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sparklecat

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Everything posted by sparklecat

  1. Most of them? There's no reason for restrictions on many of the backgrounds that I can see.
  2. You can customise the feather colour, but the hat's definitely purple: http://images.akamai.steamusercontent.com/ugc/531763737836552094/C1E7A1C3D450CC614AD6C7544D1BE1E5FEDD327A/
  3. I imagine there's a way to spawn enemies with the console if you really want to try out your characters vs specific creatures.
  4. Yeah, I really disliked this; the last thing I wanted was to suggest to that dude that there was anything abnormal about me.
  5. Looks okay when you put it on, at least. Well, okay might be pushing it, but it looks as described!
  6. Are you asking how you choose which spells go in the grimoire? Just click on a known spell on the left and it'll go into the prepared slots on the right.
  7. My Aloth dedicated himself to dismantling the remains of the Leaden Key, so no, I don't think so. How you handle his talks changes his outcome.
  8. That doesn't drive the plot at all. You only get hints of it in Twin Elms, then it gets laid out at the final railroad stop for the last few minutes of tedious navel gazing. Most of the plot is driven by wandering around aimlessly, then briefly stalking a not-so-secret society on the ramblings of madman, then killing someone who deserves it for entirely the wrong reasons. {not saying you shouldn't kill him, but you're forced to kill him to get a perfectly obvious answer to a stupid question, which has no effect on anything, not because he's a genocidal maniac who can't cope with reality). Every time anyone asked me why I was going after Thaos, I had multiple options, and always answered that it was to undo the evil he'd caused.
  9. Even if we'd had the option to use the souls to restore Eothas, I don't think my Eothasian priestess would've taken it; she wouldn't have seen it as something he'd want, having his existence restored at that cost.
  10. I didn't find knowing where everything was in those games boring. I found it useful, and planning out going after certain key items, or raising the money for them, part of the fun.
  11. It might be technically possible, but the final boss was a tough fight. And skipping combat won't make you lose out on xp; only skipping quests.
  12. Oh please. Good and evil is just a meta-concept or a social construct? That sounds like moral relativism to me. Not moral relativism!
  13. What difficulty are you playing on? I did the final fight at level 10 on Hard, so I expect 9 would be perfectly doable as well.
  14. Sounds like postal service in your area is gambling. Not so funny at all. Hey, if it happens, it's primarily the retailer that ends up losing out from having to replace the item. Obsidian/Paradox may want to reconsider their choice of delivery service next time around.
  15. Do you already have a perception bonus from something else you're wearing? If so, the lower effect will show up as suppressed on your character sheet; they don't stack.
  16. Yeah, mine was delivered by leaving it outside the front door; I was in all day and they didn't even knock. It's lucky nobody from any of the other flats took it, as has happened to packages before.
  17. Last act story elements aren't going to influence what you do earlier in the game, though.
  18. Yeah, I was a bit nonplussed by the sudden shift in journal entries/dialogue options to "I'm trying to stop them" when as far as I knew, I was just trying to get information about what they'd done to me and potentially how to stop that. I mean, why would I want to stop them more generally before I even knew what they were doing?
  19. You'll have plenty of money to learn everything you find that way; if anything, you want to avoid wasting a level up spell pick on something you can get by paying a bit of copper.
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