
omgFIREBALLS
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Everything posted by omgFIREBALLS
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I suspected that it'd be pretty good but couldn't in early game find a good way to deal with the party-unfriendly AoE, glad to know that someone got good mileage out of it. I didn't pick psion for it, but yeah. I play mass tanks and I rarely bother with disrupting enemies, I just bunker up while they run out of resources and outlast them. I filed this interrupt under "will be less likely to work the more I need it to work" (along with most other CC in the game), because anything dangerous enough to require interrupts will probably also have defenses high enough that I have a terrible chance of landing the spell. Clearly for this fight I needed interrupts however, and it was just the perfect tool. Fast cast, low cost, the small oozes are easy to hit and my party has so high defenses they aren't bothered by it.
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This was a very satisfying boss to kill. First attempt I reloaded after somehow creating more ooze than there was at the beginning. Second attempt I thought I had things under control, but obviously thinking that means I later managed to mess up the ooze so badly I created a second Hauani O Whe. And I don't know how you do it... making ooze out of nothing at all. Party: 3 heralds, 1 crusader (henceforth "the tank" or "my tank", but the whole party is tanky really), 1 inquisitor (psion) Third time's the charm. After slaying the initial blob, I had my tank keep one of the splits herself while the others dragged the other split away. This was really my only chance, as there's no way I could reliably interrupt their merge, especially not given how slowly I was killing them. Fortunately, that turned out to work and they didn't try to merge. At this point it was my belief that bigger oozes don't just split upon death, they also spawn smaller oozes at certain health intervals. Too, my psion had a fair deal of jobs, not least of which being to spam interrupt small oozes. So you can imagine my annoyance that seemingly every time she ran off to Pain Block or give Brilliant to the tank, she spawned a trail of oozes. Most of the time just standing around waiting for something to happen, but as soon as she tries to do something, she suddenly gets extra work on top. For a while I cursed Murphy's Law, but eventually I somewhat figured out Symbiote. Playing no rest, so I have a ton of buffs and it's not easy to see debuffs without checking character sheet. After the first gigantic ooze split, I had to divide my party even more. Long story short, I didn't split them far enough and they ended up merging, so I had to start over on that one. Didn't mess it up the second time, and there I was with one gigantic and one massive. I'd figured out Symbiote fully by now - I'd been confused how some characters had managed to lose the debuff despite it not having a duration - so I could make sure to clear all my Symbiotes in a controlled manner before killing this massive ooze. When the rest of the party finally rejoined the tank, she had - despite atrocious offensive power and only autoattacking with a base level Marux Aranth - taken off more than half her gigantic ooze's health. Probably spent half an hour getting to this point, so... From then on the fight went like clockwork. I counted the corpses (through mass loot) later, and it turned out I killed 124 lesser oozes all in all. Psion interrupt spam is so damn good <3
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After all this time wondering, it finally occurred to me to just mouseover the Robust healing. It says might +3%, the cipher has 11 might, the target has way more. Derp. That being said, I love Pain Block for my outlast setups. Even without pumping might, it's still bye-bye to constitution afflictions, and a decent amount of healing that is semi-infinitely available.
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Pain Link: By description, it sounds reasonably awesome, but it's difficult to judge its effectiveness since it doesn't appear in the combat log. So exactly how does it work? If someone hits a pain linked character for 40 damage, they take 10 damage in return? No accuracy or armor penetration involved? Is it raw damage? Pain Block: Is the Robust healing amplified by a) The cipher's stats and gear? b) The target's stats and gear? c) Nothing?
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Typo thread
omgFIREBALLS replied to rone's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
There's even a third mistake here. The first and should be in. -
Can the gods reproduce?
omgFIREBALLS replied to nouser's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
They certainly can go **** themselves, so there's hope. -
Considering this is the staple damage ability of most my parties (turtling with 3-5 tanks) I feel I should know this, but it's tricky with spells that don't show up in the combat log. At any rate, I think you'll find that how much might you have isn't as important as how much fire armor the target has. I've grown fond of having a holy slayer burn all their resources on Brand Enemy and Gouging Strike. Arquebus modal. Might be something for you.
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Typo thread
omgFIREBALLS replied to rone's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Laying is correct. It isn't. I don't even remember what was in the crate anymore, but let's say it was a scroll. A scroll is lying in the crate. Lying in the crate is a scroll. For laying it would have to be laying eggs or something, which certainly would add to the mystery of the crate. A scroll is laying eggs in the crate. Why not just look it up? What am I supposed to look up? What was in the crate? It's lying either way -
Typo thread
omgFIREBALLS replied to rone's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
That's Vailian, it should look like that for every localization. -
Do they have cogwheels over their heads or three periods (...)? Three periods = Outright being passive Cogwheels = Spending some time figuring out what to do for some reason If they have cogwheels, you can use the Cancel action. It has a circled cross icon, to the right of your portraits with standard layout. This will interrupt whatever they're doing and make them act according to their AI. Frankly, the cogwheels are par for the course for me. They make no sense.
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I took my no rest party through all three DLC's as each was released. The only forced rest I can remember is from TFS, and it came from attempting to pick a lock in a scripted interaction. I'm not sure you can actually succeed at doing that with any amount of Mechanics, but I do know I was able to open that door with ease after learning some local secrets. So to be super clear, you don't need to make the lockpicking attempt.
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When I reinstalled the game long ago I noticed I had too few blessing points. And uh, long story short, that issue seems to be enduring now, after a bunch of more reinstalls. I have 55/57 achievements on Steam, missing two hidden ones, I expect they're the two new megabosses (I've killed the spider). I have 71 BB points... I don't know how many I'm supposed to have at this point but I had more with fewer achievements. I'll accept dirty hacks but I don't want to end up getting too many points.