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Everything posted by RosesandAshes
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[Merged] Combat Friendly Fire
RosesandAshes replied to vril's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Didn't we already have a thread on this? Anyways, I've said it before and I'll say it again. I don't mind it. If I think there's a chance I might blow my party up, I'll save beforehand, but I'd still like the option to turn it off. -
AA, AF, and resolution are more important to frame rate. Isometric RPGs have a lower tolerance threshold for people than an action orientated game like a FPS. If you can run Skyrim then you should be able to run Project Eternity at the same resolution. Okay, yeah, I figured that. When it comes to system requirements I'm just so paranoid! If there's one point in favour of consoles, it's that I don't have to obsess over whether my machine can run it or not if the game has the right label on the box.
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Godlike races, yay!
RosesandAshes replied to IndiraLightfoot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't care, as long as they're awesome. Make them awesome, Obsidian! -
Dragons Dogma type system
RosesandAshes replied to Klaleara's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'd much rather they port Dragon's Dogma to PC. Problem solved! -
Cipher Class
RosesandAshes replied to NOK222's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I don't know anything about psionics (I gather they're....like this class, only they came first) but this class sounds cool enough that I want my first character to be one! -
My computer's like, three years old now, I don't see myself getting a new one, and it runs DA:O, DA II, Skyrim (on high with a bit of slowdown), all the Mass Effect games, Witcher 2, and apparently (if system requirements lab is accurate) Torchlight 2 is a cakewalk. I'd assume I'd be able to run this, but that's what I said about Dishonored and I can't run it (not enough RAM). Still, it's not like this will have cutting edge photo-realistic 3D graphics, right?
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The life of a lich
RosesandAshes replied to GhoulishVisage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I know! I know! Wait until the protagonist's asleep, then magically encase the phylactery in their flesh, that way, suicide would be the only option if they want to defeat you! Unless you can only be a certain distance away from it. In that case, you're screwed. -
Overreaction theater!
RosesandAshes replied to Madzookeeper's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't even drink so I don't care whether someone likes red wine or white wine or whatever. Oh wait, is this still an analogy? In that case, I like that Obsidian is planning on making the best red wine ever, but I don't expect it to be an exact clone of classic red wines. I want it to take the best of the classic red wines and give it their own twist. -
DO WANT CIPHER CLASS! Also, I LOVE that the classes are distinct enough that I know what each one does but flexible enough to allow for some innovation (mages wearing armor, for instance). Also, I usually stick with the "core four" but if we get that stretch goal, I think I'm going to have to make a Cipher.
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Overreaction theater!
RosesandAshes replied to Madzookeeper's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I hear you, OP, I hear you. There will always be people who declare the game is RUINED FOREVER! because they aren't making PE into an exact clone of their favourite IE game. Personally, I think everyone needs to (as the elves say) chillax and trust that Obsidian will manage to make a great game regardless of cooldowns or level-scaling or whatever.... -
I don't know of any CRPGs that did it, although an early quest in PS:T involved a box with a demon inside it that apparently showed up later in the game. (Note to self: Start playing that game again.) I really liked how this was implemented in The Witcher, consequences weren't apparent until later and no choice was ever completely the "right" one.
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Combat log
RosesandAshes replied to armitage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't mind it, but oftentimes when I play games with logs I eventually want to minimize them, especially when I've already fought the same enemy ten times already. -
[Merged] Cooldown Thread
RosesandAshes replied to Ieo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I like this idea! I like to save my strong spells for bosses, so this way there would be more incentive for me to save my stronger spells/use spells sparingly.- 661 replies
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Thanks for including the strategy guide add-on! I was flip=flopping between the digital-only tier and the one with the box, now I can have my cake and eat it too!
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50,000 Backers. Wow!
RosesandAshes replied to Ink Blot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Hooray! -
I voted no. I don't need special abilities right at the start (especially considering what we know about the game, if your character is just an ordinary person who witnessed an extraordinary event). I played my first Skyrim character like that--she was just an average mage who just wanted to help people--then the Dark Brotherhood happened, then Molag Bal, and then some Forsworn killed her horse, so she snapped and killed them all. I'm assuming characters will have special racial traits and gain new abilities as time goes on, but I don't need them RIGHT THIS INSTANT!
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I've played Divine Divinity and even Divinity: Ego Draconis. The first was a good game with some interesting ideas, the second... well, it was disappointing to say the least. I saw the ads for Ego Draconis and I was like "Wait, what happened to Beyond Divinity? I didn't think it was so bad that it suddenly dropped out of existence. I have Divine Divinity somewhere, I should try playing it again.