Everything posted by omgFIREBALLS
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[Guide] Permanent bonuses / Approach for a "no rest" run
Yeah, I'll try that later. Anyone know how?
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[Guide] Permanent bonuses / Approach for a "no rest" run
Riiight... well, I did my first and last rest right after picking up my mercs in Port Maje. Works out beautifully if you don't care about reforging the swords or doing Dirty Laundry. This is annoying, maybe I should find some console trick for it.
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[Guide] Permanent bonuses / Approach for a "no rest" run
I cannot do the scripted encounter for the Seeker without losing my rest bonuses. I think I'm on my fifth attempt now. Anyone know a surefire way? Tried pausing already.
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Ways to take freeze damage on purpose?
This one is particularly interesting. Do you have a good trick for getting that one crit off, on a monster with approximately exactly the defenses of Dorudugan?
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Ways to take freeze damage on purpose?
I'm looking to take at least some members of my terminal tank party out of No Pen land, and Glacierbane seems fantastic for it. The modal, and the enchantment... but I don't know if I can make sure to take freeze damage if the fight doesn't have any. My party is 3x herald, crusader, inquisitor. Should I just hit my hammer wielder with a frost damaging weapon?
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Megaboss 2: Giant Ooze Boogaloo
I suspected that it'd be pretty good but couldn't in early game find a good way to deal with the party-unfriendly AoE, glad to know that someone got good mileage out of it. I didn't pick psion for it, but yeah. I play mass tanks and I rarely bother with disrupting enemies, I just bunker up while they run out of resources and outlast them. I filed this interrupt under "will be less likely to work the more I need it to work" (along with most other CC in the game), because anything dangerous enough to require interrupts will probably also have defenses high enough that I have a terrible chance of landing the spell. Clearly for this fight I needed interrupts however, and it was just the perfect tool. Fast cast, low cost, the small oozes are easy to hit and my party has so high defenses they aren't bothered by it.
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Megaboss 2: Giant Ooze Boogaloo
This was a very satisfying boss to kill. First attempt I reloaded after somehow creating more ooze than there was at the beginning. Second attempt I thought I had things under control, but obviously thinking that means I later managed to mess up the ooze so badly I created a second Hauani O Whe. And I don't know how you do it... making ooze out of nothing at all. Party: 3 heralds, 1 crusader (henceforth "the tank" or "my tank", but the whole party is tanky really), 1 inquisitor (psion) Third time's the charm. After slaying the initial blob, I had my tank keep one of the splits herself while the others dragged the other split away. This was really my only chance, as there's no way I could reliably interrupt their merge, especially not given how slowly I was killing them. Fortunately, that turned out to work and they didn't try to merge. At this point it was my belief that bigger oozes don't just split upon death, they also spawn smaller oozes at certain health intervals. Too, my psion had a fair deal of jobs, not least of which being to spam interrupt small oozes. So you can imagine my annoyance that seemingly every time she ran off to Pain Block or give Brilliant to the tank, she spawned a trail of oozes. Most of the time just standing around waiting for something to happen, but as soon as she tries to do something, she suddenly gets extra work on top. For a while I cursed Murphy's Law, but eventually I somewhat figured out Symbiote. Playing no rest, so I have a ton of buffs and it's not easy to see debuffs without checking character sheet. After the first gigantic ooze split, I had to divide my party even more. Long story short, I didn't split them far enough and they ended up merging, so I had to start over on that one. Didn't mess it up the second time, and there I was with one gigantic and one massive. I'd figured out Symbiote fully by now - I'd been confused how some characters had managed to lose the debuff despite it not having a duration - so I could make sure to clear all my Symbiotes in a controlled manner before killing this massive ooze. When the rest of the party finally rejoined the tank, she had - despite atrocious offensive power and only autoattacking with a base level Marux Aranth - taken off more than half her gigantic ooze's health. Probably spent half an hour getting to this point, so... From then on the fight went like clockwork. I counted the corpses (through mass loot) later, and it turned out I killed 124 lesser oozes all in all. Psion interrupt spam is so damn good <3
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Two questions about two cipher spells
After all this time wondering, it finally occurred to me to just mouseover the Robust healing. It says might +3%, the cipher has 11 might, the target has way more. Derp. That being said, I love Pain Block for my outlast setups. Even without pumping might, it's still bye-bye to constitution afflictions, and a decent amount of healing that is semi-infinitely available.
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Two questions about two cipher spells
Pain Link: By description, it sounds reasonably awesome, but it's difficult to judge its effectiveness since it doesn't appear in the combat log. So exactly how does it work? If someone hits a pain linked character for 40 damage, they take 10 damage in return? No accuracy or armor penetration involved? Is it raw damage? Pain Block: Is the Robust healing amplified by a) The cipher's stats and gear? b) The target's stats and gear? c) Nothing?
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Typo thread
omgFIREBALLS replied to rone's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)There's even a third mistake here. The first and should be in.
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A Distant Light (spoiler)
omgFIREBALLS replied to Dharmabum's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Most assuredly Benevolent Soul will not get any bonuses. There are only two you can get, one from absorbing souls for power and another from sacrificing a companion for power. Or perhaps for malice, revenge or a drunken wager, but you got power out if it anyway
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Easy way to kill Belranga
Put her own kids between your tank and her, Brand Enemy, AFK
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Can the gods reproduce?
omgFIREBALLS replied to nouser's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)They certainly can go **** themselves, so there's hope.
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Advice on a bleed build
Considering this is the staple damage ability of most my parties (turtling with 3-5 tanks) I feel I should know this, but it's tricky with spells that don't show up in the combat log. At any rate, I think you'll find that how much might you have isn't as important as how much fire armor the target has. I've grown fond of having a holy slayer burn all their resources on Brand Enemy and Gouging Strike. Arquebus modal. Might be something for you.
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Lover's Embrace attacks from stealth
TLK doesn't work with Shadowing Beyond either, or whatever the name of the combat stealth ability is.
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SSS First fight is really tough
Who's in your party?
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Incorrect line delivery by voice actor
omgFIREBALLS replied to AeonsLegend's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)You can report such things here.
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Typo thread
omgFIREBALLS replied to rone's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Laying is correct. It isn't. I don't even remember what was in the crate anymore, but let's say it was a scroll. A scroll is lying in the crate. Lying in the crate is a scroll. For laying it would have to be laying eggs or something, which certainly would add to the mystery of the crate. A scroll is laying eggs in the crate. Why not just look it up? What am I supposed to look up? What was in the crate? It's lying either way
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Typo thread
omgFIREBALLS replied to rone's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)That's Vailian, it should look like that for every localization.
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Optimizing skills
For the record, this is the one Explosives check I could think of:
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So, Dorudugan, how do you defeat him?
Oh, I fought him for like ten minutes and managed to shave off like 10% of his health. I didn't notice him healing from his own nukes (or otherwise) in that time.
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So, Dorudugan, how do you defeat him?
What is his self sustain? I only saw that he seemed to heal from fire damage.
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Path of the Damned effect
Do they have cogwheels over their heads or three periods (...)? Three periods = Outright being passive Cogwheels = Spending some time figuring out what to do for some reason If they have cogwheels, you can use the Cancel action. It has a circled cross icon, to the right of your portraits with standard layout. This will interrupt whatever they're doing and make them act according to their AI. Frankly, the cogwheels are par for the course for me. They make no sense.
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Endre's Flog of Obedience seems to be missing from the game
omgFIREBALLS replied to JPK's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I killed these two very recently (probably yesterday) and got their sweet loots. Sometimes I don't actually see it on the ground but it does end up in my inventory when I mass loot. Have you checked? Else you might be on to something with your pickpocketing theory.
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[Guide] Permanent bonuses / Approach for a "no rest" run
I took my no rest party through all three DLC's as each was released. The only forced rest I can remember is from TFS, and it came from attempting to pick a lock in a scripted interaction. I'm not sure you can actually succeed at doing that with any amount of Mechanics, but I do know I was able to open that door with ease after learning some local secrets. So to be super clear, you don't need to make the lockpicking attempt.