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Showing content with the highest reputation on 10/01/23 in all areas
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Good question, it would have been BG2:ToB and I think it scored 84/100 on the globally followed " BruceVC game rating system". Remember the system is based on science and algorithms and has been refined through the years but we still make functional improvements where necessary2 points
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2 points
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I have a very special treat that just arrived at my door today: This is one of my two most sought after movies to get a hard copy of, the other being Diamond Cobra vs the White Fox (I may have to give in and just watch that on Amazon Prime Video since it's out of print and I'm not about to pay $200 for a used copy). I won't have time to watch it today because football and rasslin' PPV, but I can't begin to tell you how excited I am to watch this train wreck of a movie.2 points
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I completed FO2 after about 65 hours, It was a fantastic game and I did prefer it to FO1 but they both excellent CPRG will all the mechanics that we love from that era of gaming Its also not really a fair comparison because FO1 is the original, iconic game and the developers couldnt predict it would be a success so FO2 has the benefit of expanding on established themes and lore which I appreciated like the Enclave, Hubologists and the NCR. But the highlights for me around FO2 were similar to FO1 and they include real character customization and this allows you to truly solve quests in different ways so you feel your characters build matters open world and real sandbox and lots of quests and ways to influence your own journey and reasons to explore the world map unique towns and factions, I loved the lore around New Reno and Vault City a varied choice of weapons and an economy that means you need to find and sell resources like weapons. Ammunition being my biggest constant drain on my finances. I like this type of in game economy because you dont take money for granted I had one major point of frustration and that was initially travelling on the world map and having to encounter endless random encounters as enemies but once I started increasing my outdoor skill that was vastly reduced and the world map became fun i have decided Im going to play FO3 again and continue my Wasteland adventures but not right now And finally I give F02 a 78/100 on the globally respected " BruceVC game rating system " Its highly recommended for anyone who wants a fun and worthwhile CRPG experience2 points
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Ok, time to try feeding/taming pets. ------------------------------------------------- "Nah....nah....nah...." "Too ticklish, made riding difficult." "Too delicate." "I want that one! ... what? I can't? Game sucks, 1/10" ...sadly, you can't control animal companions directly at all, even riding - they aren't true mounts. Mostly for fun and ingredient farming.2 points
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You saying this really reminds me of an old N64 RPG called Aidyn where party members would have dialogues/cutscenes in really random places and as a result of inscrutable party composition choices that you could never really predict (i.e. if you had certain companions in your party together, dialogues could trigger if you happened to be in the right place at the right time...but otherwise, you might never see or even know that they exist) - on top of said joinable party members often not being where they're supposed to be and randomly disappearing from the game because of...reasons that you'll never find out. It was always unclear if it was because the game was buggy or if the developers intended for characters to just up and vanish on some kind of criteria, but regardless, the result was that if you wanted a party member to stick around, recruit them early and keep them the whole game, because kicking at least a couple of them out for even a second could result in you never seeing them ever again.1 point
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1 point
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Installing the beta and already fighting the urge to name my character Rouge Tarder the Rogue Trader1 point
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Hello, I have been messing around with InclusionConditions on Status Effects tonight and can reproduce a crash pretty easily using the auto-complete function. The editor also seems to prevent me from adding multiple InclusionConditions if I avoid using the auto-complete. Either line will work if it is the only line present, but not together, though I am unsure if that is intended. I don't understand github, sorry if I should have reported there. Also, if I can provide a log or something please let me know.1 point
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Eventually I started doing two long rests in a row, one right after another, just to see more scenes. But this scene I'm talking about now is the one that happens when you finish a battle and enter a portal. I replayed this part and again I didn't see the scene. Also, just met the first mechanical guard. I saved the game and started a battle just to see how tough it is. By doing this, I ended up revealing a spoiler.1 point
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Some people say there is a dialogue when Karlach breaks the fourth wall and understands she is in a video game. Shadowheart apparently is aware of it too, as she looked directed at the player after saying this: Meanwhile at camp (now with 100% more weird and dangerous people):1 point
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Cryptz (2002) - A chance encounter on the street lures wannabe rappers Tymez Skawir, Fuzzy Down, and Likrish into the vampire underworld. This movie was not nearly as bad as I expected it to be, which may sound like a good thing but was detrimental to my watching enjoyment. It lands squarely in that unfortunate zone where it's not bad enough to be funny bad but it's nowhere near good enough to be actually good. It's watchable but not exactly entertaining. The best thing I can say about it is that it's only 78 minutes long.1 point
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More camp scenes. Aylin didn’t wanna talk, said she wants to be with Isobel. And I’m not picking the “I didn’t get to know you yet” option with Halsin. The Guardian story advanced a lot. I saw on YouTube that there is a cutscene when you go meet with the Guardian. I didn’t see it in my game. Once again, I wonder how much content is bugged. Approaching Baldur’s Gate I met a child with a missing mom and mysteriously it’s not a quest. If it was a scam, then the amateur left with only a few goodberries.1 point
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The new police system is actually quite fun. Managed to bait larger group of Tyger Claws into a shootout with NCPD. Managed to kill one of the MaxTac squads, but a new arrived and I left, they're pretty hit point spongey and my ammo was running low. Does anyone know if there's a limited amount of MaxTac spawns, or are they going at you until you get bored and run away?1 point
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I helped out a haunted married couple and some zombies, did a jail break, blew up a factory, and killed a dictator. We're at the end game now, with Wyll's quest, Raphael, and finding the rest of Dribbles being the only things left to do. I get the feeling Raphael's fight is going to be the hardest. But at this point I feel like I'm fighting the inventory more than anything, carrying around over 40 weight measurements of gold and a **** ton of potions. Also I don't use coatings much but I am really kicking myself over not using elixirs during the early game. I also have not used Wyll's Mystic Arcanum once lmao. Also I frequently forget that some spells require concentration, I think the game should have an option to warn you if you're doing something that'll break concentration.1 point
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Just bought a vinyl cutter: Sentinel 13in. Vinyl Cutter | Floor and Decor. Oy why do I open these cans of whoopass on myself!? Anyhow, having the right tools for the job can really trivialize a lot of the aspects. Also hit up an estate sale on the way home and got two metal shelving units for my garage for $20! I didnt even have the heart to negotiate back, I just said "sold".1 point
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For the utter savagery...1 point
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Hello, an arquebus is also a gun. Did you mean "arbalest" maybe? Several classes can make good use of guns (or arbalests). Paladin, Rogue, Ranger, Cipher, even Wizard... My favorite arquebus build is a Darcozzi Paladin with Zealous Focus, Inspiring Exhortation, Coordinated Attacks and the the pistol St. Garam's Spark (first) and the arquebus "Pliambo per Casitas" (later). It's a geat support Paladin who makes taking down tough foes a whole lot easier for the party. My favorite arbalest build is a Ranger with Swift Strikes, Driving Flight, Gunner, Marked Prey, Stalker's Link, Stunning Shots and the arbelest Hold Wall. With high attack- and reload speed this Ranger can deal nice damage to a single target but even more important lock down a single enemy because of he prone effect the arbalest has - in combination with the stun effect of stunning shots later. The prone effect applies to two enemies if you have Driving Flight. My favorite pistol build is a Priest of Skean with Inspiring Radiance, Divine Terror, Painful Interdiction, Prey on the Weak, Apprentice's Sneak Attack and the Fellstroke pistol. My favorite blunderbuss build is an Island Aumaua Wizard with Arms Bearer, Quick Switch, Penetrating Shot, Coil of Resourcefulness, Expose Vulnerabilities, Combusting Wounds and any four blunderbusses you can get.1 point
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Alternatively, it's the far future many years after the Breaking of the Wheel; the Oldwalls and the Spires are the last remnants of a failed animancy project meant to fix it. The God's are long dead, and humanity has forgotten the existence of the soul; it is now manipulated only unconsciously and instinctively through the prism of belief. Technology has regressed to the bronze age again, and all knowledge of the past was lost due to the effects of the last animancy project, which shattered the world an caused Orlans to turn into Beastmen. The other Kith races were slaughtered in anti-animancy pograms. Goodbye Eora. Welcome to Terratus, where evil won.1 point
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Whats the highest rated game in this system, and what was its score?0 points
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I think a lot of stuff is tied to taking Long Rests so if you're able to do a lot of stuff you can miss scenes. Like Dark Urge has one that requires you to rest almost immediately after escaping the prologue area. For me it's not a big deal because0 points
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The local film club recently featured Satoshi Kon's Paprika (2006). Loved or at least liked everything else Satoshi Kon did, but Paprika did not click for me at all. Will a second watch change my mind any? Um...kind of! It's a visual treat, especially impressive for a 2006 film...well, minus the little random cost-saving 3D CGI bits here and there, but I still struggled to really fully 'get' it, though I did feel like I at least enjoyed it more this time around. I can't fault Satoshi Kon for making exactly one thing I can't quite seem to fully into, try as I might. Regardless, it's an awful shame that Dreaming Machine (and everything else he might've made if his life hadn't been cut so horrifically short) was never completed. RIP to that brilliant weirdo: it's utterly tragic that the man died at 46, long before many of the best creators would ever complete their finest works.0 points