Everything posted by Gfted1
- Out of curiosity, what difficulty will be your first playthrough?
- Street Art: music, dance, teathres etc
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LOL, Durability has been removed
Like everything, it depends on which side of the fence you stand. Some of the same people that were high-fiving the removal of boobplate are now rending their clothes and gnashing their teeth while Western civilization crumbles over durability.
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Community Photo Sharing Thread
Lol, I noticed that too. I was idly wondering if it was one of those TV studio issues and Miami Vice is just now showing in Austria. Then I figured that only happens in movies.
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What's on the idiot box...
There's an extended version of the book? I cant imagine what was left out of the original, lol. Would you mind spoiling me?
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Movies You've Seen Recently
Man of Steel
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Happy Birthday America
- Music, part 2
- What you did today
Well here's hoping for a soft landing for you.- What you did today
Yeah, whats up Mal? New career? House? Girlfriend?- Update #58: Crafting with Tim Cain!
My understanding of the complaints Ive read are not that you can craft a Common Barrel Sword but that the crafted weapon will eventually outpace found weapons, enchantment wise, and obviate found equipment. For me, durability is just another schlep back to the shop. Nothing actually breaks until reaching zero so maybe it wont be so bad. Consumables are probably where most of my money will go. Hook a brother up with a Health potion recipe and Ill stay broke just on that one consumable.- Best Police in the World
http://www.youtube.com/watch?v=Y-yBc8txHaA Hehe, we have them too. Here's a traffic cop busting a move.- Update #58: Crafting with Tim Cain!
- Update #58: Crafting with Tim Cain!
- Item Durability
- Item Durability
I would counter this by saying; lets assume gear uses a 100% scale. Assuming players stay on the critical path they will encounter mooks that are within +/- 1-2 levels, which means they will land 95% of their attacks. If every attack/defense degrades armor/weapons by 1 point then I feel "repairs" will become quite the frequent and expensive endeavor. Especially as player progress to more expensive gear.- Are we getting the PE we were led to believe was on the horizon during the KS?
Sorry, I don't follow. Your original point was that resting is similar to cooldowns, which I agree with, and then asks what benefits are there to resting, which I provided an example of. Please clarify. I don't know how frequently other people rested in their games but in mine I used that setting that was something like "rest until fully healed" so there were times when multiple "days" went by.- Are we getting the PE we were led to believe was on the horizon during the KS?
Resting also replenishes per-day abilities.- So, Project Eternity will have cooking
Cool, sounds like WoW's system. Hopefully the devs are smart enough to take another cue from WoW and make the food and drinks adjust themselves to provide the key benefit to whichever class uses them. It will be a pita to have to make 6 versions of everything.- Are we getting the PE we were led to believe was on the horizon during the KS?
Meta gaming definitely isn't a concern of the devs, they're selling us the book after all.- Item Durability
- Are we getting the PE we were led to believe was on the horizon during the KS?
Amen brother (sister). I just hope the suck parts don't drive me from the game.- What did you think of "intelligence" as a stat in the old IE games?
Intelligence directly influences how many spells and how high of a spell level could be achieved.- Are we getting the PE we were led to believe was on the horizon during the KS?
Huh? There were 10 on-use abilities available to the warrior pool in BG2.- Prism Program ( Big Brother gone too far?)
Rafael Correa: we helped Snowden by mistake.