
Volourn
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Ability to Fly
Volourn replied to dagkurtanderson's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
There is nothing cool in MW. Sorry. Flying was pretty cool in M&M though b/c by the time you got it you often were facing flying creatures or spent a lot of your time inside where it was useless. -
A price to being good?
Volourn replied to Margaretha's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I don't get why people feel it is a good way to diffeentiate good and evil simply by punishing good acts with extremely severe actions. Lost of limbs, lost of treasure, and death? It's funny however , again, that in real life, good acts are often more rewarding than evil acts. No way should one be forced to 'sacrifice' themselves in order to be good. That's silly talk. It also makes things too simpleminder. Like an evil character wouldn't make a sacrifice for the cause or have the inability to care about others. Even evil people can care for others. Why so hateful towards good characters that one needs to see them punished in the most heinous of ways. I want to see an evil character with a tough choice.. ie. you see a powerful wepaon you want you need to cut off your hand and graft it onto your stump (ala Buffy the Vampire S3). Or if you want the uber necromancy spell maybe you have to sacrifice your body (con and health) loss to power it. In reverse, perhaps, the good guy heroically rescues the princess and gets the offer to marry her and./or inherit a keep. The evil guy instead works with the villains and is then hunted down by the law and best case scenario he cna no longer show his face in the kingdown or be killed therefore misisng out on a lot of stuff. Se.. works both ways... Sacrifice can hit both.- 73 replies
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- morality
- quest design
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Horrible article and written in ignorance. If BIO went back to its roots they'd be making medical software. I don't think that's what the writer actually wants so I can't take him seriously - espicially BIO's newer games are all better than BIO's first RPG anyways. BG was fun in '98 when it came out but if they released it today it would be laughed at,
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Ability to Fly
Volourn replied to dagkurtanderson's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
"Personally i always feel relieved when i start a game and that you can't fly in it. It simply meant i didn't confuse my RPG game with a superman one." Yeah, because a flying magic spell or a flying race is Supermanish and doesn't fit it a FANTASY game. L0L That logic don't make sense. The issue with flying is it brings its own issues to development so pros and cons have to be weighed. I love Fly. I also hope the game has spells/abilities akin to dimension door, teleport, passwall, and the like. Coolio beanio. -
Obsidian and new IPs
Volourn replied to GhoulishVisage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
*shrug* I'm not afraid of labels and being labeled doesn't change the fatc that piracy is wrong. It was wrong when sea faring pirates did it and its wrong when digital pirates do it. -
"I think the issue is people making disparaging comments without explaining why. You'll notice that many/most of the highly 'liked' comments praising games/ideas/etc around here generally include the reasons for liking those things, not just blatant fanboyism. Differing opinions that are well-reasoned/well-explained meet with a lot better response than just "it sucked, I hate it" sorts of posts." Many likes are given out of randomly. I know I've received a few in the past for odd posts. I've given plenty of reasons of why i feel ASP is lacklustre espciially comapred to other Obsidian titles (obviously I like Obsidian or I wouldn't have paid $250 for PE a game that doesn't even exist yet so being a random hater isn't gonna fly). Check out the old AP forums for some thoughts. I'm just irked that this thread is not in the AP forum and in the PE forum. I avoid the AP forum a reason. I certainly don't want Obsidian getting the idea that AP is a popular game and use it as a sign that PE should be like it in any way. That be horrible.
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Obsidian and new IPs
Volourn replied to GhoulishVisage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
"I agree. Although it`s not a shame to iligally download some titles (like Call od Duty or Battlefield)." I disdagree. Piracy is theft. It's also immoral, illegal, and evil. There is no excuse for it no matter the game, no matter owner of said game, and no matter the situation the thief is in. It's inexcuseable behaviour and extremely shameful. As for PE, it doesn't cover Obsidian's cost because they have 100 employees to cover. A 4mil game just doesn't cover that. That said, if successful, they might be able to keep doing game slike it. They're still going to need publishers in the long run to stay in business with that many employees. They've done mostly alright. Some flops but also some successes. They've released their share of games, and are still going, kickstarter or no kickstarter. Of course if PE sells a lot they might be able to get a publisher to chip in for sequels without said publisher inetrvering in ane xtreme way 9though the publlisher would want some say either way so Obsidian might pass but publishers can be a good thing). Afterall, if Obsidian didn't use publishers we wouldn't have the fun NWN2 and KOTOR2 andf the awesome FO:NV. -
BG2 Edwin question - Dad, can I keep her?
Volourn replied to Kelly Costanza's topic in Computer and Console
Are there any former BIo devs at Obsidian? I dunno. The closest would be Feargus as the boss of BIS and BIS' QA team. BG series is BIO's baby all the way. Still, GG would fit since BG is a game. P.S. Edwin is cool. I don't rememebr the quest in question so cna't help there. -
"Oh shut up Volourn. " Make me. I know my fellow Obsidianites don't like differing opinions espciially if they are critical of Obsidian as fanboys are won't to do but AP is just not a good game - espicially comapred to Obsidian's other efforts. P.S. I do find it amusing I have never been told to shut up when praising an Obsidian game here. SHOCKING!
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DA2 is not a below average game. Below average compared to what? Majority of games are way worse.
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BD is okay and hs a certain charm but is definitely the weakest of the three.
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When I first played DD, I loathed it with a hateful passion reserved for epic failures. i tried it again in the pastr eyar, and it turned out a fun game. DD2 is also solid.
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Experience Inequality
Volourn replied to Rahkir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Every game I've ever played with xp per battle (plus other sources of xp) you almost always end up within the same level range anyways. That just isn't an issue, imo.- 35 replies
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- Objective based
- Experience
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Your logic doesn't make sense. DA2 had pretty solid review scores. BL wasn't exactly getting A+++++ reviews either. People were also buytthurt over AP's review scores as well (only Obsidian 'fanboys' though). I don't need loudmouths on the net or silly 'professional' reviewers to inform if a game is good or bad. The only opinion that matters is mine since it's going to be upt ot me only on what games I buy or which games I don't buy.. P.S. If DA2 was such a bomg, horrible, and 'universally hated' as the few suggest they wouldn't bother with a DA3 at all. They'd focus on something else.
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"7 times? Where did you come up with that number? I simply asked if you've finished Alpha Protocol even once." It's a Codexian thing. Anyways, no, I didn't complete it. I don't like the game and I don't finish games I dislike. "Let's maintain the vaguest pretense of remaining on ME, all." re ME4: I doubt it, but I hope they all you to pick your race in ME4 and just go with a nice space exploration type game where you eventually discover a 'big baddy' (b/c all games need a big bad I guess). Make it more ST than SW. Keep the same character and combat systems but with more added depth.
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"Tell us, oh Torturer of Butterflies" Now you fall so low you accuse me of animal cruelty? That's garbage and only a scumbag would slander someone in such a heinous way over video games. WOW. "So you finally got around to finishing Alpha Protocol? " I don't need to finish a game 7 times to know it sucks.
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AP has crappy C&C, and the dialogue is one of the shallowest I've ever seen. You want deep dialogue use MOTB not AP. 8puke*
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I'll pass. BIO makes overall betetr and more interesting characters. And, if AP, SOZ, or DS3 is exmaples of Obsidian's greta writing and stories that be laughable.
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"Yes worse. What AG is commenting on is the fact that the game tells you you have to choose between group A or group B. Once you make your chocie the game proceeds in the same way regardless of the choice, as events have been set up in such a way that your choice does not matter. What you try to bring up as an equal example is a game that says: this is the big evil boss monster you have to kill. There is no dishonesty in the game design where it misleads you into thinking you have a choice. You purpose from start to end of DA:O is to kill the Archdemon. DA2 tries to set up a conflict in which you try to choose sides but regardless of your chocies and your actions, events will always unfold in the same way leading to the exact same outcomes. You could just as well have said "Not any worse than Space Invaders where your choice is to shoot the invaders or to... shoot the invaders..." Would have been just as relevant. " l0lz What baloney. It's the same. You have no chocie to kill the darkspawn dragon. That's the entire game. And, both major antagnoists in DA2 at least have something to them than just being a monster. DA2 main quest > DA1 main quest
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A price to being good?
Volourn replied to Margaretha's topic in Pillars of Eternity: Stories (Spoiler Warning!)
The idea that good acvts must be punished severely and evil acts are rewarded all the time is really poor and lazy design. Again - to repeat myself - in the real world people who do 'good' are usually well rewarded and those who do 'evil' acts are usually severely punished or chastised. Look at someone OJ Simpson. He does greta in his football career is beloved by an entire nation. Afte3rwards, he does some or is accused of some really screwed up things and his life and reputation is pretty much ruined. By some of the posts here, you'd think it have been the opposite. L0L- 73 replies
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- morality
- quest design
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In favor of Repeatable Quests?
Volourn replied to metacontent's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Real RPGs don't have repeatable quests. that's garbage. The closest to an acceptable 'repeatable' quest is maybe finding spell components for a mage or say animal pelts for a leatherworker or something liek that and even that shouldn't be overdone. But, actually repeatable questsb like having to rescue the same princess a million times is just plain wrong.