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Showing results for tags 'shields'.
Grounded has one of the best survival combat systems I've seen and I play a lot of survival games. The game is well balanced for fighting bigger creatures that hit like trucks as well as swarms of smaller insects between the dual wielding, blocking, parry, and stun effect. I am a big fan of games with complex combat systems with all the deflects, faints, stances, heavy and light attacks, parries, and anything that adds depth to the combat. But I run into trouble when I want to play with my friends who typically are more casual when it comes to gaming, and there is nothing wrong with that. Grou
I was wondering if anyone knew whether the Damage, Penetration and Accuracy of Shield Weapons such as Magran’s Blessing, Tuotillo’s Palm and The Best Defense increase with every upgrade tier. It would be rather a shame if it didn’t but I’m not quite sure how to check. Any advice on this matter? Much obliged.
As per title, does anyone know if I'm gimping my caster/spell accuracy when I equip a shield? Thanks!
I looked through the topics briefly but if this has been covered let me know. I know that dual wielding is possible, and shields exist and increase deflection, but would it be possible to have a dual wielding shield guy run around and just block the entire game? Hear me out here: This would mitigate the issue of fighters losing health faster because who's going to be able to hit a guy deflecting with 2 shields? You'd need at least 3 arms! (watch out for spiders) No need to worry about accuracy penalty! You're not going to be hitting anything! Simply wear out the opponent after an hou