Haven't yet read the 7 or so pages that have spawned from this comment yet - but this caught my eye. I'm a sucker for this trope every time - getting stuck somewhere late in the game, itemless, and only relying on the skills you've developed to escape/re-equip. I don't know why - every time, it just works for me.
And for the record, options are good. Easy exits don't ruin my experience. I may use them or not, but I'm not unhappy for them to be there. I don't mind being challenged, but I never want a game to frustrate me for its own sake.