Everything posted by InsaneCommander
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Godlike.
I wonder if Death Godlikes can see each other's eyes.
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zoomin in with the mouse closer
InsaneCommander replied to gladestone's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I didn't think about that... More zoom would require better resolution for ALL the 2D backgrounds. It's not worthy the time and effort.
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Simple Hotfix To Improve Game!? Dooit!
Very good ideas. Specially this: "Maybe... just maybe... let player control how big or small their AoE will be? You already did the hard part of making spell effects scale dynamically (pending bug fixes), so... it's just a small step to allow players to control the size. That would be epic"
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Godlike.
Yes! This is what I want for the Fire and Moon Godlike. :3 Me too. Let's insist until they add it.
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More variation for Godlikes
Other races can change: - hair color - skin color - facial hair (males, but I think female dwarfs should have it too and other female should have something else instead) - head - hair Godlikes, however, can only change their head. It'd be nice if we had more options. For example, if you create a Godlike monk, you'll be able to see their skin has two colors. Is it difficult to implement a way to change these colors? For example, Fire Godlike could have options like red and orange, Moon Godlike would have blue and white, and so on. I understand we will not really notice this during the game, though. Maybe that is why Obsidian didn't include this option. If they had a hair, we could change that too. Alternatively, more head options, some with hair, would be fine for me.
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Infinity Engine Continuum
The same here!
- More like BG2 please
- Character Creation Aesthetics and STUFF
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Character creation UI feedback
Nice post. Specially the part above. I think they don't need to change the attributes position. Keep them in the middle, but jump from class to culture, then back to attributes and after that to appearance. It may sound confusing, but most people will only click in the "next" button below, so it doesn't really matter. As for the "missing classes", let's hope they add it later!
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Backer Beta Information [Not Live Yet]
I have no problem at all with the Beta content. But I'm curious, is there any chance they will release more later? Maybe the beginning of the game? Edit: by "later" I mean near the release of the final game.
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zoomin in with the mouse closer
InsaneCommander replied to gladestone's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I agree too. I think the graphics are fine, so I wouldn't mind if the characters didn't look very good when we zoom in.
- Character Creation Aesthetics and STUFF
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Mousewheel 'zooms' parts of the scene
I had the same problem in the Dyrford ruins. The zoom only affected the fog of war and there were ghost copies of the characters. I can't reproduce it, but it happened during combat.
- The beta-praise-only thread: What you like and love about the beta build!
- Character Creation Aesthetics and STUFF
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Free Adventurers for Beta
atm it's buggy anyhow and only lets you only create lvl 1 character with 0xp regardles of the option you pick. plus i don't think there is a way to dismiss characters other than killing them intentionally either. That's right. I just lost 4000 cp for a level 1 adventurer...
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Dialogue mechanics
I really like this system. Can't wait to see it how it works in the final game.
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Inventory size
You can open the stash in your inventory and move things into it. Also when looting you can click on character faces for who should take it OR there should be a button for the stash and if you select that before hitting Take All it should all go in the stash (I think). If you click on the chest symbol below the "Take All", you can send the items directly to the stash.
- Please add OLDER looking faces
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Backer Beta Class Discussion
@Marceror IIRC there was a dialogue option in the gamescon video that required high Resolve. I'm thinking of playing as a paladin with good might and resolve or a druid with good intellect and perception. This will probably change constantly until the game is released, but I think we can't explore all options in one playthrough and that is good.
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The beta-praise-only thread: What you like and love about the beta build!
I love the options in character creation: sub-races, culture, background... it adds a lot of depth and makes roleplaying more interesting. I got the same sense of the world. I'm glad we don't have story spoilers, because it's gonna be a very pleasant experience to discover this world and what is going on there.
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Elf Portrait
InsaneCommander replied to gamerdude130's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I will definately play as a Death Godlike Bleak Walker Paladin. But maybe I'll leave it for a second playthrough. I'm very interested in the Ranger and the Druid too.
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godlike heads oddly proportioned...
That is one of my favourites. Godlikes look good with hair. And speaking of that, it would be nice if there was a way to rotate the character head when we choose their hair. You can rotate the entire character model left and right by clicking on the model and dragging left or right. Thanks for letting me know! I didn't try the right way...
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Pillars of Eternity Master Portrait Thread
InsaneCommander replied to Karkarov's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I'm pretty sure they will include those variations. They are simply too cool to be left out.
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godlike heads oddly proportioned...
That is one of my favourites. Godlikes look good with hair. And speaking of that, it would be nice if there was a way to rotate the character head when we choose their hair.