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Mikey Dowling

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Everything posted by Mikey Dowling

  1. Hi! Our event was held on November 9th-10th this year where we were able to raise over $10,000 for the Children's Hospital of Orange County between our internal charity auction and from donations given during the stream from viewers. It was a very good year, and we'll absolutely be doing it again next year. You can watch this year's stream as a VOD on our Twitch channel.
  2. Hi all! I made some edits to the post to better organize it and be more clear on what issues were fixed with this patch. There is just a hotfix patch and we do have another one coming, so if you have issues that are here and they haven't been reported yet, please let us know. If your issues have already been reported, we'll have a list of what to expect in the next patch out to you all as soon as we nail down everything that will be going in. We appreciate you patience and hope you enjoy the game!
  3. Hi everyone! Today during the Inside Xbox Showcase during X019 we announced our brand new game, Grounded. A passion game being worked on by a small team hear at Obsidian. The world of Grounded is a vast, beautiful, and dangerous place, especially when you have been shrunken to the size of an ant. Explore, build, and survive together in this first person, multiplayer, survival-rpg. Can you thrive alongside the hordes of giant insects, fighting to endure the hardships of the backyard? https://www.youtube.com/watch?v=X4B5iOh1mB8 To help give you more information on Grounded, we wan
  4. Greetings, Watchers, It's the 1 year anniversary since the launch of Pillars of Eternity II: Deadfire! We here at Obsidian can't thank you enough for the support and feedback you have given the game since the Fig campaign launched two years ago. Now we're here, a year out from the release of Pillars II, and have one final patch for you all. The time has come for the launch of Update 5.0 for Deadfire! This patch brings some new features and bug fixes to Pillars II and our own Design Director, Josh Sawyer, has made a video to let you know what you can expect from the update.
  5. Hi everyone! We’re very glad to announce The Outer Worlds today! This single-player RPG from the minds of Tim Cain and Leonard Boyarsky will be arriving on Xbox One, PlayStation 4, and PC thanks to our fantastic partners at Private Division, in 2019. As is the tradition here when one of our titles is announced, feel free to use this forum to speculate about the game and share ideas. Have fun!
  6. Hi, all! We're very excited to be able to announce that we are joining the Microsoft family. This is something that is huge for us and we can't express what this will mean for us and our games going forward. While we will be able to get more information out to you in the coming days, we wanted to share this video we did that may answer some of your questions now.
  7. As long as an area has not been loaded into before, the difficulty changes for PotD will be available on any playthrough. If an area has been loaded, then a new playthrough will need to be started
  8. Greetings, Watchers, We hope you've been enjoying the Crucible of Kazuwari! In this Backer update, we're going to check out what's new in Deadfire's new Patch 3.1 that is available today! Update 3.1 The patch is live! Some of the highlights of Update 3.1 include: UI Simplifications Ship UI will now be hidden until you can access your ship More options for auto-hiding elements of the HUD Spell ShapingAvailable for Wizard, Druid, Priest, and Chanter classes; this passive ability allows spell casters to adjust the radius of certain AoE spells to increase the power level or area that th
  9. Greetings, Watchers, Our newest DLC, Seeker, Slayer, Survivor, and Patch 3.0 are available today! In Seeker, Slayer, Survivor, Watchers will not only be able to tackle combat that challenges that test their penchant for destruction, puzzle-solving skills, and resource-management in the face of waves of foes, but also track down the mysterious malady that is plaguing the island of Kazuwari - and discover the island's ruthless purpose. Seeker, Slayer, Survivor Launch Prove your worth in the crucible of Kazuwari, where the arena's masters and their worshipers exalt the victorious and
  10. Greetings, Watchers, We hope that those of you who have journeyed to Harbingers' Watch have enjoyed your stay (and according to the Steam reviews, you have!), but there is still plenty more to come in Pillars of Eternity II: Deadfire. In the timeline that we shared with you in Update 53, you may have noticed that this month will see the release of Abydon and Skaen's God Challenges. Take a look below for descriptions of those challenges, what's new in Hotfix Patch 2.0.1, and a sneak peek of what's to come! Challenge Yourself Abydon - The god of the forge is ready to challenge you with fo
  11. People who pledged at the CE tier got a complimentary key on top of the one that was included with their reward tier. So I pledged an extra 20$ for nothing? xD Or you can reach out to us through support and we'll give you a refund for the $20.
  12. Hail, Duskspeakers. Welcome back to another Backer Update, and rejoice! We've launched three major pieces of content today, including our first major DLC - "Beast of Winter". Check out the trailer below: Of course, none of this would have been possible without our incredible DLC team, which will continue to push new boundaries for players in "Beast of Winter" and other upcoming DLC's. We interrupted their busy lives for a few moments to catch a glimpse of what it means to work on Deadfire's DLC in our newest Update video below, so take a look! See what Rymrgand's Harbingers hav
  13. Greetings, Watchers! We hope you've been enjoying the new features and challenges presented by Patch 1.1, released on June 7th. Thanks to our community's continued support and feedback, we've made some slight adjustments and fixes in our newest update, Patch 1.1.1, and have released our fourth free DLC - the "Scalawags Pack", both released today. Head to the forum post for the full list of Patch 1.1.1 fixes. The "Scalawags Pack" introduces new and additional crew members, including a rowdy Wood Elf cook named Haema, a rather professional Orlan navigator named Coreto, and a familia
  14. We're definitely still working on a solution for this and really do hope to have something soon!
  15. Greetings, captains, Thanks to the ardent support and helpful feedback from the community, the team here at Obsidian is pleased to present Patch 1.1, which is one of the many major patches we have in store for Pillars of Eternity II: Deadfire! As always, here's Pillars II Design Director, Josh Sawyer, to give you the rundown on what awaits you in the Deadfire Archipelago: As Josh mentioned, the 1.1 patch brings along a host of new features to Deadfire that we're excited for you to check out! You can check out the full patch notes here, or take a look at the highlights below.
  16. Hello fellow adventurers, The team at Obsidian is very proud of the reception that Deadfire is getting from the community, and we love reading and hearing your personal experiences as you explore the Deadfire for the first time. I would like to share what's in store for you in Pillars II over the next several months, including free content and new features! The first large update for Deadfire will be launching in early June - Patch 1.1. This update contains hundreds of fixes and refinements based upon our internal testing and all the great feedback we have been getting. Included in
  17. Hail, Watchers! Next week we'll be releasing the first (that's right, first!) of our free DLC for Pillars of Eternity II: Deadfire! Next week will see the release of the Rum Runner's Pack. In this pack you'll get the sidekick, Mirke, a new drunken player pose, and six new alcohols! There will be more information on future free DLCs soon!
  18. Today is the day, Watchers! It's been nearly 17 months since we launched our Fig campaign and showed: Pillars of Eternity II: Deadfire to you all for the first time. This is our first sequel to one of our own titles – and our first followup in a series. We've learned so much and been able to improve so much, thanks to your help. We couldn't have imagined that the response to the announcement of Deadfire would be what it was – you helped us fund the game even faster than we did Pillars 1! For that, and for your continued support, thank you. Along the way, we hit stretch goal after stretch goa
  19. Greetings, Watchers! We know we promised you an update that would focus on the audio of Pillars II, and you will absolutely get it... soon! Long story short, between a new baby coming into our Audio Director, Justin Bell's life, as well as finalizing the expansive game that Deadfire is, we've had to shift some things around. Before we continue, we want to congratulate Justin on the new addition to his family, and give a huge shout out to the team behind Pillars of Eternity II: Deadfire who have been doing awesome work to bring the game to all of you in just a couple of short weeks. Since w
  20. Hi GOG friends! Unforunately, GOG isn't set up for anything like this the way Steam is. However, we're looking into what we can do for GOG users and hope to have something soon!
  21. Calling all Watchers! We are happy to bring to you the Explorer's Society Scavenger Hunt. The hunt encourages all Pillars of Eternity II: Deadfire fans to search for secret codes that have been "hidden" in a variety of online and printed promotional assets for Pillars II. To read more about the scavenger hunt, check out our announcement! To take part, sign up at http://www.deadfirescavenger.com using your existing Obsidian account or by creating a new one. After connecting your Steam profile, you can start hunting down codes wherever you can find them and then enter them on Obsidian.net. Doing
  22. We're supposed to get more information on the audio of the game in Update #46. ETA: Soon™. As we said during the stream, the audio update is being postponed to Update 47 since Justin Bell had a child around the original time of filming. Update 46 will be out soon, though!
  23. Hey everyone! It's been awhile and we miss you. So tomorrow, April 2nd, we'll be doing another Deadfire Q&A with Josh Sawyer! We'd love to answer your questions about general lore of the world of Eora, so let us know any that you may have (along with other questions of course!). We'll try to get through everything we can, but this won't be the last Q&A before release. See you tomorrow at 4:00PM PDT! twitch.tv/obsidian
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