Everything posted by Tamerlane
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Why do fighters do it all night, while wizards can't?
Jack Vance was a science fiction/fantasy author best known for his series Dying Earth, which brought us the whole "spell memorization" idea. D&D has traditionally used "Vancian magic" and it's a bit of a sacred cow. There's nothing inherently wrong with Vancian magic (a name that has stuck though a wizard in D&D would have little in common with someone who uses magic in Dying Earth aside from forgetfulness and an unusual affinity towards rainbow-coloured spells) and it does have actual strong points but God damn.
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Weapon Specialization issue
I remember my first Baldur's Gate character. Pumped the hell out of halberds for him. There were... what, two magic halberds in the whole damn game? That was fun. Anyway, thematically grouped weapon specialization is cool. If they want to throw a singular weapon focus talent on top of that then sure, whatever, cool. But let "Gatts" be good with his crossbow and his knives too, yeah? (Oh dammit, trap sprung...)
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Aug-Oct PoE BB - unwelcome similarities to DA2?
This, uh... this all seems kinda sorta super silly, guy. Even the examples that don't read to me as being based on a misunderstanding of how PoE works are... kinda reaching.
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Why do fighters do it all night, while wizards can't?
Dear spellcasters, please create a spell to go back in time and show Jack Vance what he has unleashed upon this poor world. Thanks.
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Delayed to early 2015
I think it is partially because it is assumed that you play the game with a DM who can make judgement calls and tailor the adventures to the characters present. It is supposed to only be half-baked, with the players shaping it as they see fit and then finishing the baking process. Don't need three+ $30-$40 books for pancake batter.
- A Different Viewpoint about 'Balanced Classes'
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Delayed to early 2015
D&D is a half-baked mess that usually doesn't know what it's trying to do with itself, Next no less than any of its predecessors.
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Design and execution
This... sounds a lot more like a criticism of the IE games, which were built entirely around hidden rounds in combat, than it does about PoE.
- Health and Endurance
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Female Orlan taller than male orlan
Obsidian, please make elven women taller than men, too. Just because.
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Graze gotta go, no?
Grazes are cool. Adding granularity to the results of random rolls is cool. Videogames are cool. EDIT: Ahaha, "Real Fans!".
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The game looks and feels abysmal in every way
Okay.
- How come so few (any?) RPGs to date have these features?
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Trying to play a wizard - what am I missing here?
- Bael River in Dyrford
- Lets discuss Game Balance in RPG design and how it affects PoE
Balance is cool. Games can be unbalanced and fun. Games can be balanced and unfun. Games can be unbalanced and unfun. Games can be balanced and fun. If you can balance a fun game, you might as well. I like games.- Question: Will there be complete Voice Acting?q
"Partial voice acting", though a small thing, was one of the elements of the Kickstarter pitch that got me the most excited for PE.- Are they even listening to our feedback?
- Dual Wielding Shields Possible?
- Change inventory system from "PoE stash" to "IE encumbrance"
Death to encumbrance.- No Arrows Good thing or bad?
- Bravely Default-style Tutorial System?
- Attack speed?
- Will Pillars of Eternity have better combat system than Dragon Age Origins?
I would only accept that if monks do when they attack.- Can we really play the whole game with just one character?
May I ask why? A waste of time and resources if you ask me. Useful from a data-collecting perspective, I bet. How many people bought the game and never played it? Well, let's just look at how many people don't have the "turned the game on" achievement.