Everything posted by adamsorkin
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What's the one RPG trope you can deal without in PE?
adamsorkin replied to Falkon Swiftblade's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Please include some kind warning before linking out to tvtropes...I've only got so much time and charge left.
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Torment Sequel Q&A with Brian Fargo
RPS has an interesting Q&A here: http://www.rockpapershotgun.com/2013/01/09/planescape-torment-sequel/#more-137374 - discussing the new Torment "sequel" sans Planescape. Not a bad read - thought it might be of interest here.
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Promised a dev i'd play Alpha Protocol after backing Eternity
Picked this up from a Steam sale awhile back, and found it to be a pleasant surprise. Certainly not perfect, but I enjoyed it pretty well. The Bourne/Bond/Bauer choice scheme and timed dialogues still stick out for me.
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The half-races (will there be an inclusion?)
I don't think Tolkein (despite the half-elf epithet) had hybrids - didn't offspring of multiple races choose which race to become? Elrond chose elven/immortality, while Elros chose humanity and was mortal (albeit very long lived).
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Talking about graphics = missing the point?
I thought the characters were 3D rendered, not sprites...
- Update #27: How’d we do, and what’s next?
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Don't make the mega dungeon too easy to exit and re-enter
Haven't yet read the 7 or so pages that have spawned from this comment yet - but this caught my eye. I'm a sucker for this trope every time - getting stuck somewhere late in the game, itemless, and only relying on the skills you've developed to escape/re-equip. I don't know why - every time, it just works for me. And for the record, options are good. Easy exits don't ruin my experience. I may use them or not, but I'm not unhappy for them to be there. I don't mind being challenged, but I never want a game to frustrate me for its own sake.
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13 levels is auspicious for the mega dungeon...
This is true.
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13 levels is auspicious for the mega dungeon...
Although the way things are going tonight, the may make 14.
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4 million
Wow. Remarkable finish.
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Baldur's Gate Enhanced Edition
Looking forward to them! - I will likely play on iOS, provided the UI is manageable.
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How will Obsidian fit in the 100+ backer designed NPCs?
Sounds like a great way to make sure there's variety in the game world.
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3.5 Million - Congratulations Obsidian!
Amazing. I know these things tend to spike at the end, but geez...
- Hope for Diversity in the next Big City :)
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Crossroads Keep style castle for Project Eternity
I enjoyed Crossroads as well, and would be happy to see a similar feature in Eternity - perhaps with a little more in the way of customization. Really liked how it felt like you were tangibly making a mark on the game world.
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[Merged] George Ziets as as the 2.8 million stretch goal
Not nearly enou Bear Gods in games these days. Glad to see this; hope it's achieved!
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The Obsidian Order of Eternity wants YOU! part 3
Include me please - could I get a "Mad Alchemist" title, or something similar?
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The Obsidian Order of Eternity wants YOU! part 3
Ok.
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Class idea - Engineer
It sounds like similar kinds of skills will be open to Rogues, and wizards to a lesser extent (at least the mechanical aspects)...
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Races: What to expect
Always like to see interesting hybrids. Not sure why, but I like them. It seems like there's a lot of opportunity in the world of Eternity for mixing of cultures. It would be nice to see some hybrids between two non-human species (not recalling any offhand in previous D&D or similar games, but I'm sure somebody can prove me wrong). What is a half-elf/half-dwarf like? Orc/Dragonkin, or God-like halflings?
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The "Boob Armor" and the whole Issue of objectification
Your username is 'NerdBoner'. So excuse me if I flat-out ignore anything you say about gender representation. Not sure that "boner" in this context refers to specifically to erect genitalia, but I guess I'll leave that alone. Anyway, I've got no issues with attractive female characters (or male, for that matter) - but it'd be nice to have them wearing practical (or at least, context appropriate) clothing. There's enough eye candy out there that I certainly don't need it in a video game. However, I'm MUCH more interested in making sure the female characters are complete and fully fleshed out (so to speak) - there are enough 1 dimensional damsels in distress, and love interests/character foils, and antagonists in games already. It's always nice for them to exist beyond their relationship to the PC. Fortunately, Obsidian has pretty good track record, at least in my opinion.
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Party size limitation
Hehe. I'm good with this convention - and thought the Normandy 2, in particularly was really well executed in this respect. Might have been nice for it to bit more dynamic, but on the whole, thought it had a lot of personality and tied the party together as a "crew."
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[merged] Do you think the Kickstarter could have been better
Close to double their funding goal and nearly 50,000 supporters with 15 days left - looks pretty successful to me.
- You need more far reaching and visionary stretch goals!
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Have you played an Infinity Engine game before?
adamsorkin replied to FlintlockJazz's topic in Pillars of Eternity: General Discussion (NO SPOILERS)PS: T is an all time favorite of mine, and I really enjoyed BG2 (both chapters) at the time. Played them all more than once. I don't recall making much headway in BG1, but I do look forward to revisiting the enhanced editions later this year. Never really tried Icewind Dales, but maybe I'll check them out in GoG.