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I'm Commander Shepard and this is also my favorite thread on Obsidian


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OMG. I've just gotten the Geth Pulse Rifle by completing the recruit Tali quest on Hardcore. Utterly brutal. That damned gun better be worth it! :lol:

I'm proud of you Di.

 

I have seen the sun rise on the sandy beaches of Hawaii. I have seen the sun set on the coasts of Honshu. But neither dusk nor dawn compares the sumptuous beauty of the Geth Pulse Rifle. :lol:

 

Nb - make sure you use it with maxed out inferno ammo, and you'll never have to ammo switch again.

 

Yup. GPR with inferno ammo drops all.

In 7th grade, I teach the students how Chuck Norris took down the Roman Empire, so it is good that you are starting early on this curriculum.

 

R.I.P. KOTOR 2003-2008 KILLED BY THOSE GREEDY MONEY-HOARDING ************* AND THEIR *****-*** MMOS

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Only thing required for the escort is loyalty.

That end game part was actually fairly well done. Talk about consequences of your choices :lol:

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

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OMG. I've just gotten the Geth Pulse Rifle by completing the recruit Tali quest on Hardcore. Utterly brutal. That damned gun better be worth it! :blink:

I'm proud of you Di.

 

I have seen the sun rise on the sandy beaches of Hawaii. I have seen the sun set on the coasts of Honshu. But neither dusk nor dawn compares the sumptuous beauty of the Geth Pulse Rifle. :blink:

 

Nb - make sure you use it with maxed out inferno ammo, and you'll never have to ammo switch again.

 

Thank you! *puffs chest* Thing is, I'm playing a Sentinel this time (and loving it!), so I rarely even fire a shot in battle. I can use it, though, because I chose the "assault rifle" perk when I had the chance. Inferno ammo I don't have, though. But I did know all my rifle-loving squaddies could use that bad boy, so I was determined to get it... even though I was so dumb that

I was in the battle with the drones for over an hour before I realized they were never gonna stop coming until I did a suicide run to get both of those primes taken out! I used every single medi-gel I had, and felt too stupid to live when I finally went "Duh!" and figured it out!

So getting that gun was sweeeet, even if my Shepard almost never uses it!

 

BTW, Sentinels really rule!

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Zaeed + Squad Disruptor Ammo + GPR = every mech-heavy mission is a waltz.

 

The "Hold the Line" thing is the one puzzling endgame choice because it's the only one where they don't really spell it out for the player. For every other decision, your squaddies give you generally good advice on what you should be basing your decision. But for the "hold the line" phase, you make the decision by default-- it counts the people you leave behind rather than the people you choose. I guess it's nice to have something less predictable in there, but for a game that generally strains to cater to the player and inform him/her in advance of what their decisions mean, it's a little jarring.

 

(I didn't have a problem with Mordin on the one playthrough I've finished, but that's because I liked to take him with me when I was fighting Collectors/husks/scions/etc.-- he's entertaining, and maximum Incinerate is very useful.)

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Mordin never leaves my party, so no issues there.

 

 

Everytime Harbinger yells out "this hurts you" I say back "No, this does" and have Mordin use maxed-out Enflame. Yes, I talk to my TV.

 

In 7th grade, I teach the students how Chuck Norris took down the Roman Empire, so it is good that you are starting early on this curriculum.

 

R.I.P. KOTOR 2003-2008 KILLED BY THOSE GREEDY MONEY-HOARDING ************* AND THEIR *****-*** MMOS

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Zaeed + Squad Disruptor Ammo + Vindicator = every mech-heavy mission is a waltz.

 

fixed.

 

*shrug*

 

the only drawback to the vindicator is the limited ammo... and squaddies never need worry 'bout ammo. am not certain why we would ever have a squaddie equip geth pulse in favor of Vindicator. +25% damage to shields w/vindicator v. +35% damage to shields w/geth pulse rifle = Big Win for Vindicator. vindicator base damage is near 10x as high as geth pulse... so why is Gromnir using geth?

 

in any event, our best approach to dealing with mechs is to take miranda and garrus as they both got overload...

 

btw, we noticed on xbox 360 version o' me2 that we typical seems to get benefit of squad disruptor even if we only got 3 tiers o' disruptor ammo for our soldier. is a bug? we switch from warp squad to disruptor and then observe that garrus and miranda weapons has the little disruptor icon attached to their weapons. is... odd.

 

HA! Good Fun!

"If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927)

"Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)

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This time around, I'm not having a romance with anyone so have noticed several extra dialog options I didn't have the first time, when I shamelessly flirted with Jacob the moment I hit the ship. The most hilarious of these new dialogs was with Mordin. After a mission, I was visiting all my crew members, asking how they were doing, if they had time to talk. Mordin says that he's been wanting to talk to me. He takes me aside and with great seriousness comments that he's noticed I spent a lot of time talking to him and although I shouldn't be ashamed of my obvious romantic interest in him (it seems he's hit on a lot by females of various species... apparently Salarians are just too damned sexy, lol), that he simply isn't interested in a human/Salarian coupling. I ended up thanking him for letting me down easy, but damn, I was laughing so hard I could hardly control the mouse!

 

Anyone else get this dialog exchange with Mordin? It was totally unexpected and funnier than hell!

 

Oh, and I officially hate all the Hammerhead missions. :) I cannot complete the volcano. I watched a YouTube of

the escape from the volcano, and it seemed a piece of cake. When I do it, I get halfway down the tunnel and the lava comes up and swallows me. This didn't happen in the video. What's going on? Do I really suck that bad? Where the hell did the rising lava come from, and how come the videos I've watched of the escape doesn't show this happening? Yes, I'm using the same route. o:)

 

Edited by ~Di
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Anyone else get this dialog exchange with Mordin?

 

yes... and we played a male shep. the exchange you identify were almost as fun as Mordin's Gilbert & Sullivan moment.

 

as for the hammerhead... we wish we could aid you, but we played xbox 360. am suspecting that driving the hammerhead poses a different challenge for pc users. that being said, we did pop into the kitchen as we transitioned from science station to the exterior/volcano... the load time were dragging a bit and we had observed a simultaneous auto-save. returned within less than a minute later carrying a tuna fish on rye and a glass o' lemon-lime kool-aid only to discover that we had died in action. re-load. we did not lolly-gag the second time.

 

HA! Good Fun!

"If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927)

"Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)

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Guest Slinky
I'm really wondering on what ME3 will focus. I don't think it will be another companion hunt, since the team's already established in ME2 now. It certainly will be an interesting final.

Bio has already said that none of the squad members from ME2 is a squad member in ME3, because they might all be dead. The only previous squad member who might be a team member in ME3 is Liara. And I think she's the most boring squad member ME's have o:)

 

ME3 probably just follows the old formula: Get a team in the beginning and go spank the reapers.

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ME3 probably just follows the old formula: Get a team in the beginning and go spank the reapers.

I really hope that's not the case. Why wasting time to build up another team? What happened with the ME2 team? They better have good explanations for that!

 

I also want (and I think it's necessary) that ME3 focuses more on the main plot. There's a lot to be told and finalized.

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I seem to remember that in some interview they mentioned that the reason that most of the team from ME1 were only "background" characters in ME2 was so they would definitely be alive for ME3... which hints that they should have important roles in the final game.

 

I'll guess that they'll probably do something similar to Wrex in ME2 for all the suicide squad team-mates in ME3.. a location where you get one reception if they made it through alive, and another if they died.

 

Although the potentially interesting character-wise moments will be the question of how romances in ME1 will react to those in ME2.. Ashley meeting Miranda or the like... How much that might have an effect on the story. Or whether it'll be standard BioLite Romance-Space Opera...

"Cuius testiculos habeas, habeas cardia et cerebellum."

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Guest Slinky
I seem to remember that in some interview they mentioned that the reason that most of the team from ME1 were only "background" characters in ME2 was so they would definitely be alive for ME3... which hints that they should have important roles in the final game.

Except Ashley, Alenko, Garrus, Tali and Wrex might be dead, so their roles are most likely limited.

 

Although the potentially interesting character-wise moments will be the question of how romances in ME1 will react to those in ME2.. Ashley meeting Miranda or the like... How much that might have an effect on the story. Or whether it'll be standard BioLite Romance-Space Opera...

If Ashley tries to go all poetic on me again in ME3, I want a option to shoot her in the face.

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I finsihed this another time and this time everyone survived. Now I have the perfect savegame for ME3.

 

I'm really wondering on what ME3 will focus. I don't think it will be another companion hunt, since the team's already established in ME2 now. It certainly will be an interesting final.

IMO you'll be collecting an army. Just look at some of the choices in ME2:

Tali's trial may (and by 'may' I mean 'it damn well better') have an impact on the person of the new admiral (and by extension the vote to join Shep's army or not), loyal Geth or loyal Geth with bonus heretics, Cerberus with or without collector/reaper tech.

 

 

 

I'm really wondering on what ME3 will focus. I don't think it will be another companion hunt, since the team's already established in ME2 now. It certainly will be an interesting final.

Bio has already said that none of the squad members from ME2 is a squad member in ME3, because they might all be dead. The only previous squad member who might be a team member in ME3 is Liara. And I think she's the most boring squad member ME's have >_<

GIMMIEGARRUS
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Anyone else get this dialog exchange with Mordin?

 

yes... and we played a male shep. the exchange you identify were almost as fun as Mordin's Gilbert & Sullivan moment.

 

OMG, I don't think I've ever gotten that! Mordin is absolutely my favorite companion, though. I take him 95% of the time on missions, and he's not only hilarious, but he's a tough little duffer!

 

as for the hammerhead... we wish we could aid you, but we played xbox 360. am suspecting that driving the hammerhead poses a different challenge for pc users. that being said, we did pop into the kitchen as we transitioned from science station to the exterior/volcano... the load time were dragging a bit and we had observed a simultaneous auto-save. returned within less than a minute later carrying a tuna fish on rye and a glass o' lemon-lime kool-aid only to discover that we had died in action. re-load. we did not lolly-gag the second time.

 

HA! Good Fun!

 

Yes, both the YouTubes I saw were X-Box. But after an embarrassing number of failures, I finally found the secret, at least for PC'rs. You don't have to be double-jointed, but it helps.

Keeping one finger on the W with another poised over the L Shift (jump), one must mash one's thumb onto the spacebar (charge) for the entire escape attempt. Mind you, this must all be done with the right hand, because you still need to use the mouse for steering!

It's not pretty, but it beats the rising lava. Eventually. :)

Edited by ~Di
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Bio has already said that none of the squad members from ME2 is a squad member in ME3, because they might all be dead.

Do we have a link for this?

 

Yeah, I was thinking about the asking same thing, but then I remembered this and couldn't do it. So thanks, Pop.

 

I for one have seen them say nothing of the kind.

You're a cheery wee bugger, Nep. Have I ever said that?

ahyes.gifReapercussionsahyes.gif

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Bio has already said that none of the squad members from ME2 is a squad member in ME3, because they might all be dead.

Do we have a link for this?

I hope this isn't the case. Hell, they were able to bring everyone possible back from ME into ME2, and it really wouldn't have been a stretch to make it possible to recruit Liara, Wrex, and Ashley/Kaiden. If none of them are coming back in ME3 why have so gorram many of 'em? Why have all the loyalty missions? Some of which could have implications in ME3 (please BIO more than just emails though). In fact, why have ME2 at all, since it was all about building the team.

I took this job because I thought you were just a legend. Just a story. A story to scare little kids. But you're the real deal. The demon who dares to challenge God.

So what the hell do you want? Don't seem to me like you're out to make this stinkin' world a better place. Why you gotta kill all my men? Why you gotta kill me?

Nothing personal. It's just revenge.

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Guest Slinky
Bio has already said that none of the squad members from ME2 is a squad member in ME3, because they might all be dead.

Do we have a link for this?

Nope, just saw some dev say so at Bioboards some time ago. Of course that's not 100% confirmation, but it does make sense, doesn't it?

 

I hope this isn't the case. Hell, they were able to bring everyone possible back from ME into ME2, and it really wouldn't have been a stretch to make it possible to recruit Liara, Wrex, and Ashley/Kaiden. If none of them are coming back in ME3 why have so gorram many of 'em? Why have all the loyalty missions? Some of which could have implications in ME3 (please BIO more than just emails though). In fact, why have ME2 at all, since it was all about building the team.

It wouldn't have been a stretch to make Liara squad member in ME2 (I'm willing to bet that she is a squadie in ME3), but Wrex, Ashley and Kaiden? Devs at bioboards have numerous times said that they don't have infinite resources, so why use them on squad members who might be already dead to some people? And why to have so many of them in ME2? So there's enough them to die at the end. ME2 is about getting a team for a suicide mission.

 

I personally expect to get only e-mails and maybe one or two encounters with ME2's squad members in ME3.

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Devs at bioboards have numerous times said that they don't have infinite resources, so why use them on squad members who might be already dead to some people? And why to have so many of them in ME2? So there's enough them to die at the end. ME2 is about getting a team for a suicide mission.

 

I personally expect to get only e-mails and maybe one or two encounters with ME2's squad members in ME3.

Which makes it even more silly that they made it so easy to get through the supposed suicide mission with everybody alive. :p

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I hope this isn't the case. Hell, they were able to bring everyone possible back from ME into ME2, and it really wouldn't have been a stretch to make it possible to recruit Liara, Wrex, and Ashley/Kaiden. If none of them are coming back in ME3 why have so gorram many of 'em? Why have all the loyalty missions? Some of which could have implications in ME3 (please BIO more than just emails though). In fact, why have ME2 at all, since it was all about building the team.

It wouldn't have been a stretch to make Liara squad member in ME2 (I'm willing to bet that she is a squadie in ME3), but Wrex, Ashley and Kaiden? Devs at bioboards have numerous times said that they don't have infinite resources, so why use them on squad members who might be already dead to some people?

Okay so BIO doesn't have infinite resources, I won't argue that. But instead of using resources to create 10 new companions (including Kasumi) and 2 returnees they could have created 6 and brought back Liara, Wrex and one of Ashley/Kaidan instead. And if Wrex is dead, then you recruit whoever replaces him as the Urdnot chief in ME2. I dunno, Wrex always lived in my ME games.

And why to have so many of them in ME2? So there's enough them to die at the end. ME2 is about getting a team for a suicide mission.

And yet if you pay attention and play the game thoroughly they can all, as Enoch says, easily survive. So if not one of them dies, and not one of them returns in ME3, what's the point of ME2?

I took this job because I thought you were just a legend. Just a story. A story to scare little kids. But you're the real deal. The demon who dares to challenge God.

So what the hell do you want? Don't seem to me like you're out to make this stinkin' world a better place. Why you gotta kill all my men? Why you gotta kill me?

Nothing personal. It's just revenge.

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And yet if you pay attention and play the game thoroughly they can all, as Enoch says, easily survive. So if not one of them dies, and not one of them returns in ME3, what's the point of ME2?

 

I am positive they will all return in ME3, just like all the NPC's in ME1 returned in ME2. They just will not be recruitable, most likely, as that is tougher to create content for. Guest spots are fine with me.

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I'm going with the odds being they'll be guest spots ala Wrex in ME2.. potentially shifting the way a world / group reacts to you (regarding whether they're dead, alive, loyal or not).

 

Not something as overly complicated that it could get if you could take them along as squad-members. There's going to have to be some influence felt from ME2 beyond the basic storyline aspect.. And since the majority of 2 is about the squad members rather then the plot.. :shifty:

"Cuius testiculos habeas, habeas cardia et cerebellum."

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