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omgFIREBALLS

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Everything posted by omgFIREBALLS

  1. More painful than the rest of Deadfire but I wasn't sweating or reloading to beat it.
  2. That whole area is about playing at watershaping, so you're gonna need to be more specific. Overall I didn't find it a very tricky puzzle (easier than the Wael dungeon puzzle on the black isle) - most if not all toggles are purely helpful, as in they clear an area without also obstructing another. Just take portals and see if they lead to a new toggle... But if you want the one held by a statue I think you need to enter the Sunken Crown from the south (it'll be south when you zone in) and exit to the northwest and hit the toggle. Might be the game considers the puzzle beaten when you've talked to the king so it just solves the rest.
  3. While I didn't note specific locations, there's overall a metric ****ton of sapphires to be looted in the Beast of Winter areas.
  4. Somewhere in the queries area there's a trinket called Betrayal. With this in your possession you can lie to the bridgebuilder and get it finished. The two portals you can't reach lead to each other.
  5. Picked some of these up in the White Void. I've wrapped up the story and nobody's asked me for them, yet they're flagged as quest items.
  6. Based on my choices in the trials I received two motes of hostility and one mote of conviction. I am not sure what the significance is, but I think if I list my results we'll figure it out. After giving the motes to the shackled soul, I was simply attacked in the final battle. I was not offered the opportunity to get Naxiva to help me with the dragon like I could with the other two. Perhaps with 3x conviction there would be a different outcome? For the record, the choices that led to my motes were As accused: Attack the court (combat) As inquisitor: Speak some heresy (no combat) As witness: Speak some heresy (combat)
  7. Story mode should still allow you to get Vatnir right away, even if it means nerfing The Messenger even more on that particular setting. BTW, are people trying it with level scaling?
  8. I didn't try to go there with a noobsquad or anything, nor was I uninvited, but it seems to me that to recruit Vatnir you need to defeat the Messenger. Which is probably a very tall order early in the game.
  9. 'sides, challenges won't work with mods anyway
  10. Have you tried loading a save? I opted out of beta this morning because probably silly reasons, but I did it anyway. Then I loaded the save I intend to use for the DLC to make sure it was intact and working and the game was giving me all my achievements and blessing points again. Including ones I hadn't qualified for in that particular save, so any save should do.
  11. Rauatai, Old Vailia, Deadfire Archipelago and Aedyr allow the Slave background. Lots of the new blood are liberated slaves.
  12. I play on PotD. I have a fetish for mass paladins, so there's a lot of Lay on Hands available. Also at least one is multiclassed to a chanter (=herald) so there's Exalted Endurance + Ancient Memory going around constantly healing the group. It's a pretty popular multiclass, I think. Tanky and healy. I use no priests, no druids and no scrolls either. Though the latter only because I don't need to. My parties tend to be based on outlasting and while priests and druids can help with that they run out of steam too fast for my liking.
  13. You don't need a priest, and what's more, I don't even want a priest in my parties. So I'm not just saying you'll be fine without one, from my perspective you're better off without one I don't think they completely suck or anything, but with five slots I have no room for one, not even as a multiclass.
  14. It doesn't sound like you're doing anything wrong. What happens to your phrases, are they consumed in the process?
  15. I've been gaming for two decades and like to think I've figured out what I want out of an RPG. I seem to have depleted the selection that fits my criteria, however. I'm posting here hoping to be proven wrong. Without further ado... Likes - Medieval. Swords, spells. Not modern, not post-apocalyptic, not sci-fi. Arcanum=too modern. - Not a total dungeon crawler like Diablo, but I still want to focus mostly on combat rather than choosing among myriad responses in dialogue. - Single player. And not the "Well, I guess that would be technically possible, but..." kind of single player. - Controlling a small party of heroes in top-down view. - Isometric if the alternative is lego graphics 3D. Actually, isometric regardless. Dislikes - Complete RTS aspects. I don't mind - I even like - the stronghold of PoE1 for example, but I don't want to manage income, buildings and little minions in real-time. - Turn-based combat, though it's not a definite no. - Lack of scaling for spellcasters. I want to throw bigger fireballs, not just more fireballs. - Ported games. I have bad experience with games that weren't designed for PC firsthand, for example I tend to feel there's a lot of functionality needlessly missing because the game wasn't originally made to be played with a keyboard available. All the games I feel I should mention here: Pillars of Eternity: Interesting party combat and it's isometric! <3 Baldur's Gate: Let's just say I have fond memories of it. Today if I fire it up I realize I'd rather play PoE instead because I feel it's the game's spiritual successor. But I could say that despite its age, I do not take issue with its graphics. Icewind Dale: Like BG but not as good since it's a bit too dungy-crawly. Warcraft III: The Frozen Throne orc campaign: A small squad of heroes with a few abilities each. It's really enjoyable; would crowdfund spiritual successor immediately. And believe me, I've exhausted the selection of custom WC3 maps on the internet. Heroes of Might and Magic IV: Somewhat like this when I run around with a team of only seven heroes and utilize magic cleverly to win battles. Now for the games I'd rather not touch... NWN: the painfully evident square grid, unattractive 3D and perhaps just third edition combat rules don't do it at all for me. Sword Coast Legends: I dubbed this game Dungeons and Diablo because it came with too many absurdities like "teach your wizard to wear heavy armor so they have more options available to them for stacking crazy cooldown reduction so you can perma-CC monsters". Tyranny: I binged hard on this for a few months but the story didn't really do it for me (Kyros is childish; doesn't get what they want = EDICT!!!1), minmaxing was a little too annoying to pull off and bugs didn't get fixed fast enough for my liking. DOS 2: Picked it up very recently but combat feels too slow for me and I have big time issues with the camera, even after modding it. I want y'all to know I have on many occasions tried to solve this myself. I am certainly not asking out of laziness. ^^ P.S. I've long been curious about the arguments for and against isometric as opposed to 3D from a game developer perspective. Because there are too many 3D RPG's that look like total trash and a pannable camera doesn't redeem them.
  16. Well... you see... I don't think the moderators will appreciate an honest answer... but it was entirely consensual and mostly her ideas...
  17. It might not be easy for archers. Don't shoot the messenger!
  18. No risk of that. You can murder and pillage everything outside his actual sanctum and it won't affect his dialogue.
  19. So, uh... I was soul blading it up but it seemed to me that Soul Annihilation couldn't compete with Disintegration barring cases like low deflection + high fortitude or just wanting to dump more focus into damage. Y'all saying it stands a chance?
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