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Everything posted by RosesandAshes
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I tend to love to hate villains who are just so completely, utterly evil that I relish the thought of killing them....slowly..... I like sympathetic villains too, but its the ones who make me rage the most that I remember.
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- Villains
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[Merged] Combat Friendly Fire
RosesandAshes replied to vril's topic in Pillars of Eternity: Stories (Spoiler Warning!)
If there is, I'd like an option to turn it off. I've never had problems with it (beyond initial experimentation with AoE spells where I inevitably kill my entire party) but I know some people don't want the hassle. -
How should the UI look?
RosesandAshes replied to Rostere's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think both those UIs look terrible! I'd much prefer something like DA:O. BG's interface just seems so clunky and intimidating. It's so big it almost feels like I'm playing with 1/4 screen like I used to have to do when I played Final Fantasy VIII on PC. I'd definitely like something more minimalistic, less distracting. -
Is this Arcanum 2 ?
RosesandAshes replied to Virgility's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Arcanum sounds like yet another game I need to add to my never-ending "list of games I must try". -
Game Difficulty?
RosesandAshes replied to RosesandAshes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I stopped playing Morrowind for a year because a stupid guy on a bridge kept killing me (on the way to one of the early dungeons). I ran, leveled up to like, level 20, and THEN I gave him what for. Morrowind was very fun, except the choppy combat drove me crazy! -
Game Difficulty?
RosesandAshes replied to RosesandAshes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I just want a game where I don't have to go "Oh, five minutes in and my party members have all died. WHAT DO YOU MEAN I DON'T HAVE ANYTHING TO REVIVE THEM?! *HOW* MUCH ARE THEY CHARGING TO RESURRECT THEM?! I have to fight HOW MANY bandits to get that much gold?! Game, my whole party is wiped out!" T_T *restarts, again* -
So I've been playing some of the old Infinity Engine games (Baldur's Gate, Icewind Dale, etc.) and I've noticed that my party has this terrible habit of being completely wiped out by goblins before I even have a chance to respond to whatever they're doing. I've found Planescape: Torment to be much more forgiving in this regard--I actually managed to complete the starting area. Anyways, so given my recent failure to make any progress in these games, how sadistic soul-crushingly difficult do you think PE will be?
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A thought on PE's graphics
RosesandAshes replied to Posbi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Where is this screenshot from? It looks really, really awesome!- 22 replies
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I personally love "talking" quests, where you have to talk someone into doing something or run around and talk to different people. I would also really appreciate it if they stuck in an "infiltration" type quest. You know, the kind where you put on an enemy's clothes and at any point you can say "Screw this!" and fight your way out? Perhaps they're overdone, but I just like them. Overall though, the more open-ended, the better. I'd love to be able to talk my way out of fights.
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I chose normal but I'm leaning towards hard. Sometimes I find it annoying when my PC (or NPCs) go "We really, really, REALLY should save the game now, like, REALLY!" or the PC goes "I have a very, very, VERY bad feeling about this!" and then I roll my eyes and save, prep my gear, etc. I'm one of those people that likes to read through everything, so I'm confident in my ability to keep up with the game. I've played through all the games the OP mentions, and I honestly didn't think any of them were particularly hard unless you really weren't paying attention, although, I didn't go around killing random NPCs in Morrowind, so that helped.
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Can I just chime in and say that I'd love to see armor for women that looks like it could actually protect them from something? As much as I hate to use this example, more like Kristen Stewart in Snow White and the Huntsman: And less like, well, too many examples! I mean, sure, the occasional boob plate is tolerable (as are the equally unrealistic spiky hulking man armor) but far too many games send a message that in order to be more powerful, a woman must turn herself into a sex object. Would it really break the game if we had more sets of armor that....doesn't show every bare inch of skin?
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Movement speed....
RosesandAshes replied to RosesandAshes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What I'd really like is a faster speed for out of combat scenarios. In combat it could be a bit slower, maybe, but even there, I wouldnt want to spend like, five minutes just walking up to the enemy so I can bash them over the head (or get in range for a projectile, or whatever). -
This is probably a moot point nowadays, but I've been playing BG1, P:T, etc. (I bought the Dungeons and Dragons Anthology Master Collection.) and one thing I noticed is that everyone just.....moves......so.....slowly. I'm assuming that because technology has advanced, that this won't really be an issue, but I'd love it if I didn't take forever to walk from one end of a town to another. I don't know, maybe modern games have just spoiled me, maybe there's a run button I don't know about. I would just love it if my character in Project Eternity didn't walk as if she was going for a relaxing evening stroll all the time. Again, it's probably a moot point in this day and age, but just thought I'd throw that out there!