Mikey Dowling 1,236 Posted August 15, 2017 Share Posted August 15, 2017 Greetings adventurers! We're back with another episode of 'From the Feed of the Director.' This time we have a few surprises for you, as we look into our internal Obsidian blogs and pull out only the juiciest insights. You'll also get some information on some of the things that Pillars of Eternity II: Deadfire Game Director, Josh Sawyer, has shared on social media as well, for the gadfly-types among you. In this video (all footage is work-in-progress): "This ship's wheel is too darn big!" Bombs of the Deadfire - to throw, or not to throw? Guns Work Best When You Line Up and Everyone Shoots at Once, by Ulysses S. Magran Dancin' and barfin' Yes, Josh's cat is in the game again In our next video, Josh is going to explain the multiclassing and subclassing systems while showing them off in the game. And yes, you will see multiclass names! We also want to remind everyone that Pillars of Eternity: Complete Edition is coming to consoles in just a couple of weeks! You can pre-order now for the PlayStation 4 or Xbox One and explore Eora from the comfort of your couch as of August 29th. Thank you for joining us and we'll see you in a few of weeks for Update 40! In case you missed out on exploring Neketaka, check out our last update! 15 Quote On Twitter @MikeyDowling Link to post Share on other sites
smjjames 466 Posted August 15, 2017 Share Posted August 15, 2017 (edited) In the part about the helm, the youtube captions messes up and says 'a few non piste crew members', what was actually being said there? Edited August 15, 2017 by smjjames Quote Link to post Share on other sites
Mikey Dowling 1,236 Posted August 15, 2017 Author Share Posted August 15, 2017 I'll correct the subtitles as soon as I can, but the line is, "A few non-kith crew members..." Quote On Twitter @MikeyDowling Link to post Share on other sites
smjjames 466 Posted August 15, 2017 Share Posted August 15, 2017 I'll correct the subtitles as soon as I can, but the line is, "A few non-kith crew members..." Okay. Most of the time, when the captions screw up, you can still get the gist or context of it. Quote Link to post Share on other sites
AndreaColombo 5,188 Posted August 15, 2017 Share Posted August 15, 2017 No Josh cameo this time around Very good-looking animations and VFX, though! Looking forward to the multiclassing and subclassing update! Quote "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to post Share on other sites
rjshae 9,144 Posted August 15, 2017 Share Posted August 15, 2017 Excellent. I really like how it is all coming along! That animancy cat seems to be moving much too quickly for its animation though. Quote "It has just been discovered that research causes cancer in rats." Link to post Share on other sites
smjjames 466 Posted August 15, 2017 Share Posted August 15, 2017 Kinda offtopic for here, but, what's the story behind Sesame being really sick? I've seen Josh's instagram pictures of her with the 'collar of shame' and a bandage (or cast?) around her body, so I know she was sick at one point, but I didn't see any mention of what happened, at least in the pictures I did look at. Quote Link to post Share on other sites
injurai 3,507 Posted August 15, 2017 Share Posted August 15, 2017 What's the pipe for? Do I pour beer down it? Quote Link to post Share on other sites
PangaeaACDC 216 Posted August 15, 2017 Share Posted August 15, 2017 Projectile vomiting sounds good, reminds me of Theme Hospital (and absolutely no late nights... at all!!1!). Can it be used as a weapon? :D Take that, you bastard! *enemy takes acid damage* 1 Quote Link to post Share on other sites
FlintlockJazz 2,005 Posted August 15, 2017 Share Posted August 15, 2017 Bombs... bombs... bombs.... *dribbles* 4 Quote "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams Link to post Share on other sites
Enoch 1,988 Posted August 16, 2017 Share Posted August 16, 2017 No Josh cameo this time around Probably for the best. Having an older boss-type-guy repeatedly get caught gazing creepily at a young woman who he (presumably) supervises is probably not the kind of image that the company wants to be projecting to the public. Quote Link to post Share on other sites
Celeras 70 Posted August 16, 2017 Share Posted August 16, 2017 Anyone else notice the bombs rolling in place on the ground? It looks a bit odd. Quote Link to post Share on other sites
MaxQuest 2,787 Posted August 16, 2017 Share Posted August 16, 2017 In our next video, Josh is going to explain the multiclassing and subclassing systems while showing them off in the game. And yes, you will see multiclass names!update[/url]!Looking forward) 1 Quote PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules Link to post Share on other sites
Heijoushin 1,075 Posted August 16, 2017 Share Posted August 16, 2017 (edited) Anyone else notice the bombs rolling in place on the ground? It looks a bit odd. lol, yup, I hope they'll fix that before the final version. Those firing squad effects are awesome. I've never been much of a gun guy, but that makes me want to create a Napoleonic era British army party. PS Once again, why aren't we getting backer emails anymore? Or is it just me? Edited August 16, 2017 by Heijoushin Quote Link to post Share on other sites
FlintlockJazz 2,005 Posted August 16, 2017 Share Posted August 16, 2017 (edited) Anyone else notice Eder lighting up just as the poison bomb goes off, almost like he's going "Oh yeah, I love the smell of poison in the morning!" :D Firing squad is awesome, and I glee'd at pistol and sword combo being possible. Edited August 16, 2017 by FlintlockJazz Quote "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams Link to post Share on other sites
smjjames 466 Posted August 16, 2017 Share Posted August 16, 2017 Anyone else notice the bombs rolling in place on the ground? It looks a bit odd. lol, yup, I hope they'll fix that before the final version. I assume they'll get that fixed. Quote Link to post Share on other sites
SneakyLookingSort 0 Posted August 16, 2017 Share Posted August 16, 2017 Projectile vomiting sounds good, reminds me of Theme Hospital (and absolutely no late nights... at all!!1!). Can it be used as a weapon? :D Take that, you bastard! *enemy takes acid damage* Haha, ever since I learned there were ships in this game I was thinking it would be funny if your character could become sea sick and vomit everywhere during a fight. Quote Link to post Share on other sites
rjshae 9,144 Posted August 16, 2017 Share Posted August 16, 2017 I wonder what Edér will make of that cat? Quote "It has just been discovered that research causes cancer in rats." Link to post Share on other sites
Nail 146 Posted September 8, 2017 Share Posted September 8, 2017 It's almost a month since last update... any chance we will know more about multiclass soon? 1 Quote Done this with Moon Godlike Wizard Perebor steam Link to post Share on other sites
smjjames 466 Posted September 8, 2017 Share Posted September 8, 2017 It's almost a month since last update... any chance we will know more about multiclass soon? Josh Sawyer mentioned in a tweet (along with a teaser to tide us over) that they were delayed a little by the Pax conference (which was last weekend). So, supposedly this week? *shrug* They don't have a set schedule for the updates. Quote Link to post Share on other sites
injurai 3,507 Posted September 8, 2017 Share Posted September 8, 2017 I'm guessing it will be Tu-Th next week. But who knows it could be later today. 1 Quote Link to post Share on other sites
JFSOCC 1,880 Posted September 8, 2017 Share Posted September 8, 2017 I'm so happy to see that there is a real animation budget for Deadfire. But I dunno, I've seen more developer interaction in Eternity, I'd like to see you guys more on these forums. Quote Remember: Argue the point, not the person. Remain polite and constructive. Friendly forums have friendly debate. There's no shame in being wrong. If you don't have something to add, don't post for the sake of it. And don't be afraid to post thoughts you are uncertain about, that's what discussion is for.---Pet threads, everyone has them. I love imagining Gods, Monsters, Factions and Weapons. Link to post Share on other sites
injurai 3,507 Posted September 8, 2017 Share Posted September 8, 2017 I'm so happy to see that there is a real animation budget for Deadfire. But I dunno, I've seen more developer interaction in Eternity, I'd like to see you guys more on these forums. With the last game I think they needed more of a heading, and part of the first crowd-funding deal was very backer driven content. Now certain design decisions have been established, and I think the devs have a good understanding of how to foist up PoEs mechanics seeing as they actually made the first game not us. Plus they probably want to test out some ideas of their own and leave more as a surprise. I'm sure they are quite busy working and socializing amongst themselves, so I'd rather us be their resource rather than the other way around. Quote Link to post Share on other sites
ShadySands 7,607 Posted September 8, 2017 Share Posted September 8, 2017 I'm sure it'll pick up more when the beta is out and we can give more/better feedback Quote Free games updated 3/6/19 Link to post Share on other sites
Ethics Gradient 2,411 Posted September 8, 2017 Share Posted September 8, 2017 I'm guessing it will be Tu-Th next week. But who knows it could be later today. If not the 13th. Working out logistics. But... next week for sure! And trust me. The gifs you all will make... Awwww yea! Gif-tastic! 2 Quote Link to post Share on other sites
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