Everything posted by TheisEjsing
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Curious about things before buying~
TheisEjsing replied to Esper_Magicite's topic in Pillars of Eternity: General Discussion (NO SPOILERS)1: Kinda 2: yes, robes n stuff are plenty. 3: Yes. 4: No monster respawn. 5: No romance in this first game at least. Not enough money, but buy the game, and the sequal might have some. 6: yes, there is already modders working hard.
- The Official Romance Thread
- Seriously, Obsidian?
- Seriously, Obsidian?
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What are you playing while waiting for PoE to come out?
I'm playing the work. So I have time to play the PoE when it arrives! Work is fun too,´just today I played 4 hours already. Didn't get anywhere thou, where's the load button.
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Seriously, Obsidian?
You don't seem to know any facts about what you're postulating. Their publisher didn't add money to obsidian and even if they did, dozens of things would be more important than direct mod support. Modding was in no way a big selling point. It wasn't even a selling point. They mentioned they approve of mods, but nothing more than that. Furthermore your arguments are all over the place. No, it's not DA:I, so modding is a must have then?
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The Official Romance Thread
How about you take a damn minute and actually back up your words, that you've followed the game. This game has a limited budget. And there is plenty of more important stuff than a dating simulator to attend to. So if you want a PoE romance, buy the damn game, so Obsidian can make a sequel with a budget to support a romance option.
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Similarities between older RPGs and the new ones
The problem is not the similarities. Inspiration is fine as already mentioned a few times. It's obvious that some features from older games in a genre will reoccur in newer titles. Like in all GTA games there are black dudes with bandanas and shades. That's all good. Characters with similar flaws or personalities are normal in the real world, so that's not something strange. The problem is formula laziness. Call up Freddie Prinze, Jr. and say:" Hey man, we just added a couple of horns to Vega from ME 3. Get this man, now he's the Iron Bull. Interested?". "Oh yeah, Freddie, you remember how Vega lost his squadron in some grand sacrifice. With Iron Bull the player can make that decision themselves, how wild is that?". Yeah.. Stuff like that is just sad.
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How Obsidian pissed me off!
And the butthurt award of the day goes to...
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Expansion to be ToSC style
ToB was holding your hand and treating you like you hadn't played a game before. Spiced up with some generic npcs and mostly boring design. To finish the insult to the player, they added in a villain as forgettable as the plot of the campaign. Overall, easily the worst IE experience available. About PoE it sounds like, they want to do it right. Let's hope they succeed.
- Character signatures for all!
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Can someone explain the geography of this game?
Baldurs Gate 1 wasn't open world. Without mentioning the start of the game, you couldn't go to the cloakwoods, bandit camp, or Baldurs Gate for periods of the game. As far as I understand thou, PoE will be a little less open than BG 1 overall.
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Can someone explain the geography of this game?
This is a pretty good video for geographics and more.
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Yet Another Pillars of Eternity beta preview
There will be a tutorial in the game, so the new players can ease into it. It should however be fairly obvious to the man, that it won't be placed in a backer beta that is made to for bug finding and balancing, where you start out in the middle of the game. The blame for the awful preview is on him, since he didn't plan or research what he was about to do, and hence failed to realize, that he was unable to perform his task, with the ressources he had available.
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steam, will there be preload?
Feel bad for those guys who pays for data, but I guess it can't be helped. Sweet with the steam preload! Good for 56kbps users. ;-)
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Will the companions be "Good" or "Evil"?
Pretty certain that the companions will try to reflect the complexity of real humans. Which means that they won't be good or evil, but somewhere in between.
- [Character] Verdane, Mystic of the Wends
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Yet Another Pillars of Eternity beta preview
"The potion maker in the town, for instance, will wince and say the same line about her wounds, regardless of whether you kindly press her on the issue or demand that she tells you. This example seems fairly indicative of a few dialogue choices you make, and they’ve managed to write most responses in such a way that they’ll work for any speech option. However, without some form of reputation bar to nurse throughout the game, it feels as though your choices don’t make much of an overall impact." What a preview! Going into a closed beta test version with little or more likely no previous rpg experience, and not even reading up on the features of the full game or the known limitations of the beta version. I smell a pulitzer waiting around the corner!
- Update #89: Backer Rewards
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About the first expansion
Beetle city!!! We need this guys! ^_^
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sending out props for the beta testers!
The game itself has a fair few problems, and there's a number of things I don't like about it. However, the Infinity Engine games were my favourite games as a teenager, I have spent thousands of hours playing them and the chance of having one or more series of games like that again is too great for me to pass up. If you change "game" to "blonde", it sounds like the lovestory of my life. ;-)
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GoG or Steam ?
I'll use steam, cuz I can't be bothered to google what a "GOG" or a "DRM" is. ;-)
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Male or Female
I shall play a man! I shall name him man and he shall do manly things! He shall overcompensate for the fact that I am soon to be 30 and still can't grow a respectable beard!
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Pillars of Eternity main theme (orchestral version)
That's a main theme for the history books! It really sets the mood when you open the game and is welcomed by this. Good job!
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Merchant Gold
TheisEjsing replied to Hassat Hunter's topic in Pillars of Eternity: General Discussion (NO SPOILERS)The fact of the matter is that vendor gold limits aren't realistic in any way. Every game that has vendor gold limits fails to implement it correctly. 1) The game always fail to reflect a living world. The vendor only sells to and buys from the player. Noone else ever shops with any vendor in the game. Their gold limit is only applying to you. Or they suddenly have 5000 gold, every time 5 days has past. How is that in any way realistic? 2) Their item stock is always static. If you sell them stuff, either they will keep those items forever, or they won't have any of them one second after you sold them. They always have the same items, in every game, every single time you visit the shop. So please refrain from the realism argument.