Everything posted by Mannock
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Patch 1.1.1 Updates Thread
Calm down. It was clearly stated that they only snuck in those fixes that could be done so safely, without cause new bugs. So bigger patches will come further down the road.
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Question about modding the categorizing of weapons and armors
Excellent! I'm gonna download and try this as soon as possible. Big thanks! And drinking +1 wine would have been marvelous.
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Question about modding the categorizing of weapons and armors
As for other languages, it's no big deal for me. I only use English in game anyway. But of course, there could be others interested in this mod. As for unique item, that was a bummer. I wanted them to be +X too. But doing that would mean manually changing each individual item, or did I missunderstand you?
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Question about modding the categorizing of weapons and armors
This is actually one of the other reasons I wanted to have this change. English is not my native tongue so it took me some time to realize that Superb was better than Exceptional. +2 and +3 will make it absolutely clear which one is better than the other. Holy moly! That is super cool. Really big thanks for fixing this for me. A follow up question though: If I use this mod, will it inactivate the achievments?
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Question about modding the categorizing of weapons and armors
I can live without any tool tips in this case. So it is possible to edit it on a global level? I don't have to through every individual weapon/armour and change it (I mean I want to change both the generic items as well as the unique ones)?
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Question about modding the categorizing of weapons and armors
Preferably Breastplate +2, but if that is not possible, +2 Breastplate works.
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Question about modding the categorizing of weapons and armors
I think he simply want's the cosmetic effect Yes, indeed. It's just cosmetic, I want all items determined as 'fine' to have the number +1 instead. All other stats and whatever equal.
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Question about modding the categorizing of weapons and armors
I'm a DnD nerd and I'd really would want the weapons and armors to be categorized as +1, +2, etc, instead of fine, superb et al. So my question is, would that be moddable? Is there a reason to go at it at all?
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Finished my first playthrough
Good summary! I agree with most points you've made. I don't have that many remarks on combat though, but combat is secondary to me in a game like this. The only thing I'd add to the list is the loot drops. I still don't see the point with enemies dropping 50 swords, shields and armours which I place in my unlimited stash. It doesn't make the game more "realistic" nor more fun. It's a drag and it's pointless. I really think they should move away from it.
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Food for thought.
Yeah, I also remember that being part of a perception check (my character had high perception).
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Curious, why didn't you release pillars as 1.1?
Mannock replied to gristlethick's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Cause at some point you have to take the plunge. A lot of the stuff found and noticed, wouldn't have been found without the huge player base jumping into the game. There would never have been the 1.1 you see today, even if you had waited until today to release the game. It would more or less have been 1.0 as you saw it when it was released. And on a side note; is Deadfire the first cRPG a lot of people have played? Cause judging by the posts on the forums the expectations of 1.0 seem to be way out of proportion. No cRPG is perfect at release. That's my experience of games like these going back to the early 90's.
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Since 1.1, what's next?
Mannock replied to Julymio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)But should they really add more bows just cause you can't find a lot of them? The amount of bows will tilt compared to other weapons. Doesn't really make sense.
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Official Characters and Romance Thread (Spoiler Version) Part the Third
Can someone tell me which races works with which romances? Can an orlan romance Maia for example?
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The 'Changes for Balance' Thread
Mannock replied to nemesis205bw's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well, there's also a third group, like me, who are more or less indifferent. For me the story, the companions and the side quests are always more interesting than combat itself. And since the different easy settings caters to people like me, we have little interest in PotD difficulty. But I do think combat is a valid part of the genre and those who enjoy combat challenge should certainly be catered to, even though I personally could care less about it.
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The 'Changes for Balance' Thread
Mannock replied to nemesis205bw's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm quite certain PotD-players are a minority (albeit a vocal one). I'm quite certain more than half of the player base make up for the other 4 difficulty settings. But it doesn't matter much. Clearly, those who enjoy PotD difficulty find the game too easy and it's very reasonable that Obsidian try to fix and adjust that via patches. Which group is in majority or monority is uninteresting in this case.
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How early can you get Veil Piercer bow? No spoilers plisss.
I'd say you'll find that one pretty late in game, since it's located in an area that is quite difficult.
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For those who've beat it, what are your thoughts?
Great game. I really liked it a lot and found it more entertaining than PoE1. Right now I'm looking forward to the patches coming and I'll start a new game when the first DLC arrives.
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what's the best outcome for 'The Storms of Poko Kohara' quest?
One of the best parts of the game, in my opinion.
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Why wasn't the game released as an early access?
Personally, I wasn't too worried about the bugs. I didn't have anything game breaking, though I did have a couple of quest breaking bugs on my first runthrough. It's more the complete lack of difficulty of Veteran/PotD, which they've acknowledged was because they ran out of time. It seems like they could have avoided a large number of negative Steam reviews (which presumably actually do matter to sales) if they've pushed it back a month. Well, you can't have early access for the sake of adjusting combat difficulty, without also spoiling the story. And they did the beta, and apparently that didn't benefit the combat part of the game.
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Why wasn't the game released as an early access?
A story focused game like Deadfire wouldn't translate well into early access, in my opinion. And seriously, this game wasn't/isn't more bug infested than any other equivalent game in the same genre.
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Opinions and suggestions on how to improve companion relationships and crew interactions
Mannock replied to algroth's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)@algroth I think your suggestions and comments are on point and basically I agree with all of them, though in general I'd say focus on improving companions first, then sidekicks and then crew. If there has to be a priority I mean. Personally I had trouble with the romance of Maia. I don't know if it was bugged or working as intended, but I had a romantic interaction fire five minutes after I recruited her and then the next romantic interaction fired right before the final encounter in the game. So the romance felt both thin and unevenly distributed throughout the game, to put it mildly. So hopefully some of these things could be addressed through patches.
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Good bye guys Ive had enough
Mannock replied to antman45454's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't really get the drama. But maybe this is the first cRPG you ever played. Cause this is pretty standard for games like this. I've made one playthrough already and it was totally worth it and I didn't run into any game breaking bugs, nor did the game feel incomplete in any sense. But whatever.
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Your best Frostseeker builds?
Nice to see that you liked the weapon! A homage to the Heartseeker +3 (longbow) of BG2. As for best upgrade; all of them works just fine.
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Real-time ship combat could have been what made this game.
Mannock replied to Disdam's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)For the love of Gaun, no.
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Dual-Class is Way OP
Mannock replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Sure did! For more info, see this thread: https://forums.obsidian.net/topic/100280-backers-dont-play-gameswhen-playing-games/