have to uninstall your game and download and install the 2.03 installers for both the base game and TMW: Part 1. Thank you for your support.
  12. Sorry guys We tried this on multiple machines and cant get it to happen.
  13. Hello HawkSoft, Nice find! The area name is missing strings which why you are seeing the missing guis. I have written up a bug report and added it to our database. Thank you for your support and helping us out in the beta!
  14. Hey delfador! Thanks for pointing this out to use. I have gone ahead and written up a bug report and added it to our database. Good things its just a minor UI bug! Thank you for your support and helping us out in the beta!
  15. The bug above applies to when your party tries to use traps and seals. The traps that trigger against your party are working as intended.
  16. Hello Jotra, Thanks for pointing this out to us. I loaded up your save and it seems that it is only happening with your save. When I use a different save, I cant get this to happen. I have written up a bug and forwarded it to the appropriate department. I did find a work around, if you gain enough experience to level up, your characters will not get maimed. Thanks for your support and helping out on the beta!
  17. Hello Amaranthine071, Welcome to the forums and thanks for joining us. As I mentioned before, I have already written up a bug where capes are not working properly for some Windows 10 users. It is still an open issue and being looked at. However, you have the option of trying out the new beta patch on Steam and see if 3.0 resolves the issue. You can find how out how to join the beta here. I have merged your post to this thread as it is already being discussed. In the future, please do no make duplicate posts. Thanks a bunch!
  18. Hey everyone! Update 02/05/2016: Adding additional changes with the new beta build (957). Great news! In preparation for The White March - Part II launching next month we are putting out a 3.0 Beta on Steam. The 3.0 Update comes with a ton of changes, bug fixes, and new features. We need your help in looking over everything to make sure that the community is happy with the direction of some of these changes. If you are able, we would really appreciate that you opt into the Beta patch and supply feedback in our forums. As always, you guys are what helps to make Pillars of Eternity the best game it can be. Please make sure you leave [3.0 Beta] as a tag in the title. Feel free to check out the patch notes! Thanks everyone! I look forward to see what you guys can find and come up with!
  19. Hey Andrea, Sorry for the delay. I checked out your save and it seems to be working on my end. FighterDudette is attacking faster and FighterDude, and Cautious attack is not begin suppressed. Once 3.0 comes out, let me know if this is still an issue. Thanks!
  20. Hey guys! I checked out all of these issues and everything seems to be working. Let me know if these issues come up again once patch 3.0 goes live. Thanks!
  21. Hey everyone, We're actually going to have a full update on Korean localization shortly after TWM: Part 2 is released. So just sit tight and we'll make an announcement on when the localization is complete. 진심으로 감사합니다!
  22. Could you please upload a new output log? Thanks
  23. Hello Archim, It looks like that your graphics card does not meet the minimum requirements, which is why you are experiencing those crashes. Sorry! Thanks!
  24. Hey FlintlockJazz, Thanks for pointing this out to us! Looks like these triggers weren't set up properly. I'll put a bug in. Thanks again!
  25. There sure is! All bugs we write can be tracked and looked up. Once we figure out what the issue is, I will notify you.

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