-
Posts
28 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by adamsorkin
-
RPS has an interesting Q&A here: http://www.rockpapershotgun.com/2013/01/09/planescape-torment-sequel/#more-137374 - discussing the new Torment "sequel" sans Planescape. Not a bad read - thought it might be of interest here.
-
Not too shabby! My amazon payment processed pretty quickly after things wrapped up last night, so hopefully it won't be too much of a pain on your end!
- 214 replies
-
- project eternity
- update 27
-
(and 7 more)
Tagged with:
-
Haven't yet read the 7 or so pages that have spawned from this comment yet - but this caught my eye. I'm a sucker for this trope every time - getting stuck somewhere late in the game, itemless, and only relying on the skills you've developed to escape/re-equip. I don't know why - every time, it just works for me. And for the record, options are good. Easy exits don't ruin my experience. I may use them or not, but I'm not unhappy for them to be there. I don't mind being challenged, but I never want a game to frustrate me for its own sake.
-
4 million
adamsorkin replied to JayDGee's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Wow. Remarkable finish. -
Looking forward to them! - I will likely play on iOS, provided the UI is manageable.
-
Class idea - Engineer
adamsorkin replied to Qumi's topic in Pillars of Eternity: Stories (Spoiler Warning!)
It sounds like similar kinds of skills will be open to Rogues, and wizards to a lesser extent (at least the mechanical aspects)... -
Races: What to expect
adamsorkin replied to NOK222's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Always like to see interesting hybrids. Not sure why, but I like them. It seems like there's a lot of opportunity in the world of Eternity for mixing of cultures. It would be nice to see some hybrids between two non-human species (not recalling any offhand in previous D&D or similar games, but I'm sure somebody can prove me wrong). What is a half-elf/half-dwarf like? Orc/Dragonkin, or God-like halflings? -
Your username is 'NerdBoner'. So excuse me if I flat-out ignore anything you say about gender representation. Not sure that "boner" in this context refers to specifically to erect genitalia, but I guess I'll leave that alone. Anyway, I've got no issues with attractive female characters (or male, for that matter) - but it'd be nice to have them wearing practical (or at least, context appropriate) clothing. There's enough eye candy out there that I certainly don't need it in a video game. However, I'm MUCH more interested in making sure the female characters are complete and fully fleshed out (so to speak) - there are enough 1 dimensional damsels in distress, and love interests/character foils, and antagonists in games already. It's always nice for them to exist beyond their relationship to the PC. Fortunately, Obsidian has pretty good track record, at least in my opinion.
-
Party size limitation
adamsorkin replied to Tartopaum's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Hehe. I'm good with this convention - and thought the Normandy 2, in particularly was really well executed in this respect. Might have been nice for it to bit more dynamic, but on the whole, thought it had a lot of personality and tied the party together as a "crew." -
PS: T is an all time favorite of mine, and I really enjoyed BG2 (both chapters) at the time. Played them all more than once. I don't recall making much headway in BG1, but I do look forward to revisiting the enhanced editions later this year. Never really tried Icewind Dales, but maybe I'll check them out in GoG.