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redneckdevil

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Everything posted by redneckdevil

  1. I agree those are awesome! Great work there
  2. Wasn't there something about October when 2.0 and the expansion was gonna come out or was that just speculation?
  3. Tyvm for those posted those videos. It made me happy and felt like I watching unicorns fart out rainbows and pixie dust. Those were awesome!
  4. I'm very shocked and really hoping this is a bad dream. I wish him the best of luck and if he's ever involved with a game, I will be there to buy it. N
  5. Tyvm for this info. I have always wondered that myself About bash and two weapon fighting. Now I know I can save a feat at least now lol.
  6. I'm in the camp of play how u wanna play. Now I will say I'm opposed of people using cheesy tactics and exploits and then complaining the game isn't fun or challenging because even if they know they are going against the "spirit of the rules" by doing such things, because they can they view it as a valid tactics and then proceed to complain the game isn't up to snuff.
  7. That would be a very good idea. This would also help strengthen the impressions of atributes by giving us easily access numerical data. RPGs are numbers games so by giving the player better access to the numerical data would help strengthen the players knowledge in the system.
  8. Excellent read, I agree with pretty much all ur ideas especially the adventure ones. I think this was the only area that da:I did better with telling u what the adventure is and what happened and having didn't options due to who u send. IMHO the implementing of these ideas would greatly improve this already fantastic game. The adventure paths I don't really seeing all that difficult to implement due to just changing and adding text to the already dialogue we already get.
  9. I actually don't mind it as it implies a sense of progression that ur good enough at detecting traps that u eventually get good enough that u can spot some even without searching for them. It's like in d20 games where at low levels u have to actively roll the search/spot/perception to find a trap but eventually get good enough where u can just take 10 while questing and be able to spot them.
  10. Hope yal having fun me getting good feedback
  11. Good for them, they deserve it. Take what they've done so far and polish it and make it shine brighter
  12. Anything is possible. I am currently talking things over with folks about ways to expand the brand. One of the ideas that came up involved lots of short stories about PoE. U could have a contest with certain rules for players to submit short or long stories with the prize being that it will be included in a physical book as well. Rules such as how long, time period, location, etc. you could include areas that are not ingame such as "something something temple located in a forest" or "a cave found in something something plains" and let the authors imagination go wild. Granted it's a double edge sword, but there's a chance that u could find some gems from people who either love the game and want to contribute or just like writing stories. Also a way to get players to also add to the world yal have created etc, but also importantly also mention that yal have the right to tweek things to fit yals mindset. Then again, I'm just in a bind and want something to read lately lol.
  13. Edit-found my answer. Those books are going on my wish list on Amazon. I wonder if obsidian has any plans for writing novels based on the game world of pillars of eternity by chance in the future?
  14. I agree enemy AI is more important than party AI atm. With it being RTwP combat, I feel it falls on the player to take full control of all their party actions. We just need better enemy AI for more challenge. I do agree a hold and defend options would be nice though.
  15. I do wonder if each part is gonna be sold separately though. If it's basically 1 expansion but in 2 parts, I wonder if we buy the part that comes out if we have to buy the next part as well or if it will automatically download when the next part is ready? I don't really care that's up to obsidian. The dlcs from fonv were basically I think either somewhere between 10 and 20 dollars, I forget been so long and imho they were worth every penny. Especially dead money. Also I heard the expansion was gonna be as big as the expansion for baldurs gate, but I'm wondering also if both parts combined are that big or is the first part gonna be that big?
  16. Design the game for PC first and foremost, then put it anywhere u want and I'll be okay with that. Hell in looking forward to playing wasteland 2 on my ps4 whenever they release it. Is dOS going on consoles as well too? If so hell yeah.
  17. I'm hoping my nvidea 770 card can run this.
  18. do we have an ETA on when the expansions are coming out? It seems like I read 1 part near the end of this year and the 2nd part next year? Any info on this by chance?
  19. It seems if u have romances, u gotta do a checklist to make sure everybody is represented and have options or else you'll get a ****storm of how obsidian is "anti-whatever" because it was left out. Tbh the only romances I've seen that were done somewhat decent ended up effecting the main plot. Either u was railroaded into this love interest or else in someway it effected the main story like Morrigan in da:o. It seems the reason why it's done decent compared to other games is because since its part of the main plot, more work and effort is slotted to it instead of being a "only a side quest thingie" type romance. Then again, we can't even agree to what romances are and how they should be portrayed. Hell there's people who think pst has romance in it simply because u have an option for someone to tell you they gonna wait for you. Tbh I think really they shouldn't even think about romances unless they actually truly want to make one, because otherwise it's just gonna be wasted time and material that shoulda gone somewhere else.
  20. Nice!!! Can't wait to see some videos and pictures of the live demos!
  21. Preciate that info. I'm happy that obsidian just through steam made back double what was given through kickstarter.
  22. I have received a game that was completely free of bugs. It was called chess. Apparently it's considered a classic now. Lucky you. I received a chess set from my grandpa and he had found it in the attic. Unfortuantly their were a few bugs in the game, but I got rid of them myself
  23. *Stands guard with a fine club to whack any animancer away if they even look at the bloody pulp of that dead horse And get any ideas of trying to use their foul sorcery on reviving it* Edit-I do stand curious about how well it has sold though.
  24. I hear a lot of times on forums that u can always expect an Obsidian game and a Bethesda game to be shipped with bugs. While obsidian maybe known for shipping games with bugs, lately they become a lot better at squashing them. I mean FONV was released very buggy, but unlike Bethesda games, by the time they get done with their patches the games are usually pretty solid. Like FONV by the time all the patches came through, it was more stable than oblivion and fallout 3, the game they took most of their stuff from. They are overambitionist and cram as much as they can before it has to be released, thankfully they are getting a lot better with patching it later to a very stable game. Usually their gamble pays off as I was vastly amazed and impressed with FONV and SPsot.
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