Everything posted by rjshae
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What about sorcerers
I hope we see a variety of racial-specific talents, particularly of the spell-casting variety. Seeing significant differences in how the races play the same class adds a sense of distinctiveness.
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:( Sad that obsidian is making this game isometric...
Bhwa?
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Torment's Producer tries his hand at a RPG Kickstarter
I can't say the name is any sillier than Temple of Elemental Evil or Dungeon Siege or Legend of Grimlock or Planescape: Torment.
- Blackguards - Play a criminal in this turnbased RPG, now on Early Access
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Do you want firearms in Project Eternity?
Yeah, about 8 times faster. Firearms in that period had muzzle velocities of about 450-500 meters a second vs arrow speeds of about ~60 m/s. Mass of a bullet is ~5g; mass of an arrow is ~650g. Since KE = 1/2mv^2: 10 times the velocity equals 100 times the energy; 100 times the mass equals 100 times the energy. Thus it seems like they'd be roughly equivalent, energy-wise.
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RAnDoM VidEO GAmE NeWS
You mean I can have somebody steal your car, change the tires, and then it's okay to give it to me? Heh, sounds like a challenge...
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RAnDoM VidEO GAmE NeWS
I am so going to rob a bank tomorrow. When they catch me I'll them the reasonable thing would be to ask for the money back "ok, you caught me, here you go" . Jail time? Not gonna happen. Yes, copyright infringement is totally equal to actual robbing and stealing. Totally. Yes. Yes it is. Robbing and stealing is the unlawful act of taking something that doesn't belong to you. Copyright defines a certain form of ownership. Illegally taking something under copyright is robbing and stealing. It doesn't matter if you received it second-hand; you're merely complicit in the act. Deal with it.
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What about sorcerers
The Chanter class seems somewhat Sorcerous/Bardic in nature, at least in terms of not requiring a spell book.
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Since the big update will be Nov 26, can we have an update this week?
- Let's Not Have Everyone Level At Once
Personally I'm okay with handling multiple level-ups at once. But they could add an option to do random level-ups in Expert mode. Basically, each character receives a random seed between 0% and, say, 25%. When the character reaches that (hidden) percentage of XP toward the next level, then they are able to level up. As an added option, the player could go to some designated location and level up the character right away.- Torment: Tides of Numenera
Your basic a$*h0le must belong to the SIlver tide then, I take it?- Update #66: Double Whammy
- Let's Not Have Everyone Level At Once
If the characters start out with different base XPs, then they are bound to level up at different times... at least at lower levels. Thus the developers could varying the starting XP appropriately to encourage this effect. I.e. level = PC level, plus or minus some fraction of the XP needed. Ed.: oops, I see this has already been suggested.- The Kickstarter thread (PnP edition)
Ryuutama - Natural Fantasy Role-Playing Game -- "Ryuutama is an original Japanese heartwarming tabletop RPG of travel and wonder, currently being translated for release in English!" Succeeding at $37,379 with 40 days to go. CORPORIA - the RPG where Camelot meets corporate! -- "Corporia is a new tabletop role-playing game of genre-bending fiction and futuristic urban fantasy written by Origins and ENnie award-winning author Mark Plemmons. In Corporia, you play reborn Knights of the Round Table or their modern supernaturally-powered allies, fighting an invisible war for justice in the struggle between otherworldly Chaos magics and the oppressive Order of the ruling mega-corporations!" Currently at $3,929/$13,000 with 28 days to go. Unwritten: Adventures in the Ages of Myst and Beyond -- "The worlds of Myst and D'ni are yours to explore in this FATE Core-driven tabletop RPG of Adventure, Discovery & Accomplishment" Succeeding at $30,742 with 48 hours to go. The Ages of Allu: A Pathfinder-Compatible Campaign Setting -- "A dynamic fantasy campaign setting, blending myth, elemental magic, and steampunk to tell sweeping tales of epic destinies." Currently at $560/$9,000 with 29 days to go.- Adding population dynamics to Fallout 1 and 2.
A population simulation that doesn't take geography into an account is mostly suitable for microbiology.- Melee/ranged roles for classes
- The Funny Things Thread.
you know, I've heard and seen this come up a bunch of times, and I don't think it's true When you break up an asteroid into a lot of tiny little pieces, you increase the surface area by such a large amount, that I believe it would burn up a significantly larger portion of the meteorite in the atmosphere, rather than if you can one big chunk with a limited surface area. I'm pretty comfortable leaving this whole scenario in the hands of rocket scientists. It probably should be in a different discussion than "funny things"...- RAnDoM VidEO GAmE NeWS
^^^^ I remain skeptical about the reality of that one. You'd need an audio exploit on the remote system to break in, and the audio components would need to support ultrasonic transmission and reception.- Why Did Isometric 3D Rpgs Fall Out Of Vogue?
- World Map Travel
From a budgeting perspective, it might make sense to implement a point-and-click map on the initial release, then think about something more sophisticated for the enhancement release. That will give them an extra selling point and give us something to look forward to.- Pillars of Eternity - Project Eternity's final name?
Choosing the Right Name for your Story Pretty good advice.- The Funny Things Thread.
- Why Did Isometric 3D Rpgs Fall Out Of Vogue?
I do like the rotatable isometric view in Wasteland 2 though--it has the viewpoint advantages of 3D games with a minimal level of camera management frustration. (Just use the arrow keys to turn.) If future publishers could combine that CRPG approach with the artistically enhanced details in IE and P:E, it could make for some very nice game play.- Trees in Project Eternity
I think they can simulate an overhead canopy fairly readily by using moving shadows/light patches on the ground and just presenting trunks that fade with altitude. Some streaming, shifting light beams would help as well.- Baldur's Gate Enhanced Edition
Dang it, now they're going to make me replay it yet again... - Let's Not Have Everyone Level At Once