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InsaneCommander

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Everything posted by InsaneCommander

  1. Well, I'm actually counting the dialogue requirements. I could have missed one or two, but at the very beginning of act 3 this is what I have seen for Resolve (metagame spoilers): So I'd say 14 is pretty good, but 16 would get most of it. Notice that you can raise it with items (and food/potions?).
  2. Interesting posts. Maybe the Gods don't really care about Godlikes and they would be born with related characteristics even if unpractical. A fire Godlike isn't necessarily a Magran priest, so a Skaen or Wael Godlike wouldn't need to hide. @Gkathellar that is a nice description for Skaen's Godlikes.
  3. What an amazing way to begin an evil playthrough! I haven't finished the game yet, but I'll definitely do this next time.
  4. You guys beat me saying it, the Godlikes of Gods of secret would look just like ordinary people. Btw I was wondering if Pallegina had feathers instead of hair (if you know what I mean) and then I spoke with Hiravias and he asked me something even more disturbing.
  5. So they are! That makes sense. But go ahead and keep voting, everybody, and if you have requests (akin to cedarstripes' "pale elf with beard" and elgyn requesting more undercuts) I obviously can't make promises but I still like to see what you are all interested in. Well, since you are asking... I'd love to have the male Death Godlike with horns and even more the female that I'm using as my avatar. I want to play as a Death Godlike Bleak Walker but I'll wait to see if there are more portraits to choose in the future. I'm loving the game so there is no problem waiting, I'll choose other classes/races for now.
  6. I'll do that on my second playthrough with a Bleak Walker. Does anyone know if it is possible to infiltrate the temple using the Skaen cultist robes? I had only one when I got there and I sent the main character dressed as them, but they attacked.
  7. I have a problem with the Cipher's "Pain Link". No matter how many times I click, the icon never disappear and I can't choose a target. Edit: It's not a bug, it works on allies, not on enemies... lol
  8. I had this problem in Raedric's dungeon. But I could go around so I never figured how to open the door. Edit: there is another topic about doors: https://forums.obsidian.net/topic/75399-unopenable-door-in-raedrics-hold-dungeon/
  9. I use steam and the patch didn't break my game. It restored the racial bonus I lost because of the double click bug. But there was another patch right now. Let's see what happens...
  10. Thanks for letting us know! I'm loving this game and I really appreciate all the options we can choose.
  11. I heard you can restart it if you keep pressing the buttons for 2 hours.
  12. I think it's Schrödinger's cat and they don't want us to see it because it could collapse in the dead state.
  13. I'm glad to hear that. I really appreciate their hard work (and everyone else's in Obsidian). Personally, I'd like to see more death godlike: the female I use as my avatar and the male with horns.
  14. I believe these are the new portraits in the 480, but I haven't played recently. Did I miss any? Some very nice additions, especially the Orlans and the cowled women (I hope there is also some cowled men for the final game).
  15. Today I woke up and for some reason I thought that the game would be released next week. Then I saw that there is one more week... I hope the anticipation doesn't kill me before the 26th.
  16. http://www.upload.ee/image/4530845/SignatureDG.jpg Brutality? No, it's just efficiency. Dalina Bleak Walker Paladin Red (or orange, if red doesn't look good) Can you include the "Bleak Walker Paladin" below the name?
  17. I plan to play as a Death Godlike Bleak Walker Paladin in my second playthrough. So I'm definitely having Pallegina in my group when I first play the game. I don't know what are the celebrated/condemned behaviours of her order, but I'll assume she will be one of the easiest companions to piss off.
  18. More Death Godlike, please.The male with horns and the female I'm using as my avatar would be greatly appreciated!
  19. We could have put the game out this year if we had wanted, but the end of the game's development would have been pretty unpleasant for the development team. The game also wouldn't have been as strong as it could be. I feel we made the better decision to give the game additional time so we could continue fixing bugs, implementing feedback, and polishing content. We always knew that some people would be upset by this, but we feel that this is the best decision for the game and for the team. It's my opinion that if the game is good, people will forgive the delay. I can't speak for everyone, but I have no doubt a lot of people appreciate this decision. Have a nice holiday, Obsidian team!
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