Everything posted by Gfted1
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Fighters in Project Eternity will have stamina regeneration in combat
If you would like to create a new thread I would be happy to move these posts to it.
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Movies You've Seen Recently
Oh, were they super strong zombies also? Most zombies are no stronger or faster than normal humans.
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Movies You've Seen Recently
^Is there any explanation for the zombie "hive mind"?
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Fighters in Project Eternity will have stamina regeneration in combat
Perhaps you missed the part where Im talking about Health. Everyone knows how Stamina will work (just like Health in other games). And nobody retreats forward, that's stupid. You retreat back to the places you've already cleared and to known rest locations.
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Fighters in Project Eternity will have stamina regeneration in combat
Ah, now I get you. Yes of course "healing" is an absolute must have while in combat, that's standard fare for (almost) every RPG ever. We know this will be a combat-centric game so what Im talking about is the death by 1000 cuts. The times when you will literally be at full Stamina and still be 1-2 hits away from death due to low Health. And Health being so pigeon holed as to having only one (seemingly pita) mechanic to restore it.
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Fighters in Project Eternity will have stamina regeneration in combat
That's right and Stamina regeneration makes it harder for you to be knocked out. Ok, now that we've established the basics maybe we can move on. How does that affect the fact that you can be at full Stamina and still die to the next attack because your Health is low?
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High Resolution Map + Chris Avellone Interview
Lol, thank god I bought the strategy guide!
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Fighters in Project Eternity will have stamina regeneration in combat
Within an existing battle that you have already engaged in? I completely agree but what's really the choice in that case? Its win or die. Im talking about after that fight. Every subsequent fight slowly whittles down your Health a little more and soon, regardless of player skill or equipment, you have no other choice but to retreat to the "rest spot" to recover Health.
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Fighters in Project Eternity will have stamina regeneration in combat
What? You get knocked out on zero Stamina, (kinda) dead at zero Health.
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Fighters in Project Eternity will have stamina regeneration in combat
I would be curious to hear you expand on this point. IMO, its nothing more than a case of diminishing returns. We know that 95% of attacks against the player will cause damage and that all damage is dealt across both Stamina and Health at some ratio. We also know that the one and only way to replenish Health is to rest, which can only be done at specific locations. With that in mind, it seems obvious to me that regardless of Stamina regeneration or abilities, your Health can only go down. So it doesn't matter at all if you are at full Stamina if you are one Health hit away from dropping dead.
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Expiring Potions (to discourage excessive resting and potion hoarding)
Maybe if players drink the expired potion it will cause a catastrophic explosion in their pants and give them a dysentery debuff?
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How much stronger should you become when levelling up?
Why bother advancing past level one? If all things are going to scale to equality then what's the point?
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How much stronger should you become when levelling up?
Can someone please provide an example where in the IE games of yore, the inspiration for PE, there are HP sponge enemies and where you never have to use skills or talents to win battles?
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How much stronger should you become when levelling up?
"It's fantasy"? So why not have a face on our ass? Because it's fantasy! No reason to hold to any sense or realism. Exactly! Were finally making some headway.
- What you did today
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Guns/firearms ?
I like this idea. Maybe a "gunner" type character that via talents/skills allows faster firing and the ability to add various effects to the projectile with soul power.
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What you did today
- Why 9 Charakters only?
And then some.- Why 9 Charakters only?
Oh yeah, good point. That probably rules out any form of chunking too, like from a crit.- Why 9 Charakters only?
What happens if a couple characters get chunked? I guess you just have to roll with an undermanned party or go make a few non-reactive NPC's in the Adventurers Hall. Of course, I will just reload.- Guns/firearms ?
I think guns and ammo should be treated like bows and arrows and should be enchantable. Maybe the weapons themselves could have "to hit" bonuses and the ammo could offer some flavor like exploding or poison?- Prism Program ( Big Brother gone too far?)
I doubt it would go down like that. If anything, he will most likely trip and fall into a shallow grave filled with lye. Years from now there will be unconfirmed sightings of him having lunch with Elvis.- La neuvième art (comics you've been reading)
Infographic: A Massive Chart of Every Superhero’s Powers Ever.- What you did today
- Fashion
I understand you want to be protective to your daughter but don't you think those Russian ladies look sexy and elegant, not slutty at all? That's a nice combination and something positive? Of course they are hot but if I can see your thong-ed ass through your sheer lace dress, that's pretty slutty. I gotta get me one of those Russian fur hats, ushanka. - Why 9 Charakters only?