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Hey everyone, in here I'd like to discuss the quest design of the main quest of the backer beta. There are some things that I find questionable in the quest "The Storms of Poko Kohara". Two things mainly come to my mind, both concerning Beza's Pages: 1.) To whom I can "show" Beza's Pages 2.) I cannot just "show" Beza's Pages, I can only hand them over Let's assume I decide to destroy the adra pillar. First of all - How does the chieftain immediately know upon my return what I did to the adra pillar? Was that mentioned? Did I miss that? I haven't found any explanation for that
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Hi again guys! So, after the cooldown thread(s), I thought I should breach the subject of what bothers me about them more broadly, instead of focusing in a simple mechanic or implementation. You see, one of the reason I dislike seeing PE move away from the importance of resting isn't that resting was well used in BG. Or IWD, or PS:T, or any of those titles. It is because I think it is a bit of a missed opportunity. By the way, I know we are getting resting after all, and that is great news, but I think resting can be made more interesting, by seizing an opportunity lost by these previous t
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It's not a new idea, and I'm pretty sure it has been discussed here somewhere (a search saw me return empty-handed). I've seen many discussions about how could be defined a "mature game", and people usually agree about the fact that it's not about boobies. That boobies may even actually be a sign of immaturity. There's also the question of the topics used in the game, and the morality when it comes to choose and to live by its consequences. "Being bad/evil" in many RPGs for instance, is often playing an (uninteresting and not "mature") "psychopath". I remember this question being brought b
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