Bester Posted May 2, 2013 Posted May 2, 2013 When I get a hundred emails all with the same information, I'm most likely to not even bother looking at it and simply trash it. I won't even read the first one. Instant Pulitzer prize. IE Mod for Pillars of Eternity: link
alanschu Posted May 2, 2013 Posted May 2, 2013 I'm sure reporting on a story that is being spammed to dozens of different news outlets is an express lane to a Pulitzer Prize! Never mind that the contents of said email are about a video game, so I consider your retort to be irrelevant. Unless you think that gaming journalists have a chance on winning the Pulitzer based on their reporting of video games.
babaganoosh13 Posted May 2, 2013 Posted May 2, 2013 I thought about giving Pandora a try. It was made by some college kids. The game is basically done, they just need some cash for the rights to sell it. Hopefully the jumping isn't too awkward. That's usually my main gripe with platformers of any sort. This one is a platform puzzler. You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want.
alanschu Posted May 2, 2013 Posted May 2, 2013 I don't know if this was ever mentioned here. Found it interesting: http://kotaku.com/star-command-is-a-great-game-but-also-a-kickstarter-wa-486606094
Hurlshort Posted May 2, 2013 Posted May 2, 2013 I don't know if this was ever mentioned here. Found it interesting: http://kotaku.com/star-command-is-a-great-game-but-also-a-kickstarter-wa-486606094 That does sound like a very cool game, despite the shortcomings. Hopefully they get it released on the PC soon.
alanschu Posted May 2, 2013 Posted May 2, 2013 Yeah I am intrigued. I know there's some level of disappointment/outrage, though Kotaku (!!!!!!!?!?!??!) comments were quite supportive. I'm afraid. Very afraid... >_>
AwesomeOcelot Posted May 2, 2013 Posted May 2, 2013 The original campaign didn't ask for funding for development apart from sound assets like music, which was $6000 out of the ~$37000, so while promises were broken, it wasn't rewards or what people were backing. They never gave a concrete release date on either KickStarter campaign. I don't see why there'd be outrage at what they've done. Also, features get cut in game development all the time, obviously some people can't get their heads around what kind of work goes into some features like what has happened with Shadowrun: Returns. They're right to be disappointed, but you can't blame the developer, it's an inevitable part of any software development, and the backers only have themselves to blame for backing, they have to own their decisions.
babaganoosh13 Posted May 3, 2013 Posted May 3, 2013 (edited) According to Ryan of Pandora: Purge of Pride Also the jumping is fairly forgiving, we made it just a little more floaty than normal so that you have more time to set where you will land. Also, we made sure you can see your character model, which helps a lot. It seemed like in the screen shots there could be a fair bit of platform jumping in some stages. Plus DRM-free goodness. I just thought it was an interesting concept. You are Pandora, trying to capture the seven deadly sins in your mansion, and as you gather them, you gain a power from them. Plus how can you cay no to a group of kids like this: With a company logo like this: Edited May 3, 2013 by babaganoosh13 You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want.
Chaz Posted May 3, 2013 Posted May 3, 2013 Punishing the developers by boycotting them just because of the actions of a few fans was childish in my opinion, Mark Jacobs was not responsible at all, he never told anyone to spam other websites, in fact he told everyone to stop doing that and has apologized publicly in behalf of his fans.Anyway, I'm glad they funded the game successfully despite PA little tantrum. Pretty much every MMO that has come latety has been funded and overseen by Publishers, I'm curious to see what a crowdfunded, player-driven MMO will look like.
rjshae Posted May 4, 2013 Posted May 4, 2013 ^^^ Well the gaming community is certainly not known for over-reacting. To anything. Ever. "It has just been discovered that research causes cancer in rats."
rjshae Posted May 7, 2013 Posted May 7, 2013 Redwall is funded, although it had a pretty low bar. There are four updates with new stretch goals listed. "It has just been discovered that research causes cancer in rats."
melkathi Posted May 13, 2013 Posted May 13, 2013 Decided to back a point and click aventure called Realm: http://www.kickstarter.com/projects/995134339/the-realm-game It has extremly beautiful art and they seem to have thought about the adventure game genre. Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
babaganoosh13 Posted May 13, 2013 Posted May 13, 2013 ^^^^ I hope they make it. ($300K) Is a pretty ambitious goal though for a new company - albiet one made from the people who made the latter Midway Test Drive games. The former Sierra ones got just over that, and they were big names. You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want.
rjshae Posted May 13, 2013 Posted May 13, 2013 Among the Sleep is at 90% with 4 days to go. In their updates, they announced Oculus Rift support. 1 "It has just been discovered that research causes cancer in rats."
babaganoosh13 Posted May 13, 2013 Posted May 13, 2013 I guess we can do Kickstarters in Canada now without needing an American or Englishman on board. The Eternal Darkness spiritual successor Shadow of the Eternals is now an actual Kickstarter. http://www.kickstarter.com/projects/617502838/shadow-of-the-eternals?ref=category It seems as though the new goal takes the $150K or so that they raised in the "fake" one out of the goal of the "real" one. Hopefully the biggest news out of this is that Canadians can now do these things without needing someone out of country. I wonder if that game (and the company) has a fan base big enough to support it. 1 You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want.
babaganoosh13 Posted May 13, 2013 Posted May 13, 2013 Sometimes I just shake my head at some of the RPG Maker kickstarters. To me in general, they're like a book. Just about anyone can write one, that doesn't mean it's going to be good. Plus, I'll only pay so much for one. As well, quite frankly, the most impressive ones I've seen so far haven't been on there (some people can do some great things with it on their own) - many of those are free. This one seems to take the cake: Dormant Sky® I couldn't forget the registered trademark symbol he put in the title. Also, apparently it says "Final Fantasy" in Katakana in the logo, which if I'm not mistaken, is a registered trademark. Apparently he used RPG Maker 2003 to make it. That was only released untranslated in Japan. It is technically illegal to use the translated copy for this type of thing. Plus he also took some art assets from Lunar 2, Rudra and Chrono Trigger. Did he mention that this was going to be a freeware game? Not on the main page he didn't. For some fun, read the comments. He should probably just shut it down, especially considering Deciga knows about it now. You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want.
Katphood Posted May 13, 2013 Posted May 13, 2013 Shadow of the Eternals looks great, too bad I don't have teh moniez right now. There used to be a signature here, a really cool one...and now it's gone.
Raithe Posted May 14, 2013 Posted May 14, 2013 Heh, for a "party game" not a computer game, but still... Kickstarter - The Princess Bride: Prepare to Die "Cuius testiculos habeas, habeas cardia et cerebellum."
Oerwinde Posted May 15, 2013 Posted May 15, 2013 I guess we can do Kickstarters in Canada now without needing an American or Englishman on board. The Eternal Darkness spiritual successor Shadow of the Eternals is now an actual Kickstarter. http://www.kickstarter.com/projects/617502838/shadow-of-the-eternals?ref=category It seems as though the new goal takes the $150K or so that they raised in the "fake" one out of the goal of the "real" one. Hopefully the biggest news out of this is that Canadians can now do these things without needing someone out of country. I wonder if that game (and the company) has a fan base big enough to support it. That was the reason the Todd and the Book of Pure Evil guys used IndiGoGo. People were asking why they didn't use Kickstarter because its higher profile, they said Kickstarter sucked for Canadians. The area between the balls and the butt is a hotbed of terrorist activity.
rjshae Posted May 15, 2013 Posted May 15, 2013 Among the Sleep is at 90% with 4 days to go. In their updates, they announced Oculus Rift support. Funded! With 69 hours to go. Now if only Ghost of a Tale would make it... "It has just been discovered that research causes cancer in rats."
Blarghagh Posted May 16, 2013 Posted May 16, 2013 (edited) For backers of War For The Overworld, the bedrock beta is now available. It looks good enough that it completely changed my mind about the project. Edited May 16, 2013 by TrueNeutral
rjshae Posted May 19, 2013 Posted May 19, 2013 Among the Sleep is at 90% with 4 days to go. In their updates, they announced Oculus Rift support. Funded! With 69 hours to go. Now if only Ghost of a Tale would make it... Ghost of a Tale is funded! 45.485€ with 41 hours to go. "It has just been discovered that research causes cancer in rats."
marelooke Posted May 19, 2013 Posted May 19, 2013 For backers of War For The Overworld, the bedrock beta is now available. It looks good enough that it completely changed my mind about the project. They're obviously making sort of a Dungeon Keeper 3 (and as I've heard they have Molyneux' blessing), but the thing I've been wondering (and nobody's been able or been willing to tell me) is whether it takes more after DK or DK2... I didn't exactly like DK2, DK1 otoh <3
Blarghagh Posted May 19, 2013 Posted May 19, 2013 They're trying to take the best parts of both, but the main inspiration is the first one. Most of the KeeperKlan community that this project sprang forth from agrees that Dungeon Keeper 1 superior to the sequel by far.
marelooke Posted May 19, 2013 Posted May 19, 2013 They're trying to take the best parts of both, but the main inspiration is the first one. Most of the KeeperKlan community that this project sprang forth from agrees that Dungeon Keeper 1 superior to the sequel by far. Thanks for the info and good to hear. Not quite sure what the good part of DK2 were that weren't in DK1 but I'll sure be keeping a close eye on this game now.
Recommended Posts