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Everything posted by Heijoushin
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Sharpshooter/Assassin with arquebus viability
Heijoushin replied to Majber's topic in Backer Beta Discussion
I'll leave the technical details of it to Boeroer and them, but basically it's a great combo that's also easy to play. All you have to do is keep your distance, which means you can dump your defensive stats and go for damage. You might be in a pinch if you get attacked in the rear though. Also, consider a sharpshooter/black jacket that switches between four guns- 8 replies
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- Sharpshooter
- Assassin
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(and 2 more)
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Portraits II
Heijoushin replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Indeed, that portrait is going right into the spank bank my portraits folder -
Double shield
Heijoushin replied to Kampel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
They should allow Aumaua to use a two-handed weapon in a single hand. That would actually be an interesting racial trait. -
I suppose I like RPGs that allow for a little creativity... so like everyone says, expansive character creation. On the other hand, J-RPGs tend to have very little character customization, so from them I expect a damn good story. Tone-wise, I'm good with a broad range in theory, though I draw the line at goofy. Divinity Original Sin and Dungeons were two games that should have been right up my alley, but turned me off with over the top cheesy humor. Combat system... uh, this is tricky. I don't like this action mixed with RPG trend in recent years (FF13&14 for example). Either make a good solid action game (like Devil May Cry) or an RPG, but don't do a half-way mess.
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I have the utmost respect for your Pillars knowledge... but when exactly do you find the time to work and raise a family? I've already played around with the character creation thanks to the beta. So, I guess I'm just looking forward to finally diving into the story. And meeting the new companions.
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Suggestion - Wizard Subclass "free" Spell
Heijoushin replied to bleedthefreak's topic in Backer Beta Discussion
Well, being "really really good" at something implies that you should have more power, more stamina (extra castings) and enough insight to create unique spells. Honestly, if we're going to lose out on two whole schools of magic, I think the specialists can get all of that stuff. -
Beta IV - General Feedback [The Good // The Bad]
Heijoushin replied to DexGames's topic in Backer Beta Discussion
Don't feel bad, the titan was accidentally over buffed in the last patch. See: https://forums.obsidian.net/topic/96623-so-that-first-engwithan-titan-fight-got-really-hard-impossible-on-path-of-the-damned-with-latest-bb-update/ -
Suggestion - Wizard Subclass "free" Spell
Heijoushin replied to bleedthefreak's topic in Backer Beta Discussion
I suppose that's easy to implement, but I would much prefer unique spells for each wizard subclass. "Form of the Fearsome Brute" is the one single interesting ability that a specialist wizard has. If they could have just done a few more like that... -
I see where you're coming from, but I disagree with the idea. Apart from decreasing replayability (as you mentioned), it also "standardizes" the experience. I mean, everyone will hear exactly the same dialogue. Which admittedly, is how things go in a lot of games (especially JRPGs), but I'd prefer to keep the choice and have a unique player experience. I know this choice isn't as dramatic as say, different endings, but it's still a choice I want to make as a player. I would also argue that if you're so worried about missing out on a few trivial throw away lines from the supporting cast, then you should find the time to replay the game;)
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Portraits II
Heijoushin replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Thanks for compiling everything in one place. I'd been meaning to go through that thread to choose the best portraits. -
Apart from the Black Jacket and Specialist Wizard mentioned above... Beguiler (Can a cypher really make a living from deception based spells?) Nalpazca (Is continually guzzling drugs an effective way to play? Or is it just tiresome?) Trickster (I guess you've already done rogue, but... I dunno, trickster sounds so cool in concept, but his abilities seem very "meh.") Priest (Maybe it's just me, but I wasn't very impressed with their spellbook this time. All those + 5 to ability X. Does that stuff actually work?)
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I just tried a Black Jacket. Played like Josh mentioned in the Q&A: 3 weapon slots, put a gun in each, cycle through 'em. BANG BANG BANG. In longer battles, you have to reload of course, but I think it's quite a fun style for a ranged character. Maybe next I'll make a ranger/black jacket or something.
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Nah, I love portraits. They're beautiful to look at and they help to bring a character to life. I acknowledge the downside that it can be hard to find exactly the portrait you need sometimes (I doubt Obsidian will ever be able to chug out 10 portraits for every race and class combination) and in that sense, Wasteland's system makes sense. But still, custom portraits are fun, especially if there's a certain theme you're going for.
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Character Creation: Still Kinda Not Great
Heijoushin replied to Tamerlane's topic in Backer Beta Discussion
Great post OP. I especially hate the lack of info when choosing 1st level spells. Okay, this one's fire and this one's acid, but give me some solid numbers! -
rogues do not suck
Heijoushin replied to Gromnir's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Hey, I never doubted them. How about a doing a vanilla wizard experiment next to see if they truly suck as much as everyone says?