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rjshae

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Everything posted by rjshae

  1. For me this is a very intriguing story... Hubble Space Telescope Sees Evidence of Water Vapor Venting off Jupiter Moon The moon being Europa.
  2. No controversy, too polite, too little difference in opinions; so all that is left is the equivalent of me tooing and giving impressions. And there's no absolute drawcard, an official forum can often get away with being a bit bland because it's an official forum. Every good forum needs a small dollop (or in the codex's case, a torrential deluge) of controversy, of argument, of hate to get to a critical level of actual discussion. There'll usually be more utter guff along with the good stuff as well, but I don't mind sifting the good stuff from chaff. Their articles are usually pretty good though they suffer a bit from being 'too nice' as well. Not enough Trolling for your blood? Ah well...
  3. 1979 REVOLUTION: Black Friday is almost certainly not going to pass at this point, but it's interesting that they received coverage from NPR.
  4. ToEE used turn-based combat... which didn't seem at all boring. Ah well, the MTV generation has been indoctrinated differently.
  5. I was musing on the fact that if you changed Constitution to Health and Dexterity to Agility, it would give the acronym SHAPIR. Unfortunately I couldn't come up with a good I => E conversion for Intellect.
  6. I hope that means that it also doesn't have gaps in the corners (as in Sensuki's worse case result). So.... if you have somebody with a high res. display, you'd be okay with padding out the ends to fill them up? I sure wouldn't.
  7. Yeah. I'd say this is pretty accurate portrayal of a full fledged codexian: It is rather a churlish site. Prefer RPGWatch myself.
  8. A larger side plot to link the new wilds together might help to sell it. A mysterious darkness is stirring in the wilds... something with a heart of purest cold and utter evil... rumours are spreading in the border villages; a hamlet is suddenly deserted; strangely mutilated beasts have been found...
  9. Alternative history has been trendy in the sci-fi-verse of late, so that's a possibility.
  10. Yes, customization of the Stronghold's look and feel is a great way to make it feel like you actually own it. Just sayin'...
  11. If they do this, it would be nice if they specifically set out to produce several wilderness areas that are dramatically different from the existing types. I'm not sure how much they can do that and still remain in the same map area, but it could make things more interesting and appealing.
  12. The height is what 1/5 or less of the screen, and you'll *never* be paying attention to the screen next to the UI on the map. You won't be scrolling sideways and looking there, you'll be looking in the middle or middle of the side of the screen you're scrolling. When you're scrolling down you'll be looking ... down ... and the UI will be there. That bit of dead space is worth taking up with the UI to provide extra functionality. If the bottom of the screen is full, you won't get the feeling you experience because it will be like the edge of the screen anyway. Ah no, that's decidedly not the feeling I get. A straight, solid, dark bar across the bottom is a weight that pulls down the eyes. This effect can be ameliorated by the use of tricks like semi-transparency, adjusting the coloration to match visible parts of the area, or leaving gaps. Having an uneven bar also seems to help a little.
  13. No, they are icky, overused, and usually done all wrong. And, despite that, still awesome. That article is BS by the way, in a sense that you can't do things like that in an RPG like PE, because it would make them too OP compared to other creatures. And some tings just cannot be done because of engine limitations. It's also BS in the sense that the author is attempting to scale the behavior of tiny spiders into spiders that are the size of a dog. Biophysics and animal behavior doesn't work that way. Spiders that size shouldn't even exist, but if they did, their jumping ability would certainly be much scaled down. Their hunting tactics would also most likely have evolved quite differently from their smaller brethren.
  14. For me it's not so much where the "stupid gap" is in the screen as that it allows you to see some of the area real estate along the edges. This provides an illusion of access to the full screen for viewing, as well as making the area fit the golden rectangle ratio of the typical screen display. When you are moving a party in some direction, the edge of the screen is normally where you will be looking to see upcoming risk factors. Having that blocked off by a solid bar feels hindering.
  15. I don't have an issue with decorative borders around the edges of controls and information displays because they lend solidity to the appearance. Minimal borders just looks too modernist. As long as they don't take up huge chunks of screen real estate, I'm really not seeing a problem. Clearly no one UI is going to please everybody.
  16. Since a Linux version is on the list, possibly PoE could be adapted to run on a Steam Box. it might take some experimentation with their controller though to figure out a decent way to play it.
  17. Timing wise, they would need to plan the budgeting for the next Kickstarted project before the current one is complete. If they wait until PoE is wrapped and shipping, they'd have a budget gap. So asking them to wait probably isn't realistic.
  18. The end of year is a really bad time to be asking for more money. Hopefully they'll wait a few months.
  19. I received mine right away. The K badge... well, it's not the greatest looking button in the world.
  20. Yes, that stood out for me as well and I tried to mention my concern. Hopefully it'll be easy to address.
  21. A question I have: is this different than the planned (TotSC-style) expansion they mentioned during the early stages?
  22. A problem with this is proposal is how the extra funding is going to be collected. If they request more funding from the existing backers, then they are limiting the potential amount. The contributors will consist of (i) existing backers who (ii) are interested in this expansion and (iii) are willing to ante up more money. Conservatively I'd expect the result would be up to 10% of the original amount, or no more than $400,000, if they sell it well. I think they'll need to contemplate how to draw in new backers, possibly think up some enticing but inexpensive rewards, and plan a good sales pitch that doesn't backfire.
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