Everything posted by HansKrSG
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Will a Fixed viewpoint be damaging to the immersion? also amount of combat.
HansKrSG replied to Caligula Dances's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I do not agree with the OP. We have been promised the old feel when it comes to gaming, with the Infinity Engine games set as examples on what they want to create. If this didn't tip you off on this issue, you should probably discover what these games are. When KOTOR came out I wanted a BG in a 3D environment, but soon found out that I wished the 2d isometric view back when NWN and NWN2 came out. Although I liked both games, I felt I had less control and owerview than the IE games, and the games became more of an actionrpg, than a tactical rpg.
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Armour and weapon designs - a plea.
I totally agree with the OP. Weapons through history have often been relatively light, only a few exceptions exist to support having large bulky (and overly ornate) weapons. If you are gong to chop people to death for several hours, your weapon cannot be too heavy and ungainly. Now I do understand that this is a fantasy world, but making a fantasy world beleivable within its own premices is still important.
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Narrated sequences instead of cutscenes (let's use our imagination again).
I agree with the OP. Having narrated sequences makes us use our own imagination, making the result in our head much better than what a video could do, and it costs less (time and money).
- Urgency: Please Have It
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Random stats or Bought Stats?
I am a bit unsure about this. I know that I also roll until I get a pretty nice statline in BG1 and 2 and IWD1, but then I use more time on character creation than is healthy . Point buy makes me stress less about that I could have gotten a better statline if I just had used more time on rolling, so that can be nice too.
- Flexible deadline for a more refined game?
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Gods in Eternity
Gods who are basically concepts made gods by the beleifs of the creatures of the world is nice, like in Neil Gaimans stories for example. (Think Sandman and American Gods)
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Will there be a transgender option?
Although I am all for transgender options, I am not sure why people want to make a character that is as close as possible to themselves, I thought roleplaying was kinda the oposite of trying to be yourself. Not that I am going to try dictating how people should play a game (and a singleplayer game at that), just wondering. That being said, it would be nice to have cultures in the game where gender roles might be different from the "standard", or cultures where there are no gender specific roles, as well as people who stray from their own cultural perception of gender roles. It makes for interresting characters and conflicts.
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[Merged] What kind of World Map do you prefer?
As long as I have a local map over the local area and a map over the whole world, I am happy. I voted for all types, as I have played all those games mentioned, and I liked the map system in all of them (although I would have liked a world map in Ultima 8 ingame as well as the rather innacurate cloth map that came with it.) Random encounters between map points is ok, spawnpoints is something I really hate. I like to be able to clean an area out, and if monsters just come pouring out again and again from places, I feel like I am not getting anywhere.
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GOG DRM FREE OPTION CONFIRMED
I also upped my pledge after this update, but I must admit it was mostly because I suddenly could afford it, the drm-free option is a bonus though
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Dear Obsidian, don't listen to the crowd. Make the game as you have planned it.
Though I agree with teh OP, I do not trust Obsidian as a company to make good games, I trust the people in charge of this project to make a good game, since I have already seen what magic they can do (and which they did not do under the Obsidian banner). Dungeon Lords 3 is the prime example for me that I won't trust a company to make a good game, just because that company has other good games under the belt.
- Does anyone remember the riddles in BG2? Yay or Nay?
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I know this is going to sound weird, but I want full clothing control.
I must say that I probably spendt a lot of time dressing up my Daggerfall character many years ago. So in short, I agree with the OP. On that note, I vote yay for nudity on my paperdoll.
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Killing companions
Let us kill anyone and anything (let it at least be possible, even though some things would be difficult of course) even to the point of killing important quest NPC's. And yes, I am serious.
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How realistic is your cup of tea?
I want them to not sugarcoat anything, neither to feel constricted by any ESRB rating or the like. I do want there to be some moral relativism shown though, as many things we felt was immoral before, is not today, and many things we feel are immoral today, was not seen as such before, let the alien cultures in a fantasyworld have morality that doesn't fit our 2012-western world view of things.
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Do people want this game to be as "Hardcore" as 90's RPGs?
HansKrSG replied to Gibbscape_Torment's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I think calling BG1+2, TOrment and the other IE games hardcore is an insult to the earlier really hard games. That said, the difficulty in the IE games was just how they should be. In the beginning you are weak and after a while you begin to kick ass now and again, both because you have had to think tactically to survive, and becasue your character had grown in power.
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XP Sharing
HansKrSG replied to MinotaurWarrior's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I like how they did it in the IE games, so option 3 for me.
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Would you like to see undead in Eternity?
Hehe, the first part sounds pretty familiar, haven't been talking to the Dusties have you?
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Would you like to see undead in Eternity?
My first reaction was no, but then I came to think of how they did undeads in Planescape:Torment, and then I thought, why not
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Stretch Goal - hire Justin Sweet to make portraits.
I like his art, would not be a bad choice.
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The weight of riches!
I am a pack-rat, and solutions like Gothic (Just ignoring weight and space altogether with no real reason voiced), or Stonekeep (Having a magical scroll where all items held against it became a picture until needed) are interresting to me. On the other hand, when I played Fallout NV the first time, I just had to do the "hardcore" mode and I still loved the game to pieces. For those of you who haven't played Fallout New Vegas, the hardcore mode made it so you needed water and sleep to survive and ammunition weighed something.
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This is silly
I am sad that with every critical post made, someone has to name the critic a troll. A critical opinion does not neccesarliy mean trolling, and the OP raises valid concerns. Now posting in a thread just to accuse someone of trolling, could very well be seen as trolling. On to the topic. I agree that full VO is a waste of money, time, space and my personal imagination. The way it was done in the old IE games give enough, my brain makes the rest of the voices. I am also wary of romances in games, since they so often are so badly made, but I am hoping any romance option will be well written by the masters of the art. Including any company, especially an EA company, in the production will take a lot of power out of Obsidians hands, and I would see it as a breach of contract for everyone that has helped fund this. Bioware is a big no, and thankfully, most people seem to understand why. Housing might be fun, but is largely unneccesary. I think there was almost too much focus on it in NWN2, how it was made in BG2 worked a lot better.
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Let's talk about Money
Seems to me that they have been going at about 100-150K each day after hitting the goal (not many days to make an average, I know), so if that continues they could reach 3-4,5 millions more (ending at approx. 4,5-6 millions). Even if it slows down to 50k a day, they would get 1,5 millions more ending at approx. 3 millions.
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The Definitive Race Poll
I like the classic races, but in some worlds they seem out of place. A fourth option could be a mix, traditional races and a bunch of new races. I think the developers should go by what they feel fits their world, if they are made well, new races can be more interresting than the traditional ones.
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Sex and Romance Poll
As long as the romance doesn't feel forced (Both in that you feel forced to do the romance line to get further in the story, or a companion leaving if the romance option isn't followed, and forced as in "not well written"), I am all for the option. Homesuality and other sexualities is no problem, but I feel that making every damn companion bi is just silly. Make someone exclusively gay, some exclusively straight and a few bi, or it might become as awkward as in Dragon Age II.