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Mannock

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Everything posted by Mannock

  1. Might be me, but my experience with similar athletics checks in the game is that contrary to meaning instadeath upon failure, they usually lead to "barely making it through", but gaining a wound in the process. Of course I haven't played the game solo or in Path of the Damned yet so things may be different in those modes, but if the above is still the case in these playthroughs then I do think it's a legitimate complaint if the game sets an expected outcome for failing these checks that is far less drastic than what they suddenly got. The complaint might be legitimate but it's delivery with insults is not okay. Therefor I find it difficult to take the OP seriously.
  2. Josh has confirmed on his tumblr that they do exist. However, if things got messed up with the patching, I do not know. But if they did, I'm sure it will get fixed in the next patch.
  3. Don't remember what the prefered dispositions were, but stoic, rational and diplomatic are all stuff I clinged to on my first playthrough.
  4. I had the same experience and that was my reaction too. The pacing of the romance in the case of Maia seems really off and I hope they look at that, if they haven't already. Tekehu never came on to me, but I picked him up quite late in the game so that might have something to do with it.
  5. Apparently it's determined by which faction you've helped the most but didn't choose to side with. I agree that it comes off as a bit silly in some cases, but, uh, gotta have end game bosses in an RPG, I guess? Besides the dragon? I went alone, but had helped the RDC the most, so they showed up on Ukaizo. Though I still can't really understand why they wanted me dead at that point. From a narrative standpoint it didn't make much sense to me.
  6. The chance to name the island doesn't happen when you land at the beach of the island (ie click on the anchor and exit your boat). You always need to enter the dungeon on the island and when you exit the dungeon you will be prompted to name the island.
  7. I agree. I actually found it surprising how few achievements there were overall. Seems like there was a potential to have a lot of cool and odd achievements if Obsidian had wanted to.
  8. Can I ask about what the skirmish was? It originated over on the RPG Codex forum but you can get some info from this thread: https://forums.obsidian.net/topic/97103-chris-avellone-the-final-frontier/
  9. There's a section on the forums full with builds and strategies. Check it out! This one seems good by the way: https://forums.obsidian.net/topic/102793-solo-potd-build-sir-sit-a-lot-the-brander-of-death-effective-in-early-levels/
  10. I have no data on this, but I get the feeling that most people want to do the "good" or "right" thing and there is no faction that complies with that. So I think that is why the loner ending got big numbers this time around really. Just speculation though.
  11. Yeah, though I'm surprised that Obsidian was surprised. All of the factions are unpleasant (more or less) and there is clearly not a "good" faction option. And I'm not complaining about it, but for me it's obvious that you'd have to roleplay a pretty fanatic character to stick with a given faction to the end.
  12. I find the main story of most cRPGs to be rather bland and uninteresting. The journey is the fun part, seldom the goal itself. PoE2 is no exception.
  13. That's discomforting news. Liked her work. Hopefully her replacement will be just as good!
  14. Yeah, that's what I meant. But yes, seems like Obsidian and Steam need to have a chat and fix that particular problem.
  15. I did on my first playthrough and it worked perfectly fine. And it is clearly stated how to achieve it, when you get that far in the game.
  16. Same for me. I explored several islands, and named them, before I got the quest to explore the archipelago. Worked fine.
  17. Well, I own the game, and the problem you describe happened exactly the same to me. I clicked the install button on the free DLC and no download would start, and instead the game would launch. The DLC wouldn't download, neither in the game nor when I exited the game. They way I got it going was by unchecking and then checking the little box next to the DLC name (and not by pressing the install button). But if you've tried that and it didn't work, I'm out of ideas personally.
  18. I haven't been doing any family sharing but I had the same problem as you describe, regarding the free DLC. They wouldn't download when I clicked on the install button. Instead, the game would launch. I solved it by gong to the game page, where I can see the listed DLC I own. There's a little box next to the DLC which you can check/uncheck. By unchecking it and checking it again (or vice versa) the download started. Try that, and see if it helps!
  19. I've noticed that Xoti can hook up with both Edér or Maia. I suppose if the main character romances either Edér or Maia, Xoti picks the other. But if the main character doesn't romance anyone, what choice does Xoti make regarding romancing Edér or Maia? Does anyone know how that works out?
  20. I'm not so sure about the idea. I'm not against dungeons per se, but I think there are other aspects of the game that could use more time and resources instead. But as a DLC in the future? Sure, but I wouldn't put a pin on the "15 floors", but rather something less but with interesting puzzles and stuff like that.
  21. Hmm. I'm torn on this subject. On the one hand I found the whole Spellhold to Underdark sequence in BG2 to be a bit of a stranglehold on my playthroughs. I've only completed BG2 twice but I have started some 30-40 sessions through the years and most of them have always ended somewhere along the route of Spellhold to Underdark. But they were cool on the part of the narrative, so despite the above I wouldn't want the game to be without them. But maybe they could have been integrated in another way, to not make them like a very long tunnel? In any case I'm not sure the tunnel design was what made the game great. There should be an 'undecided' option.
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