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All Activity

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  1. Past hour
  2. ckyrules_ joined the community
  3. David Cooke joined the community
  4. TL;DW - Moscow still believes that it has the right to dictate the laws, alliances, military size and might, language, and every aspect of Ukrainian society without having to pay for a very costly occupation.
  5. Today
  6. I'm hoping that Avowed 2 shows the same growth as Outer Worlds 2, but I am concerned that the improvements don't seem to be increasing sales. Although in retrospect, I'm the target audience for these games, and I still played them on Gamepass instead of paying full price. So I think the business model is more an issue than the quality or marketability of the game.
  7. cbiggers1 joined the community
  8. Radek horvath joined the community
  9. Anthony clelland joined the community
  10. BossKiller2101 joined the community
  11. Naps joined the community
  12. Avowed actually fared pretty well, and I already finished Outer Worlds 2 on the 3070, but I now have upgraded my GPU. ASRock X570 Phantom Gaming 4 AMD Ryzen 5 3600 G.Skill Ripjaws V - DDR4 - 32 GB INNO3D RTX 5080 X3 OC Crucial MX100 512GB Seagate Barracuda ST4000DM004 - 4 TB Dell U3415W 2 Dualshock 4 gamepads Antec P101 Silent Seasonic CORE GC 650 Obviously I spent too much but hopefully it will serve me well until the next decade.
  13. ThisOneGuy25 joined the community
  14. 2 years is a bit far the other way. How many AA level games take two years to make nowadays? I can't actually think of a single one recently. I'd also rather suspect Avowed in particular suffered somewhat from the MS acquisition; suddenly there wasn't pressure on to deliver a game in a way that would keep Obsidian solvent. Average profit margin is almost certainly rather misleading, because most games don't make any money back at all. You have 5 games with identical budgets, one makes double its costs, the other 4 make only 80% back. That's an overall/ average 20% profit over those five games. But only one was a success and made money, four lost it.
  15. btickler736 joined the community
  16. mainboss101 joined the community
  17. As I understand it, currently (0302) this Cricket does not respawn, which makes it almost impossible to get the corresponding gold card.
  18. Menace - This is the new game from the developers of Battle Brothers. The demo came out awhile ago and it was not great for me. You are managing a team of Space Marines. The demo threw you into the middle of a campaign and it was just overwhelming and not clear. It is now in EA, and you can play from the start, which is a much easier way to learn the systems. I enjoyed my first mission and it seems like a solid tactical game. So it's worth picking up if you liked BB and want to support the developers.
  19. Well, yeah, but Avowed I thought has a bit of "Anthem" syndrome of "is that what have you been working on for 7 years?" There is making a behemoth of a crowdpleaser for 5-7 years, and there is making a 2 years in development game for 7 years with multiple reboots. I know nothing of profit margins, but according to articles 30% is highly unusual, with 20% being more common. As to Avowed - I am a bit surprised as initially I thought the world from Obsidian was that it did about as well critically and commercially as they expected. Perhaps the expectation was for it to have better legs then it did.
  20. And exactly because of what you said about the risks in this industry, expecting every single game to have 30% margin is IMHO damaging, as there are only few games which could boast with such a margin in last 6 years. According to Bloomberg, the average profit margin in the video game industry is 17-22%. Over the past six years, Xbox has hit 10-20%. To put that 30% target into more context, Sony's PlayStation division achieved a 16% profit margin in Q1 FY25. Link to mentioned Bloomberg article behind paywall, if anyone owns access to them: https://www.bloomberg.com/news/articles/2025-10-23/microsoft-pushes-xbox-studios-to-hit-higher-profit-margins
  21. You can use the Community Patch (Basic or all of it) right away. The changes it makes are reasonable, unobstrusive and improve the gameplay and balance. Also I nowadays would hate to level up without the unique icons for passive abilities from the CP - because I 'd have to mouseover every passive ability to check which one it actually is. Some few standard icons get reused for a lot in the vanilla game which is a bit annoying imo. I would also highly recommend the Enhanced UI mod (by Spherical), I wouldn't want to play the game without it. It just adds some additional UI bits for more info and tooltips which is really useful without messing with the game mechanics at all.
  22. Thank you very much ill try the Streetfighter version - By the way is see the Deadfire Community Patch in your Post at the end is it recommended to take the Basic version ? Or do that for a second run ?
  23. Add caramel which would require A tier 3 shovel as Carmel is known to be chewy and then make it so you can turn It into salted caramel and bam salty candy staff
  24. Hi, your Scout should work well. As backup weapon you can take a bow at first and then use one of Serafen's mortar blunderbusses or Eccea's Arcane Blaster. If you'd want more sustained damage potential instead of a few high accuracy hits from stealth/invisibility you could swap Assassin with Streetfighter and mainly use dual blunderbusses (AoE and regular) with the Powder Burns modal. This added cone damage also distracts you - but this unlocks the Streetfighter's passive which leads to -50% recovery/reloading times and +50% Sneak Attack damage which leads to pretty crazy DPS output.
  25. It's certainly not an unusual length for RPG-Likes that try to be HUGE ASS 100+ hour GAMES (see Kingdom Come 2, Starfield, BG3....) As said, it's one of Obsidians own main objectives to now cut that down to three, four years. Speaking about MS' profit targets, I'm sure they're calculacting that in, but: Pricing a game, any game at 70-80 bucks whilst making it available on Game Pass isn't promoting that game. It's promoting Game Pass first and foremost. Not sure about you guys, but games at that price point have to REALLY win me over (which increasingly fewer of these risk averse big budget games desperate to cater to everyone and their pet hamster do). Else I'd rather buy 2 great indie games and a glorious Pentiment (and still have money to spare for snacks and drinks on top of it). What Raf Colantonio said. Xbox Game Pass ‘damaging’ the game industry, former Xbox dev says inXile's Clockwork Revolution is likely going to face a battle too.
  26. I think Gromnir's pretty safe from that at least. You deliberately write badly, then blame others for their 'misinterpretations'. This happens very frequently and has happened at least three times in this thread. It's also happened to others. It's very much a you problem. Again, I'm specifically not arguing with you, that's why everything is just repeated. Took long enough for you to notice, since I told you in the very first reply. Bonus, takes me nearly no time at all. Probably 75% is mucking around with quotes and the disappearing cursor. OK, you brought up Blix, in the context of WMD, per the quote of yours that you keep on ignoring (this is a pattern). I just brought him up to show you didn't provide sources. Very relevant here, since you complained about me not providing them. OK, you kept repeating that searching for information about Reza Pahlavi when you wanted information on him was ridiculous while searching for iran protests was the thing to do. I even quoted you doing so the post previous. Another literal lol. Pointing out that you do exactly what you accuse others of is not whataboutism, nor is it gaslighting or any other phrase those who cannot argue their way out of a paper bag use reflexively; it's just the truth. The first defence of anyone caught out in hypocrisy is to scream whataboutism (we're talking about what is wrong with you only! anything else is whataboutism!) and the only reason you're doing it here is because you don't have an actual refutation, because you cannot have an actual refutation. All those things you've accused me of you've done yourself. I'm generally of the opinion that even people I don't like or don't value the opinion of are at least worth listening to, but this and you... I even feel bad laughing at this point.
  27. 30% doesn't seem unreasonable to me. Perhaps even quite reasonable, within the limits of what you'd expect from MBA types. I'm not sure there are any publishers that would metaphorically get out of bed for something that takes 5 years to generate a 10-20% profit even in a sector where most products lose money; the lower end is probably a practical loss due to inflation. Companies will take low reward so long as it's also low risk (and low opportunity cost, ie you don't have something better to do with the money) but gaming is really not low risk; on an individual title basis it's high risk and mostly relies on big returns from a few titles rather than moderate returns from lots. That's a not unusual length of time for games today, at least when they have pretensions about being a big hit. Which is a bit of an indictment on the industry as a whole.
  28. Yesterday
  29. I'm having this issue too, except it's the other stick (camera). Occasionally, the camera will start drifting in a random direction. I know this can't be my analog stick because: a. the controller is brand new (Flydigi Apex 5), b. it doesn't happen in any other game (in Rocket League for instance, my deadzone is 0 and even the tiniest movement in any direction with that stick is perfect), c. it even happens when using my controller's gyro aim (which also doesn't happen in any other game, and doesn't even make sense to have drift). The drift disappears when I turn the controller off and on, but reappears shortly after. This definitely has to be a software bug of some sort, most likely with OW2.
  30. total joke how long does it take to fix this stupid bug wont be buying anymore games from obsidian if this is not fixed soon only one needed for platinum
  31. Yeah you are absolutely correct about that IMHO insane profit margin. I doubt, that in MS anyone, except iD and Bethesda can meet this target (even Blizzard cannot do it anymore). I am kind of disappointed, that they bought so many smaller AA studios, and then they decides to come up with such crazy profit margin target for them. This might pretty much kill all the smaller size projects in these studios for the foreseeable future.
  32. https://www.reuters.com/world/us-cuts-contact-with-polish-parliament-speaker-over-trump-insults-2026-02-05/ MAGA sure are thin skinned.

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